Player Matchup

Medusa
Medusa
DoNtBeSoJiVe
Medusa
Level 123
God Stats
8W - 8L
1,504 SR
Queue Stats
453W - 458L
1,545 Elo+
Party 2
Janus
Janus
Harlound
Janus
Level 109
God Stats
1W - 1L
1,547 SR
Queue Stats
88W - 68L
1,574 Elo+
Party 3
Bacchus
Bacchus
LethalPrince
Bacchus
Level 105
God Stats
0W - 2L
1,217 SR
Queue Stats
39W - 38L
1,537 Elo+
Party 3
Skadi
Skadi
TheRealMcLovins
Skadi
Level 160
God Stats
10W - 4L
1,737 SR
Queue Stats
577W - 577L
1,587 Elo+
Party 2
Guan Yu
Guan Yu
Wippyloc
Guan Yu
Level 67
God Stats
3W - 3L
1,525 SR
Queue Stats
96W - 103L
1,529 Elo+
Party 2
Team Averages
Level 113
1,506 SR
1,554 Elo+

VS

Team Averages
Level 122
1,547 SR
1,519 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
King J Wild
Ra
Level 119
God Stats
4W - 3L
1,683 SR
Queue Stats
305W - 275L
1,498 Elo+
Party 4
Gilgamesh
Gilgamesh
LavalSlashers
Gilgamesh
Level 127
God Stats
5W - 2L
1,675 SR
Queue Stats
190W - 174L
1,573 Elo+
Party 1
Anubis
Anubis
Mato Vileblood
Anubis
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,502 Elo+
Party 1
Discordia
Discordia
kittykate17
Discordia
Level 108
God Stats
9W - 14L
1,377 SR
Queue Stats
322W - 297L
1,519 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 9 / 5
9,328
718
10,075
13,722
5,564
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Harlound
Janus
16
4 / 8 / 7
9,917
763
18,093
15,735
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
LethalPrince
Bacchus
15
2 / 8 / 11
8,680
668
10,344
24,049
39,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 6 / 7
10,340
795
14,631
14,559
5,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Wippyloc
Guan Yu
14
1 / 6 / 14
8,941
688
7,324
19,921
21,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
3 / 4 / 22
10,466
805
8,715
18,625
17,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 4 / 18
11,814
909
14,709
14,872
7,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LavalSlashers
Gilgamesh
19
15 / 4 / 18
12,017
924
27,065
21,182
22,832
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 3 / 19
10,013
770
10,576
13,732
7,134
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
kittykate17
Discordia
18
5 / 2 / 23
11,014
847
16,761
10,335
4,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
137
17
Kills
37
37
Deaths
17
44
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
4
22
3.5
L
Medusa
2
9
5
0.5
L
Janus
Harlound
Janus
4
8
7
0.94
W
10
4
18
4.75
W
Gilgamesh
LavalSlashers
Gilgamesh
15
4
18
6
L
Bacchus
LethalPrince
Bacchus
2
8
11
0.94
W
4
3
19
4.5
L
8
6
7
1.92
L
Guan Yu
Wippyloc
Guan Yu
1
6
14
1.33
W
Discordia
kittykate17
Discordia
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,467
Damage
77,826
87,986
Taken
78,746
77,463
Mitigated
58,210
23,956
Healing
36,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
8,715
1,743
2,126
2,921
18,625
17,102
476
5,842
12,474
12,799
0
L
Medusa
10,075
4,063
246
694
13,722
5,564
594
8,741
4,901
0
29,697
L
Janus
Harlound
Janus
18,093
548
1,692
2,667
15,735
5,017
0
10,402
5,247
36,403
0
W
14,709
1,065
11,204
6,779
14,872
7,130
813
7,334
7,204
35,705
0
W
Gilgamesh
LavalSlashers
Gilgamesh
27,065
7,657
673
3,443
21,182
22,832
734
5,308
15,636
7,988
29,875
L
Bacchus
LethalPrince
Bacchus
10,344
1,461
1,853
2,859
24,049
39,512
0
14,851
8,950
14,514
0
W
10,576
238
0
2,453
13,732
7,134
968
5,892
7,606
19,651
0
L
14,631
6,953
1,339
2,012
14,559
5,642
1,699
9,480
4,983
0
23,195
L
Guan Yu
Wippyloc
Guan Yu
7,324
1,040
4,685
5,909
19,921
21,728
0
10,597
8,976
0
11,134
W
Discordia
kittykate17
Discordia
16,761
2,601
3,175
3,286
10,335
4,012
2,093
2,858
7,389
39,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
55,324
127
Minions Killed
135
0
Camps Cleared
0
1,057,708
Distance Traveled
1,202,126
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,466
805
4
0
0
232,378
0
L
Medusa
9,328
718
37
3
0
197,015
1
L
Janus
9,917
763
48
4
0
201,411
0
W
Ra
11,814
909
40
3
0
253,285
0
W
Gilgamesh
12,017
924
15
1
0
274,899
1
L
Bacchus
8,680
668
5
0
0
217,563
3
W
Anubis
10,013
770
24
2
0
215,287
0
L
Skadi
10,340
795
21
2
0
197,038
0
L
Guan Yu
8,941
688
16
1
0
244,681
1
W
Discordia
11,014
847
52
4
0
226,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role