Player Matchup

Ra
Ra
Fadedsix
Ra
Level 128
God Stats
15W - 7L
1,670 SR
Queue Stats
256W - 200L
1,687 Elo+
Party 1
Geb
Geb
Gamerbros5
Geb
Level 28
God Stats
31W - 18L
1,737 SR
Queue Stats
69W - 45L
1,649 Elo+
Party 1
Pele
Pele
Im Jukez x
Pele
Level 128
God Stats
2W - 2L
1,419 SR
Queue Stats
172W - 112L
1,713 Elo+
Party 1
Baron Samedi
Baron Samedi
NickIsCozy
Baron Samedi
Level 159
God Stats
2W - 1L
1,606 SR
Queue Stats
326W - 231L
1,764 Elo+
Party 1
Set
Set
RofleShannon
Set
Level 146
God Stats
4W - 2L
1,809 SR
Queue Stats
312W - 253L
1,716 Elo+
Party 1
Team Averages
Level 118
1,648 SR
1,706 Elo+

VS

Team Averages
Level 117
1,360 SR
1,518 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Eggydarkness
Cliodhna
Level 159
God Stats
1W - 9L
1,516 SR
Queue Stats
269W - 255L
1,504 Elo+
Party 2
Sobek
Sobek
Fjix
Sobek
Level 112
God Stats
0W - 3L
1,105 SR
Queue Stats
248W - 243L
1,487 Elo+
Party 2
Anhur
Anhur
ImBrandiB
Anhur
Level 110
God Stats
0W - 4L
1,210 SR
Queue Stats
185W - 220L
1,550 Elo+
Party 2
Nemesis
Nemesis
JusToReal9368
Nemesis
Level 47
God Stats
0W - 2L
1,468 SR
Queue Stats
95W - 92L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,850
590
4,336
5,945
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 8
7,596
506
3,059
4,862
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
8 / 1 / 4
9,713
648
12,108
12,811
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
NickIsCozy
Baron Samedi
16
3 / 1 / 1
9,341
623
8,112
8,374
9,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 0 / 4
8,823
588
7,417
7,740
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 3 / 1
8,010
534
4,766
7,329
4,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Eggydarkness
Cliodhna
12
0 / 4 / 0
7,346
490
4,211
12,074
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Fjix
Sobek
9
0 / 4 / 1
6,096
406
3,689
13,268
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
ImBrandiB
Anhur
12
0 / 4 / 0
7,132
475
2,911
8,477
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
12
1 / 3 / 1
7,141
476
3,871
11,725
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
3
3
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
1
0.83
L
Cliodhna
Eggydarkness
Cliodhna
0
4
0
0
W
3
1
2
4
L
Sobek
Fjix
Sobek
0
4
1
0.13
W
0
0
8
4
W
8
1
4
10
L
Anhur
ImBrandiB
Anhur
0
4
0
0
L
Nemesis
1
3
1
0.5
W
Baron Samedi
NickIsCozy
Baron Samedi
3
1
1
3.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,032
Damage
19,448
39,732
Taken
52,873
21,906
Mitigated
27,154
22,433
Healing
18,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,766
317
309
1,919
7,329
4,588
0
1,905
5,325
36,691
0
L
Cliodhna
Eggydarkness
Cliodhna
4,211
287
0
3,870
12,074
7,526
0
7,160
4,261
0
42,016
W
4,336
210
1,016
3,462
5,945
2,907
373
1,827
4,118
61,236
0
L
Sobek
Fjix
Sobek
3,689
123
149
3,956
13,268
9,402
0
3,103
10,044
17,118
0
W
3,059
283
50
1,770
4,862
3,027
58
1,367
3,495
12,540
0
W
12,108
2,537
0
9,146
12,811
4,567
300
3,305
9,506
0
81,064
L
Anhur
ImBrandiB
Anhur
2,911
910
0
2,070
8,477
1,726
0
328
8,149
0
47,715
L
Nemesis
3,871
1,615
0
5,881
11,725
3,912
0
2,033
9,587
0
44,193
W
Baron Samedi
NickIsCozy
Baron Samedi
8,112
1,434
0
3,341
8,374
9,001
26
962
6,737
52,914
0
W
7,417
3,496
0
3,648
7,740
2,404
0
994
6,746
0
64,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,323
Gold Earned
35,725
460
Minions Killed
395
0
Camps Cleared
0
1,584,118
Distance Traveled
1,372,311
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,010
534
80
5
0
258,813
3
L
Cliodhna
7,346
490
102
7
0
301,729
4
W
Ra
8,850
590
129
9
0
321,994
4
L
Sobek
6,096
406
24
2
0
298,318
3
W
Geb
7,596
506
15
1
0
336,158
5
W
Pele
9,713
648
126
8
0
331,002
2
L
Anhur
7,132
475
105
7
0
246,766
5
L
Nemesis
7,141
476
84
6
0
266,685
2
W
Baron Samedi
9,341
623
101
7
0
257,797
1
W
Set
8,823
588
89
6
0
337,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role