Player Matchup

Sylvanus
Sylvanus
Crimson_Arrow88
Sylvanus
Level 104
God Stats
4W - 2L
1,411 SR
Queue Stats
302W - 326L
1,374 Elo+
Party 1
Ra
Ra
Frigm1
Ra
Level 29
God Stats
6W - 2L
1,736 SR
Queue Stats
79W - 63L
1,416 Elo+
Party 2
Chiron
Chiron
buckinghammer79
Chiron
Level 112
God Stats
7W - 5L
1,657 SR
Queue Stats
289W - 301L
1,441 Elo+
Party 2
Pele
Pele
ittsBigKev
Pele
Level 16
God Stats
7W - 7L
1,143 SR
Queue Stats
27W - 36L
1,307 Elo+
Party 1
Athena
Athena
lane_the_creator
Athena
Level 49
God Stats
32W - 31L
1,561 SR
Queue Stats
131W - 150L
1,396 Elo+
Party 1
Team Averages
Level 62
1,502 SR
1,387 Elo+

VS

Team Averages
Level 44
1,488 SR
1,343 Elo+
Hachiman
Hachiman
Augi-o_o
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 129L
1,321 Elo+
Party 3
Merlin
Merlin
HeN_OuT_Da_PeN
Merlin
Level 26
God Stats
41W - 52L
1,393 SR
Queue Stats
61W - 87L
1,225 Elo+
Party 3
Bellona
Bellona
MrDrDucky
Bellona
Level 58
God Stats
6W - 11L
1,470 SR
Queue Stats
116W - 121L
1,458 Elo+
Party 4
Cliodhna
Cliodhna
RedLink604
Cliodhna
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,247 Elo+
Party 4
Geb
Geb
TERMINATOR6111
Geb
Level 62
God Stats
2W - 3L
1,577 SR
Queue Stats
111W - 121L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 1 / 7
10,040
478
10,749
16,644
14,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
17
7 / 2 / 17
11,289
538
20,519
14,015
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
14 / 2 / 14
11,459
546
22,984
15,672
6,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
15 / 1 / 8
11,680
556
13,981
17,490
7,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 23
9,648
459
9,747
21,693
25,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Augi-o_o
Hachiman
13
0 / 5 / 4
8,028
382
10,054
12,721
3,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 10 / 1
9,232
440
12,791
14,956
5,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
MrDrDucky
Bellona
13
1 / 5 / 2
8,292
395
11,317
21,802
19,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
RedLink604
Cliodhna
12
2 / 13 / 3
8,699
414
9,446
19,940
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 2
9,072
432
12,003
25,046
21,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
18
40
Kills
6
6
Deaths
40
69
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Augi-o_o
Hachiman
0
5
4
0.4
W
Sylvanus
2
1
7
5.5
W
Ra
7
2
17
7.75
L
2
10
1
0.25
L
Bellona
MrDrDucky
Bellona
1
5
2
0.4
L
Cliodhna
RedLink604
Cliodhna
2
13
3
0.27
L
1
7
2
0.29
W
14
2
14
10.5
W
15
1
8
19
W
2
0
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,980
Damage
55,611
85,514
Taken
94,465
61,283
Mitigated
56,770
43,004
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Augi-o_o
Hachiman
10,054
6,430
0
2,222
12,721
3,562
1,376
3,791
8,888
0
42,847
W
Sylvanus
10,749
2,998
4,665
7,688
16,644
14,690
1,884
5,260
11,168
49,503
8,272
W
Ra
20,519
1,698
4,498
6,137
14,015
7,161
1,813
5,005
8,618
75,596
0
L
12,791
709
121
659
14,956
5,237
0
6,393
8,349
46,688
0
L
Bellona
MrDrDucky
Bellona
11,317
3,805
208
7,032
21,802
19,997
0
11,131
10,439
0
45,696
L
Cliodhna
RedLink604
Cliodhna
9,446
1,413
0
2,718
19,940
6,364
0
6,051
13,673
0
48,978
L
12,003
1,309
2,073
2,029
25,046
21,610
0
11,617
13,125
34,419
0
W
22,984
8,422
1,821
6,903
15,672
6,895
3,798
3,233
12,411
0
81,976
W
13,981
3,805
0
6,806
17,490
7,083
1,191
3,826
13,468
0
74,024
W
9,747
2,048
435
4,051
21,693
25,454
358
6,370
15,055
30,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,116
Gold Earned
43,323
471
Minions Killed
365
0
Camps Cleared
0
2,071,030
Distance Traveled
1,849,651
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,028
382
74
4
0
351,073
2
W
Sylvanus
10,040
478
99
5
0
337,807
2
W
Ra
11,289
538
124
6
0
400,062
7
L
Merlin
9,232
440
85
4
0
314,191
0
L
Bellona
8,292
395
78
4
0
407,862
2
L
Cliodhna
8,699
414
89
4
0
422,117
4
L
Geb
9,072
432
39
2
0
354,408
5
W
Chiron
11,459
546
108
5
0
411,070
7
W
Pele
11,680
556
103
5
0
451,712
0
W
Athena
9,648
459
37
2
0
470,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role