Player Matchup

Da Ji
Da Ji
Ambiguous-Ninja
Da Ji
Level 123
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 22L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Ihootz2x
Cthulhu
Level 26
God Stats
1W - 4L
1,361 SR
Queue Stats
6W - 25L
1,190 Elo+
Party 1
Merlin
Merlin
InKb0ii_T
Merlin
Level 61
God Stats
14W - 34L
1,274 SR
Queue Stats
81W - 141L
1,259 Elo+
Party 1
Thanatos
Thanatos
LordStitches15
Thanatos
Level 33
God Stats
5W - 10L
1,288 SR
Queue Stats
7W - 13L
1,254 Elo+
Solo
Skadi
Skadi
iimplicit-_
Skadi
Level 62
God Stats
9W - 7L
1,552 SR
Queue Stats
95W - 161L
1,293 Elo+
Party 1
Team Averages
Level 61
1,356 SR
1,269 Elo+

VS

Team Averages
Level 59
1,443 SR
1,340 Elo+
Camazotz
Camazotz
Crimson_Arrow88
Camazotz
Level 104
God Stats
6W - 2L
1,666 SR
Queue Stats
302W - 326L
1,369 Elo+
Party 2
Geb
Geb
DarkDragon_694
Geb
Level 46
God Stats
25W - 19L
1,380 SR
Queue Stats
100W - 91L
1,302 Elo+
Solo
Neith
Neith
TDJandaTT
Neith
Level 81
God Stats
16W - 31L
1,393 SR
Queue Stats
236W - 251L
1,333 Elo+
Solo
Pele
Pele
ittsBigKev
Pele
Level 16
God Stats
7W - 7L
1,294 SR
Queue Stats
27W - 36L
1,306 Elo+
Party 2
Sol
Sol
lane_the_creator
Sol
Level 50
God Stats
23W - 26L
1,483 SR
Queue Stats
131W - 150L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
6,688
478
4,394
9,944
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Ihootz2x
Cthulhu
11
2 / 5 / 1
6,526
466
5,709
11,931
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
InKb0ii_T
Merlin
9
0 / 6 / 2
5,654
404
2,178
7,982
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
3
0 / 2 / 0
4,241
303
1,143
1,564
343
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 0
5,593
400
4,195
8,764
2,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
5 / 3 / 3
8,589
614
9,884
13,431
6,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 0 / 6
7,664
547
1,864
7,083
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
TDJandaTT
Neith
13
6 / 0 / 4
8,014
572
5,118
6,724
2,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 1 / 2
8,698
621
7,204
8,848
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 1 / 2
8,373
598
3,385
4,858
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
25
25
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Camazotz
5
3
3
2.17
W
3
0
6
6
L
Cthulhu
Ihootz2x
Cthulhu
2
5
1
0.5
L
Merlin
InKb0ii_T
Merlin
0
6
2
0.17
L
Thanatos
0
2
0
0
W
Neith
TDJandaTT
Neith
6
0
4
8
L
0
7
0
0
W
8
1
2
9
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
27,455
40,185
Taken
40,944
14,887
Mitigated
19,555
6,178
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,394
1,065
0
2,636
9,944
2,758
0
1,208
8,608
0
29,212
W
Camazotz
9,884
3,628
0
6,458
13,431
6,492
683
5,050
7,834
0
54,656
W
1,864
215
0
1,050
7,083
6,351
499
108
6,975
20,132
0
L
Cthulhu
Ihootz2x
Cthulhu
5,709
1,288
0
439
11,931
7,996
0
131
11,760
20,887
0
L
Merlin
InKb0ii_T
Merlin
2,178
257
0
1,426
7,982
1,748
0
1,632
6,104
25,534
0
L
Thanatos
1,143
137
0
414
1,564
343
0
362
1,202
0
1,834
W
Neith
TDJandaTT
Neith
5,118
2,484
0
3,564
6,724
2,408
272
92
6,632
0
53,393
L
4,195
1,576
68
1,195
8,764
2,042
0
1,502
7,262
0
30,859
W
7,204
1,801
0
5,042
8,848
2,882
0
1,668
7,143
0
51,096
W
3,385
534
0
3,227
4,858
1,422
964
585
4,273
48,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
41,338
182
Minions Killed
412
0
Camps Cleared
0
895,687
Distance Traveled
1,281,842
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,688
478
61
4
0
214,952
2
W
Camazotz
8,589
614
91
7
0
220,119
3
W
Geb
7,664
547
36
3
0
272,804
4
L
Cthulhu
6,526
466
29
2
0
218,884
0
L
Merlin
5,654
404
38
3
0
196,112
0
L
Thanatos
4,241
303
2
0
0
53,817
0
W
Neith
8,014
572
92
7
0
253,775
2
L
Skadi
5,593
400
52
4
0
211,922
0
W
Pele
8,698
621
85
6
0
290,801
0
W
Sol
8,373
598
108
8
0
244,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role