Player Matchup

Hel
Hel
I kNoW MaLice
Hel
Level 102
God Stats
0W - 2L
1,164 SR
Queue Stats
33W - 33L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
IKPrometheus
Cthulhu
Level 126
God Stats
13W - 5L
1,675 SR
Queue Stats
119W - 113L
1,625 Elo+
Party 2
Da Ji
Da Ji
SunniJ
Da Ji
Level 6
God Stats
1W - 4L
1,390 SR
Queue Stats
18W - 19L
1,425 Elo+
Party 2
Medusa
Medusa
ValorMaybe
Medusa
Level 147
God Stats
2W - 2L
1,855 SR
Queue Stats
44W - 29L
1,648 Elo+
Party 2
Ra
Ra
l KnoW Spoon
Ra
Level 108
God Stats
15W - 16L
1,537 SR
Queue Stats
101W - 94L
1,560 Elo+
Party 2
Team Averages
Level 98
1,524 SR
1,547 Elo+

VS

Team Averages
Level 37
1,784 SR
1,607 Elo+
Merlin
Merlin
AfroPrince21
Merlin
Level 29
God Stats
78W - 52L
1,639 SR
Queue Stats
103W - 81L
1,595 Elo+
Party 1
Skadi
Skadi
Apivorous
Skadi
Level 43
God Stats
17W - 9L
1,868 SR
Queue Stats
161W - 77L
1,608 Elo+
Party 1
Zeus
Zeus
Crecko
Zeus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 63L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
Hatsulationulese
Guan Yu
Level 17
God Stats
22W - 5L
1,971 SR
Queue Stats
161W - 84L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
Olpio
Gilgamesh
Level 37
God Stats
19W - 4L
1,944 SR
Queue Stats
233W - 131L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 7
10,953
913
10,559
22,905
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
IKPrometheus
Cthulhu
18
0 / 7 / 6
11,517
960
18,936
30,863
36,985
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
SunniJ
Da Ji
17
2 / 12 / 3
10,392
866
4,169
21,932
9,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
ValorMaybe
Medusa
17
6 / 4 / 0
11,549
962
10,576
12,306
4,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 13 / 4
11,363
947
17,720
28,210
11,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
15 / 3 / 19
13,230
1,103
23,387
8,914
3,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Apivorous
Skadi
20
11 / 0 / 23
14,389
1,199
28,050
8,108
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Crecko
Zeus
20
9 / 4 / 20
13,012
1,084
22,174
10,935
3,550
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 1 / 30
12,289
1,024
16,028
17,183
24,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Olpio
Gilgamesh
20
7 / 3 / 27
13,193
1,099
19,808
23,703
23,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
164
11
Kills
45
45
Deaths
11
20
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Merlin
15
3
19
8.17
W
Skadi
Apivorous
Skadi
11
0
23
22.5
W
Zeus
Crecko
Zeus
9
4
20
4.75
W
3
1
30
18
L
0
9
7
0.39
L
Cthulhu
IKPrometheus
Cthulhu
0
7
6
0.43
W
Gilgamesh
Olpio
Gilgamesh
7
3
27
6.83
L
Da Ji
SunniJ
Da Ji
2
12
3
0.29
L
Medusa
ValorMaybe
Medusa
6
4
0
1.5
L
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,960
Damage
109,447
116,216
Taken
68,843
69,855
Mitigated
58,126
19,576
Healing
22,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
23,387
1,200
0
724
8,914
3,608
0
5,992
2,922
32,761
0
W
Skadi
Apivorous
Skadi
28,050
15,319
0
2,179
8,108
2,907
0
5,861
2,247
0
68,691
W
Zeus
Crecko
Zeus
22,174
5,189
0
558
10,935
3,550
0
6,887
4,048
51,963
0
W
16,028
2,579
6,559
7,830
17,183
24,632
0
12,749
4,434
0
20,571
L
10,559
446
4,694
3,128
22,905
8,099
0
8,477
14,120
41,067
0
L
Cthulhu
IKPrometheus
Cthulhu
18,936
1,444
2,672
1,760
30,863
36,985
0
14,703
15,591
37,357
0
W
Gilgamesh
Olpio
Gilgamesh
19,808
3,642
2,324
2,159
23,703
23,429
0
15,726
6,772
9,639
18,351
L
Da Ji
SunniJ
Da Ji
4,169
1,734
0
0
21,932
9,270
0
7,972
13,776
0
8,207
L
Medusa
ValorMaybe
Medusa
10,576
4,850
0
1,056
12,306
4,493
0
7,479
4,791
0
27,180
L
17,720
1,362
3,433
2,833
28,210
11,008
0
13,044
14,947
40,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,774
Gold Earned
66,113
205
Minions Killed
216
6
Camps Cleared
9
974,574
Distance Traveled
1,097,289
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,230
1,103
25
2
2
226,959
0
W
Skadi
14,389
1,199
80
7
3
222,470
0
W
Zeus
13,012
1,084
84
7
3
181,890
2
W
Guan Yu
12,289
1,024
12
1
0
224,355
0
L
Hel
10,953
913
83
7
0
227,171
2
L
Cthulhu
11,517
960
34
3
2
233,199
0
W
Gilgamesh
13,193
1,099
15
1
1
241,615
0
L
Da Ji
10,392
866
7
1
2
150,306
1
L
Medusa
11,549
962
31
3
0
135,849
0
L
Ra
11,363
947
50
4
2
228,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role