Player Matchup

Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alko707
Izanami
Level 87
God Stats
14W - 2L
1,914 SR
Queue Stats
114W - 73L
1,691 Elo+
Solo
Baron Samedi
Baron Samedi
Necrobyte23
Baron Samedi
Level 69
God Stats
6W - 1L
1,990 SR
Queue Stats
282W - 269L
1,613 Elo+
Solo
Nike
Nike
kaaasin
Nike
Level 158
God Stats
15W - 14L
1,656 SR
Queue Stats
169W - 147L
1,665 Elo+
Solo
Team Averages
Level 122
1,712 SR
1,594 Elo+

VS

Team Averages
Level 117
1,592 SR
1,676 Elo+
Sol
Sol
DonCarlosss
Sol
Level 149
God Stats
7W - 8L
1,560 SR
Queue Stats
282W - 308L
1,621 Elo+
Solo
Persephone
Persephone
Liam7789
Persephone
Level 61
God Stats
5W - 4L
1,632 SR
Queue Stats
389W - 342L
1,672 Elo+
Solo
Ares
Ares
MrKoalaDE
Ares
Level 62
God Stats
0W - 1L
1,325 SR
Queue Stats
20W - 23L
1,636 Elo+
Solo
Cernunnos
Cernunnos
dipdippp
Cernunnos
Level 155
God Stats
33W - 23L
1,668 SR
Queue Stats
259W - 178L
1,741 Elo+
Party 1
Nemesis
Nemesis
kamerq
Nemesis
Level 160
God Stats
19W - 11L
1,773 SR
Queue Stats
567W - 469L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 1 / 3
7,452
573
6,704
8,715
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
 
Ao Kuang
12
4 / 1 / 3
7,125
548
4,908
8,163
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Alko707
Izanami
13
3 / 1 / 1
7,731
595
4,079
7,116
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Necrobyte23
Baron Samedi
11
0 / 4 / 3
6,667
513
2,331
7,096
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
kaaasin
Nike
14
3 / 0 / 2
8,348
642
7,162
8,362
6,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,089
545
4,278
8,545
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Liam7789
Persephone
11
1 / 3 / 3
7,031
541
5,188
5,761
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
11
1 / 2 / 3
6,536
503
2,947
9,105
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
dipdippp
Cernunnos
13
1 / 2 / 3
7,466
574
8,125
6,358
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
kamerq
Nemesis
12
4 / 2 / 2
7,268
559
5,080
8,096
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
7
7
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
3
4.5
W
Ao Kuang
 
Ao Kuang
4
1
3
5.5
W
Izanami
Alko707
Izanami
3
1
1
3.5
L
0
4
0
0
L
Persephone
Liam7789
Persephone
1
3
3
0.83
L
Ares
1
2
3
1.25
W
Baron Samedi
Necrobyte23
Baron Samedi
0
4
3
0.38
L
Cernunnos
dipdippp
Cernunnos
1
2
3
1.25
W
Nike
kaaasin
Nike
3
0
2
4
L
Nemesis
kamerq
Nemesis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
25,618
39,452
Taken
37,865
19,077
Mitigated
15,149
15,156
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,704
2,853
481
3,259
8,715
5,681
0
1,823
6,802
0
19,559
W
Ao Kuang
 
Ao Kuang
4,908
1,512
0
3,575
8,163
3,156
0
2,703
5,380
32,667
6,502
W
Izanami
Alko707
Izanami
4,079
2,505
0
3,095
7,116
1,501
0
1,381
5,653
0
54,676
L
4,278
1,072
0
2,552
8,545
3,008
0
939
7,020
39,643
5,882
L
Persephone
Liam7789
Persephone
5,188
447
0
1,110
5,761
1,615
68
1,501
4,089
43,447
0
L
Ares
2,947
162
126
2,988
9,105
6,465
0
1,643
7,330
20,636
0
W
Baron Samedi
Necrobyte23
Baron Samedi
2,331
82
0
1,174
7,096
2,566
656
1,922
5,114
39,607
0
L
Cernunnos
dipdippp
Cernunnos
8,125
3,137
0
2,401
6,358
1,559
506
992
5,356
0
59,802
W
Nike
kaaasin
Nike
7,162
399
0
3,572
8,362
6,173
82
3,991
4,371
225
56,052
L
Nemesis
kamerq
Nemesis
5,080
1,740
0
3,278
8,096
2,502
0
1,737
6,234
0
42,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
35,390
432
Minions Killed
432
0
Camps Cleared
0
1,339,793
Distance Traveled
1,263,257
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,452
573
29
2
0
286,984
4
W
Ao Kuang
7,125
548
63
5
0
280,603
3
W
Izanami
7,731
595
125
10
0
269,287
7
L
Sol
7,089
545
99
8
0
230,391
2
L
Persephone
7,031
541
88
7
0
236,039
5
L
Ares
6,536
503
33
3
0
254,565
4
W
Baron Samedi
6,667
513
92
7
0
239,413
5
L
Cernunnos
7,466
574
121
9
0
251,488
4
W
Nike
8,348
642
123
9
0
263,506
4
L
Nemesis
7,268
559
91
7
0
290,774
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role