Player Matchup

Neith
Neith
BasilFerret
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
CloverXero
Susano
Level 25
God Stats
0W - 2L
1,362 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 1
Ra
Ra
Otakin0608
Ra
Level 4
God Stats
0W - 3L
1,175 SR
Queue Stats
3W - 9L
1,209 Elo+
Solo
Izanami
Izanami
PrettyGrrrl
Izanami
Level 27
God Stats
7W - 13L
1,324 SR
Queue Stats
9W - 19L
1,182 Elo+
Solo
Cthulhu
Cthulhu
cmjx3
Cthulhu
Level 5
God Stats
0W - 1L
1,033 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,279 SR
1,327 Elo+

VS

Team Averages
Level 19
1,271 SR
1,214 Elo+
Ullr
Ullr
CrashSiamang807
Ullr
Level 26
God Stats
5W - 6L
1,322 SR
Queue Stats
27W - 31L
1,242 Elo+
Solo
Bastet
Bastet
Gamer_Hands96
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Thor
Thor
StoicRumble06
Thor
Level 22
God Stats
7W - 10L
1,056 SR
Queue Stats
13W - 47L
977 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheSimpleBagell
Tsukuyomi
Level 19
God Stats
5W - 6L
1,390 SR
Queue Stats
206W - 206L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
ThunderyCord521
Sun Wukong
Level 26
God Stats
11W - 32L
1,088 SR
Queue Stats
11W - 37L
1,023 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 9 / 0
4,160
347
1,860
6,976
1,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
CloverXero
Susano
6
0 / 5 / 0
4,560
380
547
6,863
1,611
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 8 / 0
4,324
360
1,949
5,728
996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PrettyGrrrl
Izanami
9
2 / 4 / 0
5,927
494
3,385
6,735
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
cmjx3
Cthulhu
6
1 / 7 / 1
5,172
431
3,119
10,030
2,952
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 3 / 9
6,604
550
6,725
7,822
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
9 / 0 / 3
7,084
590
5,626
5,858
1,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 2
6,198
517
1,003
3,927
1,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
TheSimpleBagell
Tsukuyomi
10
11 / 0 / 3
6,883
574
5,517
5,781
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ThunderyCord521
Sun Wukong
11
3 / 0 / 6
6,515
543
3,832
8,090
3,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
3
Kills
32
33
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Susano
CloverXero
Susano
0
5
0
0
W
7
3
9
3.83
W
9
0
3
10.5
L
0
8
0
0
L
Izanami
PrettyGrrrl
Izanami
2
4
0
0.5
W
2
0
2
3
W
Tsukuyomi
TheSimpleBagell
Tsukuyomi
11
0
3
12.5
W
Sun Wukong
ThunderyCord521
Sun Wukong
3
0
6
6
L
Cthulhu
cmjx3
Cthulhu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,860
Damage
22,703
36,332
Taken
31,478
8,551
Mitigated
9,816
5,298
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,860
1,379
0
1,217
6,976
1,279
0
0
6,976
0
9,712
L
Susano
CloverXero
Susano
547
216
127
1,018
6,863
1,611
0
0
6,863
0
14,232
W
6,725
3,816
0
3,495
7,822
2,151
391
2,018
5,804
0
26,237
W
5,626
1,979
0
2,993
5,858
1,850
668
449
5,409
0
36,517
L
1,949
274
120
479
5,728
996
66
88
5,640
8,317
0
L
Izanami
PrettyGrrrl
Izanami
3,385
1,857
0
1,530
6,735
1,713
260
145
6,590
0
26,884
W
1,003
674
0
0
3,927
1,124
776
447
3,480
0
24,839
W
Tsukuyomi
TheSimpleBagell
Tsukuyomi
5,517
1,705
0
3,369
5,781
1,551
0
679
5,102
0
20,797
W
Sun Wukong
ThunderyCord521
Sun Wukong
3,832
998
0
2,601
8,090
3,140
409
1,475
6,615
0
36,802
L
Cthulhu
cmjx3
Cthulhu
3,119
576
89
718
10,030
2,952
0
0
10,030
12,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,143
Gold Earned
33,284
117
Minions Killed
251
0
Camps Cleared
0
1,001,381
Distance Traveled
1,144,463
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,160
347
16
1
0
184,998
1
L
Susano
4,560
380
25
2
0
218,265
0
W
Ullr
6,604
550
36
3
0
198,197
0
W
Bastet
7,084
590
63
5
0
264,207
3
L
Ra
4,324
360
12
1
0
200,199
1
L
Izanami
5,927
494
44
4
0
203,592
1
W
Thor
6,198
517
46
4
0
207,604
0
W
Tsukuyomi
6,883
574
42
4
0
241,245
0
W
Sun Wukong
6,515
543
64
5
0
233,210
0
L
Cthulhu
5,172
431
20
2
0
194,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role