Player Matchup

Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SlyDwarf
Hou Yi
Level 68
God Stats
27W - 23L
1,600 SR
Queue Stats
263W - 187L
1,699 Elo+
Party 1
Odin
Odin
Soulzippey
Odin
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 34L
1,802 Elo+
Party 1
Team Averages
Level 82
1,533 SR
1,667 Elo+

VS

Team Averages
Level 140
1,521 SR
1,633 Elo+
Sobek
Sobek
Martíní
Sobek
Level 154
God Stats
0W - 1L
1,324 SR
Queue Stats
23W - 30L
1,604 Elo+
Party 2
Sol
Sol
Neviiii
Sol
Level 109
God Stats
2W - 3L
1,696 SR
Queue Stats
26W - 27L
1,639 Elo+
Party 2
Bellona
Bellona
SuperSmashed
Bellona
Level 158
God Stats
3W - 4L
1,543 SR
Queue Stats
224W - 216L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
11 / 1 / 3
8,967
897
14,494
11,498
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
SlyDwarf
Hou Yi
12
3 / 2 / 8
7,373
737
6,049
7,139
2,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 12
7,410
741
3,546
9,679
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Martíní
Sobek
11
2 / 5 / 2
7,082
708
5,440
10,210
7,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
10
3 / 5 / 1
6,571
657
9,827
8,059
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
SuperSmashed
Bellona
11
1 / 4 / 5
6,981
698
6,802
10,074
9,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
6
6
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
1
3
12.5
L
Sobek
Martíní
Sobek
2
5
2
0.6
L
Sol
3
5
1
0.7
W
Hou Yi
SlyDwarf
Hou Yi
3
2
8
3.5
W
0
3
12
2
L
Bellona
SuperSmashed
Bellona
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,089
Damage
22,069
28,316
Taken
28,343
15,430
Mitigated
19,444
9,782
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,494
7,070
0
6,916
11,498
4,302
1,361
5,593
5,905
39,993
0
L
Sobek
Martíní
Sobek
5,440
265
0
2,317
10,210
7,049
0
4,708
5,502
16,703
0
L
Sol
9,827
3,954
0
1,515
8,059
3,209
0
4,694
3,365
22,783
2,596
W
Hou Yi
SlyDwarf
Hou Yi
6,049
3,069
0
592
7,139
2,809
40
3,726
3,413
0
14,558
W
3,546
548
0
2,274
9,679
8,319
0
4,990
4,689
0
6,003
L
Bellona
SuperSmashed
Bellona
6,802
1,097
255
1,135
10,074
9,186
0
5,461
4,613
0
22,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
20,634
96
Minions Killed
105
4
Camps Cleared
5
582,782
Distance Traveled
535,504
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,967
897
63
6
2
180,966
3
L
Sobek
7,082
708
33
3
2
180,643
3
L
Sol
6,571
657
38
4
2
169,166
2
W
Hou Yi
7,373
737
24
2
0
199,098
3
W
Odin
7,410
741
9
1
2
202,718
5
L
Bellona
6,981
698
34
3
1
185,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role