Player Matchup

Thoth
Thoth
OTT-rhysmartin-
Thoth
Level 18
God Stats
5W - 6L
1,229 SR
Queue Stats
48W - 45L
1,412 Elo+
Solo
Athena
Athena
Orion_KH
Athena
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
14W - 19L
1,253 Elo+
Solo
Neith
Neith
PsihoSanchez
Neith
Level 26
God Stats
2W - 4L
1,221 SR
Queue Stats
44W - 74L
1,262 Elo+
Solo
Nemesis
Nemesis
superscar690
Nemesis
Level 29
God Stats
15W - 9L
1,460 SR
Queue Stats
43W - 44L
1,428 Elo+
Solo
Odin
Odin
x0987poiu
Odin
Level 29
God Stats
2W - 2L
1,215 SR
Queue Stats
44W - 56L
1,252 Elo+
Solo
Team Averages
Level 26
1,282 SR
1,321 Elo+

VS

Team Averages
Level 15
1,496 SR
1,364 Elo+
Olorun
Olorun
Krasis_wirt
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,348 Elo+
Solo
Neith
Neith
Luggi13579
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
lMichealMyersl
Da Ji
Level 29
God Stats
2W - 2L
1,646 SR
Queue Stats
2W - 3L
1,465 Elo+
Solo
Cthulhu
Cthulhu
mocny_dzial
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,143 Elo+
Solo
Nu Wa
Nu Wa
xcopycaat
Nu Wa
Level 25
God Stats
4W - 7L
1,332 SR
Queue Stats
42W - 47L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 0
10,923
575
4,297
5,691
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Orion_KH
Athena
13
1 / 0 / 10
9,306
490
3,739
12,113
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 0 / 7
10,526
554
7,529
7,661
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
superscar690
Nemesis
18
10 / 0 / 4
11,613
611
7,966
11,099
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
16
2 / 0 / 3
10,291
542
6,282
9,301
4,927
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 4 / 0
7,939
418
5,170
9,276
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
8
0 / 8 / 0
5,859
308
2,124
7,904
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
2 / 3 / 0
6,828
359
4,313
8,216
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
mocny_dzial
Cthulhu
7
0 / 7 / 0
5,839
307
3,070
10,791
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
xcopycaat
Nu Wa
12
0 / 3 / 1
7,769
409
4,328
6,370
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
25
Kills
2
2
Deaths
25
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
4
0
0
L
Neith
0
8
0
0
W
4
2
0
2
W
Athena
Orion_KH
Athena
1
0
10
6
W
8
0
7
11.5
L
2
3
0
0.67
L
Cthulhu
mocny_dzial
Cthulhu
0
7
0
0
W
Nemesis
superscar690
Nemesis
10
0
4
12
W
Odin
2
0
3
3.5
L
Nu Wa
xcopycaat
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,813
Damage
19,005
45,865
Taken
42,557
27,570
Mitigated
16,365
14,127
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,170
1,841
0
2,311
9,276
4,519
0
419
8,857
40,041
3,458
L
Neith
2,124
601
0
531
7,904
2,703
0
2,039
5,865
0
20,276
W
4,297
147
0
1,904
5,691
2,134
2,898
1,905
3,470
74,818
0
W
Athena
Orion_KH
Athena
3,739
1,166
474
3,343
12,113
12,465
995
2,603
9,118
20,052
0
W
7,529
1,504
0
4,430
7,661
3,551
5,809
1,936
5,460
0
56,319
L
4,313
1,273
0
3,306
8,216
2,560
0
438
7,778
0
26,746
L
Cthulhu
mocny_dzial
Cthulhu
3,070
707
0
848
10,791
4,889
0
1,923
8,868
12,473
0
W
Nemesis
superscar690
Nemesis
7,966
4,066
0
2,629
11,099
4,493
3,340
1,611
9,390
0
79,049
W
Odin
6,282
814
0
1,347
9,301
4,927
1,742
2,829
6,420
0
45,568
L
Nu Wa
xcopycaat
Nu Wa
4,328
465
0
1,018
6,370
1,694
140
3,217
3,153
37,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,659
Gold Earned
34,234
494
Minions Killed
287
0
Camps Cleared
0
1,800,973
Distance Traveled
1,238,015
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,939
418
88
5
0
327,048
2
L
Neith
5,859
308
33
2
0
244,043
1
W
Thoth
10,923
575
136
7
0
341,612
4
W
Athena
9,306
490
16
1
0
379,774
5
W
Neith
10,526
554
112
6
0
328,614
1
L
Da Ji
6,828
359
57
3
0
225,468
3
L
Cthulhu
5,839
307
17
1
0
191,499
2
W
Nemesis
11,613
611
143
8
0
402,614
2
W
Odin
10,291
542
87
5
0
348,359
2
L
Nu Wa
7,769
409
92
5
0
249,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role