Player Matchup

Khepri
Khepri
KingYagorath
Khepri
Level 102
God Stats
29W - 31L
1,530 SR
Queue Stats
283W - 233L
1,528 Elo+
Party 2
Bellona
Bellona
SadisticSukotto
Bellona
Level 111
God Stats
1W - 1L
1,332 SR
Queue Stats
32W - 27L
1,494 Elo+
Party 2
Medusa
Medusa
WickedCyclone
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Party 2
Team Averages
Level 73
1,454 SR
1,430 Elo+

VS

Team Averages
Level 87
1,534 SR
1,525 Elo+
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
hunting942
Izanami
Level 25
God Stats
23W - 13L
1,628 SR
Queue Stats
66W - 69L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
reyvillo99
Cthulhu
Level 88
God Stats
2W - 7L
1,472 SR
Queue Stats
34W - 20L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 0 / 13
11,424
635
11,406
20,710
23,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 4 / 2
12,637
702
22,010
16,555
17,363
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 7
11,733
652
17,256
11,817
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 7 / 5
10,481
582
14,141
18,942
8,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
hunting942
Izanami
13
2 / 6 / 1
10,288
572
11,625
16,592
6,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
reyvillo99
Cthulhu
14
4 / 3 / 2
11,299
628
14,422
27,665
30,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
7
7
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
7
5
0.5
W
Khepri
2
0
13
8.5
W
9
4
2
2.5
W
4
3
7
2.5
L
Izanami
hunting942
Izanami
2
6
1
0.42
L
Cthulhu
reyvillo99
Cthulhu
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,672
Damage
40,188
49,082
Taken
63,199
46,381
Mitigated
45,365
9,911
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
14,141
3,446
429
2,477
18,942
8,077
264
4,541
14,401
49,708
0
W
Khepri
11,406
2,300
0
4,564
20,710
23,524
745
9,533
11,177
23,960
0
W
22,010
10,003
0
3,128
16,555
17,363
1,512
10,731
5,824
0
50,546
W
17,256
7,303
0
2,219
11,817
5,494
776
8,807
3,010
0
48,048
L
Izanami
hunting942
Izanami
11,625
8,807
0
3,068
16,592
6,573
1,140
5,290
11,302
0
37,704
L
Cthulhu
reyvillo99
Cthulhu
14,422
2,561
872
5,690
27,665
30,715
96
2,832
24,833
33,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
32,068
155
Minions Killed
167
6
Camps Cleared
8
954,573
Distance Traveled
930,662
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,481
582
75
4
4
325,350
6
W
Khepri
11,424
635
18
1
1
339,665
10
W
Bellona
12,637
702
67
4
3
306,630
0
W
Medusa
11,733
652
70
4
2
308,278
0
L
Izanami
10,288
572
61
3
3
270,684
0
L
Cthulhu
11,299
628
31
2
1
334,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role