Player Matchup

King Arthur
King Arthur
AmirINVOKER
King Arthur
Level 118
God Stats
9W - 13L
1,440 SR
Queue Stats
154W - 160L
1,461 Elo+
Party 2
Neith
Neith
Kamys2431
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,384 Elo+
Party 2
Zhong Kui
Zhong Kui
ardalan1980
Zhong Kui
Level 85
God Stats
18W - 21L
1,465 SR
Queue Stats
246W - 263L
1,411 Elo+
Party 2
Khepri
Khepri
mohammadnz
Khepri
Level 122
God Stats
18W - 9L
1,613 SR
Queue Stats
257W - 219L
1,438 Elo+
Party 2
Susano
Susano
yunes_10y
Susano
Level 69
God Stats
19W - 28L
1,337 SR
Queue Stats
279W - 313L
1,442 Elo+
Solo
Team Averages
Level 82
1,471 SR
1,427 Elo+

VS

Team Averages
Level 66
1,512 SR
1,450 Elo+
Raijin
Raijin
 
Raijin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Sit-And-Lose
Guan Yu
Level 88
God Stats
155W - 114L
1,654 SR
Queue Stats
422W - 376L
1,585 Elo+
Party 1
Hades
Hades
SpirZz_Nexus_
Hades
Level 29
God Stats
20W - 22L
1,440 SR
Queue Stats
25W - 37L
1,298 Elo+
Party 3
Loki
Loki
The_Real_Peasant
Loki
Level 29
God Stats
29W - 22L
1,534 SR
Queue Stats
95W - 83L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
jayson--ch
Baron Samedi
Level 66
God Stats
12W - 11L
1,434 SR
Queue Stats
75W - 104L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmirINVOKER
King Arthur
12
1 / 8 / 3
7,284
428
5,356
17,864
7,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kamys2431
Neith
10
2 / 6 / 8
6,898
406
7,493
10,469
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
ardalan1980
Zhong Kui
15
8 / 4 / 5
9,619
566
18,086
12,770
7,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
mohammadnz
Khepri
11
1 / 3 / 9
7,530
443
3,502
13,711
12,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
yunes_10y
Susano
15
9 / 2 / 5
9,609
565
9,891
9,728
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 7 / 4
8,804
518
6,395
11,425
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Sit-And-Lose
Guan Yu
16
9 / 2 / 4
10,236
602
16,146
15,615
17,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 3 / 9
8,870
522
9,507
13,793
5,085
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 4
8,706
512
6,546
11,311
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
jayson--ch
Baron Samedi
13
4 / 6 / 5
7,819
460
9,339
12,409
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
21
Kills
23
23
Deaths
22
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
7
4
0.71
L
King Arthur
AmirINVOKER
King Arthur
1
8
3
0.31
L
Neith
Kamys2431
Neith
2
6
8
1
W
Guan Yu
Sit-And-Lose
Guan Yu
9
2
4
5.5
W
4
3
9
2.83
W
3
4
4
1.25
L
Zhong Kui
ardalan1980
Zhong Kui
8
4
5
2.63
W
Baron Samedi
jayson--ch
Baron Samedi
4
6
5
1.08
L
Khepri
mohammadnz
Khepri
1
3
9
1.83
L
Susano
yunes_10y
Susano
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,328
Damage
47,933
64,542
Taken
64,553
35,604
Mitigated
35,934
16,664
Healing
26,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,395
1,221
0
2,058
11,425
3,779
0
6,395
4,790
51,322
0
L
King Arthur
AmirINVOKER
King Arthur
5,356
707
0
3,653
17,864
7,668
0
1,360
15,799
0
35,754
L
Neith
Kamys2431
Neith
7,493
2,461
0
1,156
10,469
4,204
198
6,763
3,314
0
30,024
W
Guan Yu
Sit-And-Lose
Guan Yu
16,146
1,794
416
7,880
15,615
17,944
579
3,399
12,014
0
59,793
W
9,507
747
605
5,107
13,793
5,085
462
5,137
8,510
29,471
0
W
6,546
1,380
0
3,876
11,311
3,923
421
2,261
8,929
0
48,252
L
Zhong Kui
ardalan1980
Zhong Kui
18,086
1,175
0
3,449
12,770
7,995
0
6,203
5,988
67,435
0
W
Baron Samedi
jayson--ch
Baron Samedi
9,339
619
1,424
4,721
12,409
5,203
261
3,606
8,722
32,115
0
L
Khepri
mohammadnz
Khepri
3,502
326
2,514
2,728
13,711
12,438
0
8,703
4,185
20,692
0
L
Susano
yunes_10y
Susano
9,891
1,849
0
3,164
9,728
3,299
0
853
8,816
0
51,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
44,435
376
Minions Killed
416
0
Camps Cleared
0
1,604,329
Distance Traveled
1,598,293
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,804
518
113
7
0
286,744
6
L
King Arthur
7,284
428
77
5
0
295,866
3
L
Neith
6,898
406
56
3
0
287,614
3
W
Guan Yu
10,236
602
114
7
0
344,151
1
W
Hades
8,870
522
47
3
0
325,742
1
W
Loki
8,706
512
95
6
0
352,771
2
L
Zhong Kui
9,619
566
131
8
0
312,814
3
W
Baron Samedi
7,819
460
47
3
0
288,885
3
L
Khepri
7,530
443
23
1
0
332,052
1
L
Susano
9,609
565
89
5
0
375,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role