Player Matchup

Xbalanque
Xbalanque
MexicanLaw96
Xbalanque
Level 48
God Stats
2W - 0L
1,366 SR
Queue Stats
3W - 10L
1,232 Elo+
Party 1
Ra
Ra
MintTherapy
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,284 Elo+
Party 1
Tyr
Tyr
VocalCrib450255
Tyr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,552 Elo+
Party 1
Team Averages
Level 56
1,455 SR
1,356 Elo+

VS

Team Averages
Level 55
1,522 SR
1,317 Elo+
Xing Tian
Xing Tian
FurenchiKun
Xing Tian
Level 49
God Stats
1W - 2L
1,607 SR
Queue Stats
5W - 6L
1,487 Elo+
Party 2
Geb
Geb
HandheldGrunt46
Geb
Level 109
God Stats
10W - 15L
1,458 SR
Queue Stats
76W - 113L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
HannibleJits
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MexicanLaw96
Xbalanque
16
8 / 3 / 12
13,060
687
29,497
17,021
7,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 15
12,195
642
18,267
10,597
4,754
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 0 / 10
13,282
699
12,549
17,346
31,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FurenchiKun
Xing Tian
13
0 / 5 / 1
9,819
517
10,438
18,976
17,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 5 / 1
12,124
638
10,627
32,651
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
HannibleJits
Cthulhu
12
0 / 11 / 2
10,490
552
8,543
22,789
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
21
Kills
2
3
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FurenchiKun
Xing Tian
0
5
1
0.1
L
2
5
1
0.5
L
Cthulhu
HannibleJits
Cthulhu
0
11
2
0.09
W
Xbalanque
MexicanLaw96
Xbalanque
8
3
12
4.67
W
2
0
15
9.5
W
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,313
Damage
29,608
44,964
Taken
74,416
44,301
Mitigated
52,825
20,326
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FurenchiKun
Xing Tian
10,438
612
270
1,425
18,976
17,941
0
4,133
14,843
32,080
0
L
10,627
1,362
484
12,786
32,651
16,794
0
8,175
24,476
38,998
0
L
Cthulhu
HannibleJits
Cthulhu
8,543
481
524
1,078
22,789
18,090
0
7,480
15,309
29,662
0
W
Xbalanque
MexicanLaw96
Xbalanque
29,497
16,660
570
6,205
17,021
7,734
1,618
11,379
5,409
0
61,547
W
18,267
3,737
3,239
4,510
10,597
4,754
528
8,472
1,908
62,932
0
W
12,549
1,698
1,033
4,769
17,346
31,813
237
9,132
7,353
0
34,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
32,433
201
Minions Killed
136
11
Camps Cleared
3
1,060,679
Distance Traveled
834,215
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,819
517
36
2
0
285,473
0
L
Geb
12,124
638
48
3
2
329,346
2
L
Cthulhu
10,490
552
52
3
1
219,396
3
W
Xbalanque
13,060
687
63
3
2
330,476
7
W
Ra
12,195
642
102
5
6
340,655
0
W
Tyr
13,282
699
36
2
3
389,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role