Player Matchup

Neith
Neith
HeylmThorn
Neith
Level 59
God Stats
1W - 1L
1,402 SR
Queue Stats
13W - 15L
1,557 Elo+
Party 2
Nox
Nox
Rhonandexx
Nox
Level 109
God Stats
0W - 2L
1,268 SR
Queue Stats
12W - 17L
1,545 Elo+
Party 2
Yemoja
Yemoja
SteelingBat3881
Yemoja
Level 41
God Stats
0W - 1L
1,362 SR
Queue Stats
4W - 5L
1,620 Elo+
Party 2
Team Averages
Level 70
1,344 SR
1,574 Elo+

VS

Team Averages
Level 98
1,392 SR
1,478 Elo+
Vulcan
Vulcan
Blessed Yayo
Vulcan
Level 108
God Stats
2W - 1L
1,370 SR
Queue Stats
65W - 81L
1,502 Elo+
Solo
Izanami
Izanami
NotWubbzy
Izanami
Level 100
God Stats
2W - 6L
1,347 SR
Queue Stats
64W - 74L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
WQRFemto
Kuzenbo
Level 87
God Stats
2W - 1L
1,461 SR
Queue Stats
17W - 22L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 4 / 4
8,891
556
10,369
10,094
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 3 / 0
9,507
594
10,493
10,303
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 4
8,506
532
5,414
17,446
16,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 3 / 6
10,603
663
12,523
9,337
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
NotWubbzy
Izanami
15
5 / 2 / 5
10,702
669
13,050
9,186
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
WQRFemto
Kuzenbo
14
1 / 0 / 9
9,667
604
7,412
14,700
19,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
10
10
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
3
6
2.33
L
Neith
1
4
4
0.75
W
Izanami
NotWubbzy
Izanami
5
2
5
3.75
L
4
3
0
1.33
L
0
3
4
0.67
W
Kuzenbo
WQRFemto
Kuzenbo
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,276
Damage
32,985
37,843
Taken
33,223
24,694
Mitigated
27,697
9,093
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
12,523
4,571
0
2,259
9,337
4,153
362
5,795
3,232
51,145
0
L
Neith
10,369
3,686
0
1,033
10,094
4,209
0
5,769
4,167
0
32,609
W
Izanami
NotWubbzy
Izanami
13,050
7,052
0
1,613
9,186
4,173
1,897
4,256
4,732
0
48,834
L
10,493
488
0
0
10,303
4,286
0
4,213
6,008
41,787
0
L
5,414
1,337
3,129
4,931
17,446
16,199
0
9,621
7,387
21,238
0
W
Kuzenbo
WQRFemto
Kuzenbo
7,412
2,059
602
2,292
14,700
19,371
317
5,423
9,111
22,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
30,972
180
Minions Killed
192
4
Camps Cleared
9
832,170
Distance Traveled
844,760
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,603
663
101
6
4
296,674
5
L
Neith
8,891
556
67
4
0
293,565
3
W
Izanami
10,702
669
69
4
5
240,671
6
L
Nox
9,507
594
84
5
2
271,921
3
L
Yemoja
8,506
532
29
2
2
266,684
3
W
Kuzenbo
9,667
604
22
1
0
307,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role