Player Matchup

Hades
Hades
BackFiSch3202
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,714 Elo+
Solo
Skadi
Skadi
JeMeFeKaryfoplat
Skadi
Level 18
God Stats
5W - 2L
1,711 SR
Queue Stats
117W - 108L
1,539 Elo+
Party 2
Fenrir
Fenrir
Shoto_Todoroki_A
Fenrir
Level 41
God Stats
21W - 15L
1,599 SR
Queue Stats
140W - 112L
1,556 Elo+
Party 2
Arachne
Arachne
YurGrandMa_98
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 93L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
lwciferr
Ao Kuang
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 19L
1,535 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,588 Elo+

VS

Team Averages
Level 10
1,579 SR
1,560 Elo+
Olorun
Olorun
AbsoluteCore_
Olorun
Level 7
God Stats
4W - 2L
1,896 SR
Queue Stats
5W - 4L
1,790 Elo+
Party 1
Cerberus
Cerberus
Alex-_-All
Cerberus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,474 Elo+
Solo
Pele
Pele
DeemonHaze
Pele
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,691 Elo+
Party 1
Heimdallr
Heimdallr
snipehunter84
Heimdallr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thor
Thor
vikulonio
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 7
9,525
635
11,756
14,180
6,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 1 / 8
9,299
620
12,123
5,863
1,864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
4 / 0 / 11
9,330
622
7,758
8,603
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
14
9 / 4 / 2
9,089
606
12,969
13,968
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
lwciferr
Ao Kuang
13
4 / 2 / 4
8,005
534
3,612
9,159
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,218
415
5,265
9,184
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Alex-_-All
Cerberus
12
3 / 4 / 1
7,798
520
8,475
15,654
11,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 4 / 1
7,196
480
7,935
11,298
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
snipehunter84
Heimdallr
8
0 / 13 / 2
5,799
387
1,365
13,245
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
7
0 / 9 / 2
5,244
350
1,781
9,612
2,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
36
Kills
8
8
Deaths
36
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Cerberus
Alex-_-All
Cerberus
3
4
1
0.88
W
9
1
7
12.5
L
4
4
1
1.13
W
10
1
8
14
W
4
0
11
9.5
W
Arachne
9
4
2
2.5
W
Ao Kuang
lwciferr
Ao Kuang
4
2
4
3
L
Heimdallr
snipehunter84
Heimdallr
0
13
2
0.08
L
Thor
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,218
Damage
24,821
51,773
Taken
58,993
19,554
Mitigated
26,572
21,080
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,265
3,131
175
1,860
9,184
4,421
0
4,051
5,133
21,262
0
L
Cerberus
Alex-_-All
Cerberus
8,475
506
0
2,950
15,654
11,929
0
2,179
13,475
39,830
0
W
11,756
1,279
264
8,508
14,180
6,669
358
5,492
8,688
56,092
0
L
7,935
2,310
0
3,858
11,298
3,226
0
2,636
8,662
0
36,757
W
12,123
7,280
169
1,325
5,863
1,864
4,863
1,351
4,512
0
56,289
W
7,758
1,981
0
2,918
8,603
3,085
1,078
1,380
7,223
0
54,772
W
Arachne
12,969
11,166
0
5,229
13,968
4,986
1,892
4,172
9,796
0
45,706
W
Ao Kuang
lwciferr
Ao Kuang
3,612
1,353
0
2,667
9,159
2,950
979
1,775
7,384
32,994
0
L
Heimdallr
snipehunter84
Heimdallr
1,365
788
0
197
13,245
4,780
0
3,664
9,581
0
11,147
L
Thor
1,781
782
0
312
9,612
2,216
0
2,838
6,774
0
6,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
32,255
450
Minions Killed
236
0
Camps Cleared
0
1,517,292
Distance Traveled
1,179,452
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,218
415
37
2
0
181,126
4
L
Cerberus
7,798
520
101
7
0
274,645
4
W
Hades
9,525
635
97
6
0
318,856
1
L
Pele
7,196
480
67
4
0
229,705
0
W
Skadi
9,299
620
92
6
0
309,415
0
W
Fenrir
9,330
622
117
8
0
328,606
1
W
Arachne
9,089
606
79
5
0
277,240
3
W
Ao Kuang
8,005
534
65
4
0
283,175
0
L
Heimdallr
5,799
387
17
1
0
215,743
6
L
Thor
5,244
350
14
1
0
278,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role