Player Matchup

Rama
Rama
BarrelzDoom
Rama
Level 108
God Stats
1W - 1L
1,326 SR
Queue Stats
26W - 30L
1,402 Elo+
Solo
Olorun
Olorun
FireMage0813
Olorun
Level 109
God Stats
2W - 1L
1,480 SR
Queue Stats
193W - 207L
1,574 Elo+
Solo
Bastet
Bastet
IISmirfCakesII
Bastet
Level 92
God Stats
314W - 278L
1,595 SR
Queue Stats
1,120W - 1,170L
1,489 Elo+
Solo
Hercules
Hercules
patrick151097
Hercules
Level 82
God Stats
103W - 96L
1,534 SR
Queue Stats
257W - 241L
1,513 Elo+
Solo
Kukulkan
Kukulkan
xNeVeRSToP xL
Kukulkan
Level 126
God Stats
75W - 75L
1,478 SR
Queue Stats
635W - 695L
1,517 Elo+
Solo
Team Averages
Level 103
1,483 SR
1,499 Elo+

VS

Team Averages
Level 100
1,531 SR
1,542 Elo+
Scylla
Scylla
Cristifer
Scylla
Level 105
God Stats
32W - 22L
1,603 SR
Queue Stats
235W - 250L
1,466 Elo+
Party 1
Mulan
Mulan
Flacko_2_Trill
Mulan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Olorun
Olorun
Hotb4ls4gn4
Olorun
Level 141
God Stats
3W - 5L
1,500 SR
Queue Stats
177W - 168L
1,558 Elo+
Party 1
Jing Wei
Jing Wei
RazielRavenmoon
Jing Wei
Level 129
God Stats
2W - 3L
1,457 SR
Queue Stats
743W - 716L
1,469 Elo+
Solo
Cerberus
Cerberus
monkeylord4
Cerberus
Level 66
God Stats
18W - 8L
1,595 SR
Queue Stats
157W - 119L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 3
11,168
931
13,196
7,850
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
1 / 0 / 4
11,232
936
9,455
5,898
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 3
11,247
937
6,887
6,847
2,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
patrick151097
Hercules
17
0 / 0 / 7
10,204
850
10,527
15,071
12,286
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xNeVeRSToP xL
Kukulkan
17
1 / 0 / 5
10,948
912
12,640
7,637
3,115
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

230

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cristifer
Scylla
17
0 / 0 / 0
10,526
877
7,481
6,933
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 0
9,731
811
7,069
11,001
12,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
16
0 / 3 / 0
10,444
870
9,112
8,751
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
16
0 / 2 / 0
10,063
839
6,700
10,271
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
monkeylord4
Cerberus
16
0 / 1 / 0
11,291
941
10,417
19,563
20,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
8
Kills
0
0
Deaths
8
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Scylla
Cristifer
Scylla
0
0
0
0
W
Olorun
1
0
4
3
L
0
2
0
0
L
Olorun
0
3
0
0
W
3
0
3
4.5
L
Jing Wei
0
2
0
0
L
Cerberus
monkeylord4
Cerberus
0
1
0
0
W
Hercules
patrick151097
Hercules
0
0
7
3.5
W
Kukulkan
xNeVeRSToP xL
Kukulkan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,705
Damage
40,779
43,303
Taken
56,519
23,166
Mitigated
44,218
16,419
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,196
11,380
0
1,425
7,850
2,691
0
4,954
2,896
0
32,410
L
Scylla
Cristifer
Scylla
7,481
490
0
601
6,933
2,937
0
2,024
4,909
46,755
0
W
Olorun
9,455
3,737
2,640
3,911
5,898
2,701
0
3,428
2,470
48,504
0
L
7,069
898
0
131
11,001
12,385
0
4,278
6,723
0
8,756
L
Olorun
9,112
5,412
438
2,612
8,751
3,940
0
3,673
5,078
40,746
0
W
6,887
1,785
227
909
6,847
2,373
0
4,418
2,429
0
16,132
L
Jing Wei
6,700
3,306
0
723
10,271
4,437
0
4,084
6,187
0
25,609
L
Cerberus
monkeylord4
Cerberus
10,417
153
387
8,450
19,563
20,519
0
8,036
11,527
21,835
0
W
Hercules
patrick151097
Hercules
10,527
1,971
0
5,686
15,071
12,286
0
10,017
5,054
0
15,345
W
Kukulkan
xNeVeRSToP xL
Kukulkan
12,640
641
1,206
415
7,637
3,115
0
4,193
3,444
45,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,799
Gold Earned
52,055
264
Minions Killed
280
10
Camps Cleared
8
1,196,143
Distance Traveled
1,194,962
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,168
931
54
5
3
223,432
0
L
Scylla
10,526
877
120
10
0
255,339
2
W
Olorun
11,232
936
94
8
1
235,666
1
L
Mulan
9,731
811
5
0
3
196,304
0
L
Olorun
10,444
870
80
7
3
218,920
0
W
Bastet
11,247
937
14
1
5
270,702
0
L
Jing Wei
10,063
839
57
5
2
270,863
2
L
Cerberus
11,291
941
18
2
0
253,536
0
W
Hercules
10,204
850
7
1
0
226,074
0
W
Kukulkan
10,948
912
95
8
1
240,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role