Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
KingRome1
Persephone
Level 54
God Stats
1W - 3L
1,307 SR
Queue Stats
158W - 206L
1,303 Elo+
Solo
Cupid
Cupid
PortedWinner400
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 297L
1,408 Elo+
Solo
Raijin
Raijin
RJDio
Raijin
Level 160
God Stats
6W - 8L
1,347 SR
Queue Stats
758W - 804L
1,371 Elo+
Solo
Poseidon
Poseidon
Skeletonwitch
Poseidon
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,369 Elo+
Solo
Team Averages
Level 104
1,431 SR
1,390 Elo+

VS

Team Averages
Level 104
1,437 SR
1,324 Elo+
Cupid
Cupid
A Fiush
Cupid
Level 104
God Stats
1W - 1L
1,293 SR
Queue Stats
41W - 53L
1,307 Elo+
Solo
Da Ji
Da Ji
DaniSofy
Da Ji
Level 66
God Stats
3W - 1L
1,329 SR
Queue Stats
76W - 102L
1,364 Elo+
Solo
Apollo
Apollo
HermitBeard
Apollo
Level 118
God Stats
4W - 9L
1,261 SR
Queue Stats
553W - 558L
1,373 Elo+
Solo
Fenrir
Fenrir
ITz Mizzie Ts
Fenrir
Level 74
God Stats
2W - 0L
1,832 SR
Queue Stats
58W - 62L
1,311 Elo+
Solo
Kukulkan
Kukulkan
ty10tothe
Kukulkan
Level 160
God Stats
11W - 9L
1,470 SR
Queue Stats
944W - 1,007L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 5 / 10
12,046
574
12,318
11,934
3,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
KingRome1
Persephone
18
2 / 12 / 10
12,100
576
13,056
20,608
6,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 7 / 10
14,363
684
15,622
17,128
7,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
RJDio
Raijin
20
5 / 5 / 9
13,617
648
13,318
14,752
6,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Skeletonwitch
Poseidon
20
6 / 13 / 9
12,904
614
14,261
20,902
7,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
A Fiush
Cupid
20
2 / 6 / 18
12,862
612
10,044
20,037
8,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
DaniSofy
Da Ji
20
16 / 1 / 12
15,509
739
17,403
17,719
8,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
20
9 / 5 / 22
14,491
690
15,602
15,751
7,264
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 10 / 17
13,588
647
19,588
21,598
9,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
ty10tothe
Kukulkan
20
7 / 2 / 19
15,158
722
16,411
15,085
6,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
131
22
Kills
43
42
Deaths
24
48
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
10
1.8
W
Cupid
A Fiush
Cupid
2
6
18
1.83
W
Da Ji
DaniSofy
Da Ji
16
1
12
22
W
Apollo
9
5
22
4
W
9
10
17
1.75
L
Persephone
KingRome1
Persephone
2
12
10
0.58
L
5
7
10
1.43
L
Raijin
RJDio
Raijin
5
5
9
1.9
L
Poseidon
Skeletonwitch
Poseidon
6
13
9
0.81
W
Kukulkan
ty10tothe
Kukulkan
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,575
Damage
79,048
85,324
Taken
90,190
31,599
Mitigated
41,059
19,751
Healing
41,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,318
1,203
863
2,508
11,934
3,897
164
1,654
10,280
22,681
0
W
Cupid
A Fiush
Cupid
10,044
2,488
4,741
5,176
20,037
8,909
2,491
11,051
8,558
0
29,154
W
Da Ji
DaniSofy
Da Ji
17,403
1,868
8,629
6,644
17,719
8,904
48
8,271
9,382
0
32,236
W
Apollo
15,602
6,534
3,411
1,406
15,751
7,264
3,034
8,102
7,273
0
31,839
W
19,588
5,056
2,119
2,365
21,598
9,040
0
15,225
5,795
0
31,049
L
Persephone
KingRome1
Persephone
13,056
1,009
820
923
20,608
6,626
0
4,432
16,164
26,807
0
L
15,622
5,763
2,161
4,270
17,128
7,237
66
3,198
13,930
0
49,530
L
Raijin
RJDio
Raijin
13,318
955
1,247
4,042
14,752
6,581
368
2,050
12,702
37,485
0
L
Poseidon
Skeletonwitch
Poseidon
14,261
2,121
870
2,047
20,902
7,258
138
5,075
15,827
31,404
0
W
Kukulkan
ty10tothe
Kukulkan
16,411
753
2,564
4,832
15,085
6,942
154
8,444
6,229
57,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,030
Gold Earned
71,608
200
Minions Killed
213
0
Camps Cleared
0
1,421,762
Distance Traveled
1,938,415
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,046
574
21
1
0
164,802
0
W
Cupid
12,862
612
39
2
0
353,714
1
W
Da Ji
15,509
739
25
1
0
419,016
4
W
Apollo
14,491
690
41
2
0
373,734
0
W
Fenrir
13,588
647
21
1
0
358,908
0
L
Persephone
12,100
576
20
1
0
349,696
1
L
Cupid
14,363
684
67
3
0
374,556
0
L
Raijin
13,617
648
56
3
0
255,406
0
L
Poseidon
12,904
614
36
2
0
277,302
0
W
Kukulkan
15,158
722
87
4
0
433,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role