Player Matchup

Neith
Neith
Annson
Neith
Level 60
God Stats
4W - 5L
1,728 SR
Queue Stats
13W - 16L
1,653 Elo+
Solo
Baron Samedi
Baron Samedi
Tebo97
Baron Samedi
Level 6
God Stats
0W - 3L
1,162 SR
Queue Stats
0W - 9L
976 Elo+
Party 2
Cthulhu
Cthulhu
TheGingoi
Cthulhu
Level 6
God Stats
0W - 7L
961 SR
Queue Stats
0W - 10L
976 Elo+
Party 2
Team Averages
Level 24
1,284 SR
1,202 Elo+

VS

Team Averages
Level 47
1,637 SR
1,497 Elo+
Sol
Sol
Bionic1515
Sol
Level 24
God Stats
23W - 14L
1,616 SR
Queue Stats
120W - 138L
1,421 Elo+
Party 1
Mulan
Mulan
BletschR
Mulan
Level 69
God Stats
11W - 17L
1,515 SR
Queue Stats
541W - 513L
1,644 Elo+
Party 1
Arachne
Arachne
BradoBoy
Arachne
Level 47
God Stats
5W - 1L
1,781 SR
Queue Stats
32W - 31L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Annson
Neith
14
6 / 5 / 1
9,892
824
10,953
12,071
5,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Tebo97
Baron Samedi
10
0 / 12 / 3
7,041
587
4,572
12,078
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TheGingoi
Cthulhu
12
1 / 6 / 5
9,106
759
7,528
16,152
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 13
10,418
868
12,894
7,533
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
BletschR
Mulan
14
8 / 2 / 11
10,029
836
13,128
14,784
12,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
BradoBoy
Arachne
13
7 / 3 / 11
9,482
790
10,284
11,283
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
23
23
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
Annson
Neith
6
5
1
1.3
W
8
2
13
7.25
W
Mulan
BletschR
Mulan
8
2
11
6.75
W
Arachne
BradoBoy
Arachne
7
3
11
4.17
L
Baron Samedi
Tebo97
Baron Samedi
0
12
3
0.13
L
Cthulhu
TheGingoi
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
36,306
40,301
Taken
33,600
24,239
Mitigated
20,468
3,740
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Annson
Neith
10,953
5,162
0
2,027
12,071
5,103
0
2,963
9,108
0
37,869
W
12,894
5,665
0
2,684
7,533
3,081
881
2,537
4,996
35,327
3,206
W
Mulan
BletschR
Mulan
13,128
2,672
0
4,200
14,784
12,808
271
5,826
8,958
0
36,811
W
Arachne
BradoBoy
Arachne
10,284
7,583
603
3,533
11,283
4,579
1,463
3,965
6,597
0
19,002
L
Baron Samedi
Tebo97
Baron Samedi
4,572
888
177
260
12,078
5,251
0
2,689
9,389
15,871
0
L
Cthulhu
TheGingoi
Cthulhu
7,528
834
0
1,276
16,152
13,885
0
6,431
9,721
20,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
29,929
110
Minions Killed
131
3
Camps Cleared
6
529,963
Distance Traveled
640,739
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,892
824
62
5
2
177,504
0
W
Sol
10,418
868
63
5
4
207,697
0
W
Mulan
10,029
836
49
4
2
221,162
1
W
Arachne
9,482
790
19
2
0
211,880
4
L
Baron Samedi
7,041
587
27
2
0
148,064
1
L
Cthulhu
9,106
759
21
2
1
204,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role