Player Matchup

Aphrodite
Aphrodite
Cavvl
Aphrodite
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,510 Elo+
Party 2
Izanami
Izanami
Navelsträng
Izanami
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 14L
1,432 Elo+
Party 2
Zeus
Zeus
Skonheten
Zeus
Level 55
God Stats
4W - 1L
1,606 SR
Queue Stats
43W - 44L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
SweetHysteria
Cthulhu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 13L
1,284 Elo+
Party 3
Mercury
Mercury
YokoKkrool
Mercury
Level 17
God Stats
6W - 2L
1,753 SR
Queue Stats
26W - 10L
1,712 Elo+
Party 3
Team Averages
Level 21
1,572 SR
1,472 Elo+

VS

Team Averages
Level 13
1,399 SR
1,378 Elo+
Anubis
Anubis
Rojodemon98
Anubis
Level 3
God Stats
1W - 3L
1,288 SR
Queue Stats
4W - 12L
1,165 Elo+
Party 1
Bakasura
Bakasura
Smxk
Bakasura
Level 29
God Stats
2W - 2L
1,526 SR
Queue Stats
66W - 62L
1,484 Elo+
Solo
Hercules
Hercules
Taserface69
Hercules
Level 25
God Stats
54W - 53L
1,475 SR
Queue Stats
98W - 101L
1,495 Elo+
Solo
Izanami
Izanami
Zentaurus27
Izanami
Level 3
God Stats
3W - 8L
1,164 SR
Queue Stats
4W - 11L
1,165 Elo+
Party 1
Kukulkan
Kukulkan
sdfgdsgvbsrtgkj
Kukulkan
Level 7
God Stats
1W - 1L
1,541 SR
Queue Stats
3W - 5L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cavvl
Aphrodite
12
2 / 1 / 10
7,716
551
2,442
5,397
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Navelsträng
Izanami
12
5 / 1 / 5
7,189
514
6,242
6,040
1,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
12
8 / 3 / 4
7,906
565
11,021
7,372
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
10
1 / 2 / 2
6,310
451
2,877
5,709
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
YokoKkrool
Mercury
17
17 / 1 / 3
10,350
739
13,758
10,189
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 11 / 1
6,395
457
1,764
12,150
4,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Smxk
Bakasura
12
1 / 4 / 0
6,938
496
4,373
9,881
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Taserface69
Hercules
12
4 / 4 / 1
7,945
568
6,183
11,960
6,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Izanami
Zentaurus27
Izanami
9
0 / 7 / 3
5,762
412
2,316
7,772
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
10
2 / 7 / 2
6,587
471
6,185
7,672
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
33
Kills
8
8
Deaths
33
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cavvl
Aphrodite
2
1
10
7
W
Izanami
Navelsträng
Izanami
5
1
5
7.5
L
Anubis
1
11
1
0.14
W
Zeus
8
3
4
3.33
L
Bakasura
Smxk
Bakasura
1
4
0
0.25
W
Cthulhu
1
2
2
1
L
Hercules
Taserface69
Hercules
4
4
1
1.13
W
Mercury
YokoKkrool
Mercury
17
1
3
18.5
L
Izanami
Zentaurus27
Izanami
0
7
3
0.21
L
Kukulkan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
20,821
34,707
Taken
49,435
17,128
Mitigated
19,977
11,817
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cavvl
Aphrodite
2,442
855
2,474
2,863
5,397
4,067
843
1,623
3,676
23,294
0
W
Izanami
Navelsträng
Izanami
6,242
3,689
0
737
6,040
1,990
2,693
2,091
3,949
0
45,213
L
Anubis
1,764
42
0
1,843
12,150
4,898
327
6,074
5,732
23,602
0
W
Zeus
11,021
1,800
0
2,289
7,372
1,912
742
2,215
4,952
36,808
0
L
Bakasura
Smxk
Bakasura
4,373
2,786
0
3,586
9,881
4,393
1,142
1,265
8,566
0
34,882
W
Cthulhu
2,877
286
0
248
5,709
5,475
160
832
4,466
15,504
0
L
Hercules
Taserface69
Hercules
6,183
1,176
0
2,745
11,960
6,267
0
3,894
7,609
0
33,930
W
Mercury
YokoKkrool
Mercury
13,758
8,911
0
3,206
10,189
3,684
0
1,188
8,669
0
69,520
L
Izanami
Zentaurus27
Izanami
2,316
1,960
0
0
7,772
2,019
0
2,417
5,200
0
20,811
L
Kukulkan
6,185
619
0
670
7,672
2,400
0
1,609
5,988
29,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,471
Gold Earned
33,627
350
Minions Killed
308
0
Camps Cleared
0
1,394,326
Distance Traveled
1,276,348
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,716
551
40
3
0
279,436
1
W
Izanami
7,189
514
93
7
0
279,318
5
L
Anubis
6,395
457
41
3
0
218,273
2
W
Zeus
7,906
565
53
4
0
260,035
4
L
Bakasura
6,938
496
96
7
0
289,076
0
W
Cthulhu
6,310
451
36
3
0
241,067
3
L
Hercules
7,945
568
71
5
0
298,178
3
W
Mercury
10,350
739
128
9
0
334,470
0
L
Izanami
5,762
412
53
4
0
250,119
0
L
Kukulkan
6,587
471
47
3
0
220,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role