Player Matchup

Geb
Geb
BobaChuwu
Geb
Level 66
God Stats
1W - 0L
1,964 SR
Queue Stats
55W - 39L
1,629 Elo+
Party 2
Ra
Ra
Kofi_Paesh
Ra
Level 106
God Stats
10W - 2L
1,671 SR
Queue Stats
111W - 52L
1,691 Elo+
Party 2
Jing Wei
Jing Wei
Xuniya
Jing Wei
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 14L
1,683 Elo+
Party 2
Team Averages
Level 65
1,712 SR
1,668 Elo+

VS

Team Averages
Level 48
1,554 SR
1,412 Elo+
Hachiman
Hachiman
Ducky6969
Hachiman
Level 14
God Stats
2W - 3L
1,472 SR
Queue Stats
15W - 23L
1,423 Elo+
Party 1
Zeus
Zeus
abe2425
Zeus
Level 26
God Stats
5W - 8L
1,568 SR
Queue Stats
15W - 25L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
speedweasel391
Tsukuyomi
Level 105
God Stats
3W - 2L
1,623 SR
Queue Stats
15W - 26L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 17
13,229
735
12,276
23,329
31,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 1 / 10
13,196
733
11,238
12,992
6,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Xuniya
Jing Wei
17
9 / 3 / 8
13,358
742
18,088
26,168
11,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ducky6969
Hachiman
14
2 / 10 / 3
10,996
611
7,665
18,127
6,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
abe2425
Zeus
16
4 / 2 / 2
12,225
679
27,426
13,590
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
speedweasel391
Tsukuyomi
14
2 / 9 / 2
10,547
586
9,795
19,064
12,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
21
Kills
8
8
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
17
2.88
L
Hachiman
Ducky6969
Hachiman
2
10
3
0.35
W
9
1
10
14
W
Jing Wei
Xuniya
Jing Wei
9
3
8
4.33
L
Zeus
abe2425
Zeus
4
2
2
2.5
L
Tsukuyomi
speedweasel391
Tsukuyomi
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,602
Damage
44,886
62,489
Taken
50,781
49,682
Mitigated
23,747
20,861
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,276
1,729
782
6,027
23,329
31,610
216
7,203
15,653
22,728
0
L
Hachiman
Ducky6969
Hachiman
7,665
3,719
30
2,077
18,127
6,249
0
6,107
11,862
0
29,610
W
11,238
541
3,780
5,630
12,992
6,421
1,398
6,277
6,715
58,551
0
W
Jing Wei
Xuniya
Jing Wei
18,088
14,177
0
4,642
26,168
11,651
1,515
14,946
11,222
0
59,648
L
Zeus
abe2425
Zeus
27,426
932
276
3,814
13,590
4,590
0
8,041
5,389
77,832
0
L
Tsukuyomi
speedweasel391
Tsukuyomi
9,795
1,679
0
3,206
19,064
12,908
0
9,114
9,758
0
32,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
33,768
222
Minions Killed
182
9
Camps Cleared
6
1,045,239
Distance Traveled
914,091
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,229
735
7
0
0
321,896
1
L
Hachiman
10,996
611
53
3
1
257,361
4
W
Ra
13,196
733
123
7
4
350,206
4
W
Jing Wei
13,358
742
92
5
5
373,137
2
L
Zeus
12,225
679
101
6
3
324,549
3
L
Tsukuyomi
10,547
586
28
2
2
332,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role