Player Matchup

Nox
Nox
Basqui
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,624 Elo+
Party 2
Ravana
Ravana
Niteling
Ravana
Level 102
God Stats
4W - 4L
1,428 SR
Queue Stats
163W - 162L
1,475 Elo+
Party 2
Discordia
Discordia
Ruzmi
Discordia
Level 143
God Stats
2W - 0L
1,696 SR
Queue Stats
52W - 34L
1,607 Elo+
Party 3
Cthulhu
Cthulhu
Sizles
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,389 Elo+
Party 2
He Bo
He Bo
Stahnyyy
He Bo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,587 Elo+
Party 3
Team Averages
Level 105
1,525 SR
1,536 Elo+

VS

Team Averages
Level 86
1,518 SR
1,458 Elo+
Agni
Agni
GodsPiLLoW9818
Agni
Level 108
God Stats
3W - 2L
1,613 SR
Queue Stats
90W - 89L
1,519 Elo+
Party 1
Artemis
Artemis
IIAPPLESII
Artemis
Level 127
God Stats
7W - 3L
1,576 SR
Queue Stats
164W - 135L
1,541 Elo+
Party 1
Athena
Athena
SAJAHAND420g
Athena
Level 28
God Stats
1W - 2L
1,677 SR
Queue Stats
76W - 102L
1,286 Elo+
Solo
Tsukuyomi
Tsukuyomi
WolfOfWisconsin
Tsukuyomi
Level 148
God Stats
3W - 7L
1,467 SR
Queue Stats
309W - 298L
1,576 Elo+
Party 1
Fenrir
Fenrir
aqzol
Fenrir
Level 18
God Stats
0W - 1L
1,254 SR
Queue Stats
135W - 133L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Basqui
Nox
20
7 / 3 / 23
14,321
754
28,274
18,021
9,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Niteling
Ravana
19
9 / 7 / 14
12,889
678
18,908
21,696
22,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Ruzmi
Discordia
20
12 / 2 / 16
16,230
854
33,001
13,800
8,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sizles
Cthulhu
17
2 / 10 / 16
11,607
611
9,012
28,339
35,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Stahnyyy
He Bo
18
3 / 7 / 15
12,204
642
12,917
16,111
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 17
13,461
708
17,618
15,561
7,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
IIAPPLESII
Artemis
18
7 / 8 / 10
11,665
614
18,611
19,050
9,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
19
2 / 3 / 21
12,716
669
11,016
27,719
41,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
WolfOfWisconsin
Tsukuyomi
17
5 / 10 / 12
11,770
619
18,967
20,374
10,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
aqzol
Fenrir
20
8 / 7 / 12
13,090
689
14,600
25,655
15,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
101
33
Kills
29
29
Deaths
33
84
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nox
Basqui
Nox
7
3
23
6.17
L
7
5
17
3.1
L
Artemis
IIAPPLESII
Artemis
7
8
10
1.5
W
Ravana
Niteling
Ravana
9
7
14
2.29
W
Discordia
Ruzmi
Discordia
12
2
16
10
L
Athena
2
3
21
4.17
W
Cthulhu
Sizles
Cthulhu
2
10
16
1
W
He Bo
Stahnyyy
He Bo
3
7
15
1.5
L
Tsukuyomi
WolfOfWisconsin
Tsukuyomi
5
10
12
1.1
L
Fenrir
aqzol
Fenrir
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,112
Damage
80,812
97,967
Taken
108,359
82,099
Mitigated
84,366
30,919
Healing
39,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Basqui
Nox
28,274
1,752
3,139
6,132
18,021
9,560
771
5,984
12,037
47,844
0
L
17,618
1,396
2,644
4,343
15,561
7,427
288
13,569
1,992
49,927
0
L
Artemis
IIAPPLESII
Artemis
18,611
7,296
0
2,219
19,050
9,845
639
14,314
4,736
0
35,543
W
Ravana
Niteling
Ravana
18,908
4,556
1,088
2,690
21,696
22,135
269
5,746
15,950
11,182
23,047
W
Discordia
Ruzmi
Discordia
33,001
1,503
3,742
5,799
13,800
8,014
1,255
3,589
10,211
81,816
0
L
Athena
11,016
1,524
4,914
11,023
27,719
41,675
80
20,068
7,651
22,396
0
W
Cthulhu
Sizles
Cthulhu
9,012
961
1,226
1,465
28,339
35,693
422
8,691
19,648
13,789
0
W
He Bo
Stahnyyy
He Bo
12,917
567
2,161
3,477
16,111
6,697
1,834
4,624
11,487
21,358
0
L
Tsukuyomi
WolfOfWisconsin
Tsukuyomi
18,967
4,993
720
3,410
20,374
10,232
436
16,832
3,542
0
30,982
L
Fenrir
aqzol
Fenrir
14,600
3,023
3,203
6,881
25,655
15,187
225
22,191
3,464
0
22,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,251
Gold Earned
62,702
194
Minions Killed
173
0
Camps Cleared
0
1,686,773
Distance Traveled
1,583,051
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,321
754
44
2
0
370,750
0
L
Agni
13,461
708
64
3
0
323,024
1
L
Artemis
11,665
614
51
3
0
249,100
0
W
Ravana
12,889
678
17
1
0
324,885
1
W
Discordia
16,230
854
112
6
0
365,164
0
L
Athena
12,716
669
14
1
0
377,358
0
W
Cthulhu
11,607
611
10
1
0
315,209
0
W
He Bo
12,204
642
11
1
0
310,765
0
L
Tsukuyomi
11,770
619
23
1
0
292,863
0
L
Fenrir
13,090
689
21
1
0
340,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role