Player Matchup

Thor
Thor
AlexDeprsn
Thor
Level 14
God Stats
1W - 1L
1,747 SR
Queue Stats
5W - 4L
1,760 Elo+
Solo
Ullr
Ullr
Archibaldkins
Ullr
Level 5
God Stats
6W - 3L
1,870 SR
Queue Stats
131W - 55L
1,757 Elo+
Solo
Ra
Ra
CodeNameEstyem
Ra
Level 3
God Stats
3W - 1L
1,682 SR
Queue Stats
4W - 5L
1,663 Elo+
Solo
Achilles
Achilles
ColbySW
Achilles
Level 12
God Stats
5W - 4L
1,255 SR
Queue Stats
44W - 37L
1,540 Elo+
Solo
Neith
Neith
twenby
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,747 Elo+
Solo
Team Averages
Level 12
1,611 SR
1,693 Elo+

VS

Team Averages
Level 24
1,638 SR
1,582 Elo+
Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AlexisMuffin
Baron Samedi
Level 18
God Stats
5W - 0L
1,900 SR
Queue Stats
30W - 26L
1,549 Elo+
Solo
The Morrigan
The Morrigan
EpicWinner27
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,699 Elo+
Solo
Odin
Odin
Skinark
Odin
Level 30
God Stats
6W - 4L
1,611 SR
Queue Stats
105W - 112L
1,559 Elo+
Solo
Jing Wei
Jing Wei
kamaro50
Jing Wei
Level 27
God Stats
18W - 11L
1,679 SR
Queue Stats
180W - 142L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,094
435
4,939
10,273
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 3 / 0
6,403
457
6,084
7,081
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 0
6,187
442
2,557
8,205
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ColbySW
Achilles
11
0 / 5 / 1
6,528
466
5,074
12,677
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
twenby
Neith
8
0 / 7 / 2
5,350
382
2,892
7,379
1,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
10 / 3 / 1
8,071
577
11,082
9,741
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
AlexisMuffin
Baron Samedi
12
4 / 1 / 2
7,545
539
7,517
9,485
8,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
EpicWinner27
The Morrigan
14
6 / 0 / 4
8,683
620
7,201
7,835
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Skinark
Odin
12
3 / 0 / 6
7,851
561
4,495
6,246
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
kamaro50
Jing Wei
13
2 / 1 / 7
7,446
532
4,626
8,373
2,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
25
25
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
3
1
3.5
L
1
5
0
0.2
W
Baron Samedi
AlexisMuffin
Baron Samedi
4
1
2
5
L
4
3
0
1.33
L
0
5
0
0
L
Achilles
ColbySW
Achilles
0
5
1
0.1
W
The Morrigan
EpicWinner27
The Morrigan
6
0
4
8
W
Odin
Skinark
Odin
3
0
6
6
W
Jing Wei
kamaro50
Jing Wei
2
1
7
5.5
L
Neith
twenby
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,546
Damage
34,921
45,615
Taken
41,680
15,687
Mitigated
23,911
8,981
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,082
1,785
0
4,346
9,741
5,627
595
340
9,329
0
37,564
L
4,939
2,305
0
2,252
10,273
2,868
0
1,734
8,228
0
32,038
W
Baron Samedi
AlexisMuffin
Baron Samedi
7,517
1,198
0
4,544
9,485
8,329
722
414
8,460
36,354
0
L
6,084
3,188
0
1,632
7,081
1,563
0
375
6,479
0
25,099
L
2,557
480
295
2,104
8,205
2,522
0
2,226
5,658
30,873
0
L
Achilles
ColbySW
Achilles
5,074
1,432
0
1,672
12,677
6,868
0
6,163
6,305
1,068
27,706
W
The Morrigan
EpicWinner27
The Morrigan
7,201
1,252
109
4,837
7,835
2,739
1,474
936
6,740
51,375
3,858
W
Odin
Skinark
Odin
4,495
916
10
1,168
6,246
4,761
976
869
5,176
0
33,502
W
Jing Wei
kamaro50
Jing Wei
4,626
3,400
0
4,526
8,373
2,455
1,137
0
8,334
0
41,953
L
Neith
twenby
Neith
2,892
1,213
217
809
7,379
1,866
48
1,618
5,588
0
12,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
39,596
271
Minions Killed
367
0
Camps Cleared
0
1,221,664
Distance Traveled
1,391,665
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,071
577
64
5
0
294,137
6
L
Thor
6,094
435
58
4
0
253,160
4
W
Baron Samedi
7,545
539
63
5
0
243,097
2
L
Ullr
6,403
457
45
3
0
170,154
1
L
Ra
6,187
442
72
5
0
279,621
1
L
Achilles
6,528
466
70
5
0
282,478
2
W
The Morrigan
8,683
620
109
8
0
279,523
2
W
Odin
7,851
561
69
5
0
300,531
0
W
Jing Wei
7,446
532
62
4
0
274,377
1
L
Neith
5,350
382
26
2
0
236,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role