Player Matchup

Sun Wukong
Sun Wukong
Blaze2541
Sun Wukong
Level 26
God Stats
1W - 2L
1,330 SR
Queue Stats
34W - 38L
1,461 Elo+
Solo
Agni
Agni
DeathSin8962
Agni
Level 5
God Stats
2W - 1L
1,373 SR
Queue Stats
2W - 1L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
StormBlaster47
Gilgamesh
Level 84
God Stats
3W - 1L
1,863 SR
Queue Stats
57W - 64L
1,406 Elo+
Party 2
Loki
Loki
StrongVenom
Loki
Level 13
God Stats
2W - 5L
1,373 SR
Queue Stats
8W - 12L
1,394 Elo+
Party 2
Terra
Terra
TONY1000
Terra
Level 138
God Stats
4W - 2L
1,389 SR
Queue Stats
235W - 259L
1,463 Elo+
Party 2
Team Averages
Level 53
1,466 SR
1,428 Elo+

VS

Team Averages
Level 33
1,390 SR
1,351 Elo+
Sun Wukong
Sun Wukong
Garu27G
Sun Wukong
Level 30
God Stats
1W - 1L
1,497 SR
Queue Stats
13W - 14L
1,366 Elo+
Party 3
Nemesis
Nemesis
JarJartheSithL
Nemesis
Level 22
God Stats
3W - 4L
1,363 SR
Queue Stats
105W - 100L
1,308 Elo+
Party 1
Ymir
Ymir
MeganMobile
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,303 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PsychoxDuck
Morgan Le Fay
Level 81
God Stats
0W - 4L
1,059 SR
Queue Stats
106W - 92L
1,412 Elo+
Party 1
Artemis
Artemis
celcha
Artemis
Level 29
God Stats
2W - 5L
1,533 SR
Queue Stats
13W - 14L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blaze2541
Sun Wukong
19
10 / 1 / 0
12,528
464
18,134
20,552
17,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 7 / 5
9,403
348
7,246
14,745
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
StormBlaster47
Gilgamesh
17
4 / 2 / 6
12,527
464
10,980
21,436
22,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 6 / 2
12,171
451
8,190
17,238
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
TONY1000
Terra
16
3 / 1 / 6
10,811
400
14,538
21,581
29,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Garu27G
Sun Wukong
18
1 / 3 / 3
11,460
424
10,512
22,312
17,613
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 3 / 6
11,154
413
13,727
15,830
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 10 / 5
9,694
359
8,240
20,035
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
PsychoxDuck
Morgan Le Fay
19
11 / 2 / 4
12,816
475
26,950
16,922
8,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
celcha
Artemis
17
2 / 7 / 1
11,225
416
7,279
10,961
3,752
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
25
Kills
17
17
Deaths
25
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blaze2541
Sun Wukong
10
1
0
10
W
0
7
5
0.36
L
Sun Wukong
Garu27G
Sun Wukong
1
3
3
0.83
L
3
3
6
2
L
0
10
5
0.25
L
Morgan Le Fay
PsychoxDuck
Morgan Le Fay
11
2
4
6.5
W
Gilgamesh
StormBlaster47
Gilgamesh
4
2
6
3.5
W
8
6
2
1.5
W
Terra
TONY1000
Terra
3
1
6
6
L
Artemis
celcha
Artemis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,088
Damage
66,708
95,552
Taken
86,060
81,302
Mitigated
52,016
25,844
Healing
20,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blaze2541
Sun Wukong
18,134
4,654
0
6,791
20,552
17,393
2,285
5,760
14,601
0
76,666
W
7,246
350
257
1,068
14,745
5,488
431
7,606
6,672
39,550
0
L
Sun Wukong
Garu27G
Sun Wukong
10,512
1,722
0
9,674
22,312
17,613
195
4,017
18,295
0
78,527
L
13,727
6,644
0
4,915
15,830
6,403
445
4,838
10,992
0
65,693
L
8,240
2,333
0
981
20,035
15,952
0
3,911
16,124
24,720
0
L
Morgan Le Fay
PsychoxDuck
Morgan Le Fay
26,950
2,882
99
4,937
16,922
8,296
568
6,154
10,768
89,453
0
W
Gilgamesh
StormBlaster47
Gilgamesh
10,980
2,503
3,286
3,715
21,436
22,501
478
7,231
13,847
7,179
53,224
W
8,190
2,683
0
2,475
17,238
6,828
899
6,422
10,699
0
58,067
W
Terra
TONY1000
Terra
14,538
1,491
2,135
6,117
21,581
29,092
318
6,675
14,543
43,641
0
L
Artemis
celcha
Artemis
7,279
2,711
0
0
10,961
3,752
2,892
4,363
6,598
0
59,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,440
Gold Earned
56,349
432
Minions Killed
486
0
Camps Cleared
0
2,515,253
Distance Traveled
2,368,650
3
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,528
464
145
5
0
507,041
2
W
Agni
9,403
348
63
2
0
509,797
0
L
Sun Wukong
11,460
424
124
5
0
570,978
6
L
Nemesis
11,154
413
94
3
0
542,601
5
L
Ymir
9,694
359
35
1
0
410,246
0
L
Morgan Le Fay
12,816
475
118
4
0
450,568
13
W
Gilgamesh
12,527
464
70
3
0
518,573
0
W
Loki
12,171
451
101
4
0
479,114
1
W
Terra
10,811
400
53
2
0
500,728
0
L
Artemis
11,225
416
115
4
0
394,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role