Player Matchup

Baron Samedi
Baron Samedi
QBizzle
Baron Samedi
Level 105
God Stats
2W - 0L
1,825 SR
Queue Stats
45W - 30L
1,668 Elo+
Party 2
Izanami
Izanami
WhoTookChuck
Izanami
Level 91
God Stats
2W - 1L
1,757 SR
Queue Stats
43W - 31L
1,738 Elo+
Party 2
Awilix
Awilix
Yаmachan
Awilix
Level 78
God Stats
6W - 4L
1,701 SR
Queue Stats
174W - 88L
1,622 Elo+
Party 2
Tyr
Tyr
the shadows43
Tyr
Level 21
God Stats
1W - 1L
1,342 SR
Queue Stats
36W - 21L
1,663 Elo+
Party 2
Sobek
Sobek
wockeyslushey
Sobek
Level 10
God Stats
2W - 0L
1,684 SR
Queue Stats
27W - 14L
1,692 Elo+
Party 2
Team Averages
Level 61
1,662 SR
1,676 Elo+

VS

Team Averages
Level 56
1,438 SR
1,452 Elo+
Charybdis
Charybdis
 
Charybdis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BigMarc15
Zeus
Level 33
God Stats
15W - 15L
1,548 SR
Queue Stats
218W - 219L
1,450 Elo+
Solo
Thanatos
Thanatos
Daintiez
Thanatos
Level 37
God Stats
6W - 8L
1,370 SR
Queue Stats
85W - 100L
1,480 Elo+
Solo
Chang'e
Chang'e
Qoish
Chang'e
Level 24
God Stats
0W - 1L
1,274 SR
Queue Stats
13W - 23L
1,276 Elo+
Party 1
Fafnir
Fafnir
lasGrinch
Fafnir
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 53L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
QBizzle
Baron Samedi
18
6 / 1 / 28
11,286
1,129
17,289
8,089
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
WhoTookChuck
Izanami
18
13 / 2 / 18
12,510
1,251
24,549
12,651
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Yаmachan
Awilix
19
16 / 2 / 20
12,767
1,277
25,811
10,070
4,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 1 / 18
10,058
1,006
2,673
7,488
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 1 / 22
10,259
1,026
5,809
7,857
9,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
0 / 7 / 2
8,430
843
7,284
11,725
2,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
15
3 / 9 / 2
10,325
1,033
13,164
16,347
4,173
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Daintiez
Thanatos
15
1 / 14 / 2
9,031
903
10,369
20,026
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Qoish
Chang'e
15
1 / 5 / 1
8,613
861
2,496
12,753
7,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
lasGrinch
Fafnir
16
2 / 6 / 3
11,006
1,101
4,652
20,720
31,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
17
41
Kills
7
7
Deaths
41
106
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
7
2
0.14
L
Zeus
3
9
2
0.44
L
Thanatos
Daintiez
Thanatos
1
14
2
0.14
W
Baron Samedi
QBizzle
Baron Samedi
6
1
28
20
L
Chang'e
Qoish
Chang'e
1
5
1
0.3
W
Izanami
WhoTookChuck
Izanami
13
2
18
11
W
Awilix
Yаmachan
Awilix
16
2
20
13
L
Fafnir
lasGrinch
Fafnir
2
6
3
0.58
W
4
1
18
13
W
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,131
Damage
37,965
46,155
Taken
81,571
26,867
Mitigated
52,730
14,525
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,284
4,317
172
325
11,725
2,952
0
3,747
7,853
0
15,542
L
Zeus
13,164
2,212
0
769
16,347
4,173
0
3,147
13,112
51,421
0
L
Thanatos
Daintiez
Thanatos
10,369
1,362
52
3,287
20,026
6,138
0
4,134
15,529
0
15,392
W
Baron Samedi
QBizzle
Baron Samedi
17,289
1,940
3,584
3,181
8,089
3,633
0
4,477
3,612
36,075
0
L
Chang'e
Qoish
Chang'e
2,496
1,329
241
481
12,753
7,774
0
4,031
8,559
5,532
0
W
Izanami
WhoTookChuck
Izanami
24,549
18,900
0
4,059
12,651
4,723
0
4,737
7,914
0
57,847
W
Awilix
Yаmachan
Awilix
25,811
10,440
0
764
10,070
4,046
0
4,248
5,701
0
37,362
L
Fafnir
lasGrinch
Fafnir
4,652
1,437
0
2,148
20,720
31,693
0
7,422
12,680
14,913
0
W
2,673
135
0
990
7,488
4,711
0
3,291
3,021
1,525
7,317
W
5,809
662
0
1,947
7,857
9,754
0
3,559
4,298
13,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,880
Gold Earned
47,405
199
Minions Killed
139
8
Camps Cleared
4
936,850
Distance Traveled
734,008
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,430
843
14
1
0
137,022
0
L
Zeus
10,325
1,033
76
8
4
150,799
1
L
Thanatos
9,031
903
19
2
0
158,465
0
W
Baron Samedi
11,286
1,129
35
4
1
176,039
1
L
Chang'e
8,613
861
7
1
0
120,131
0
W
Izanami
12,510
1,251
93
9
2
176,287
0
W
Awilix
12,767
1,277
31
3
4
206,591
0
L
Fafnir
11,006
1,101
23
2
0
167,591
0
W
Tyr
10,058
1,006
12
1
1
196,490
1
W
Sobek
10,259
1,026
28
3
0
181,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role