Player Matchup

Zeus
Zeus
EatMorWolf
Zeus
Level 26
God Stats
7W - 7L
1,415 SR
Queue Stats
36W - 40L
1,408 Elo+
Party 3
Hades
Hades
GreasyRat14
Hades
Level 26
God Stats
12W - 7L
1,582 SR
Queue Stats
38W - 42L
1,311 Elo+
Solo
Ymir
Ymir
JasbowYT
Ymir
Level 8
God Stats
1W - 3L
1,196 SR
Queue Stats
4W - 9L
1,246 Elo+
Party 1
Sylvanus
Sylvanus
Thawes
Sylvanus
Level 18
God Stats
7W - 2L
1,500 SR
Queue Stats
13W - 7L
1,473 Elo+
Party 3
Izanami
Izanami
temp-825383
Izanami
Level 44
God Stats
5W - 6L
1,323 SR
Queue Stats
107W - 144L
1,264 Elo+
Party 1
Team Averages
Level 24
1,403 SR
1,340 Elo+

VS

Team Averages
Level 12
1,450 SR
1,331 Elo+
Sylvanus
Sylvanus
Belzin
Sylvanus
Level 25
God Stats
22W - 27L
1,465 SR
Queue Stats
53W - 53L
1,356 Elo+
Solo
Athena
Athena
CT_Bandzz-FYTB
Athena
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 59L
1,396 Elo+
Solo
Kukulkan
Kukulkan
FireStarter325
Kukulkan
Level 4
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Olympius_ViXeL
Ymir
Level 3
God Stats
13W - 20L
1,282 SR
Queue Stats
13W - 21L
1,202 Elo+
Party 2
Amaterasu
Amaterasu
VorTeX-NixO
Amaterasu
Level 3
God Stats
10W - 15L
1,282 SR
Queue Stats
13W - 21L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 4
11,891
541
15,735
10,280
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
15 / 2 / 1
11,879
540
22,595
19,141
10,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
14
5 / 4 / 11
10,365
471
7,824
24,379
15,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Thawes
Sylvanus
14
3 / 2 / 8
10,308
469
3,622
14,520
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
temp-825383
Izanami
19
13 / 1 / 9
13,103
596
21,590
18,048
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Belzin
Sylvanus
14
3 / 6 / 2
9,481
431
11,890
26,087
23,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 5 / 2
10,216
464
7,374
21,922
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
2
0 / 2 / 0
5,581
254
0
1,010
113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 14 / 2
8,144
370
6,603
21,260
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
VorTeX-NixO
Amaterasu
11
0 / 13 / 4
7,318
333
5,662
20,160
8,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
40
Kills
7
9
Deaths
40
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Belzin
Sylvanus
3
6
2
0.67
L
3
5
2
0.8
W
4
0
4
6
L
Kukulkan
0
2
0
0
W
15
2
1
7.75
W
Ymir
5
4
11
2.63
L
1
14
2
0.14
W
Sylvanus
Thawes
Sylvanus
3
2
8
3.5
L
Amaterasu
VorTeX-NixO
Amaterasu
0
13
4
0.15
W
Izanami
temp-825383
Izanami
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,366
Damage
31,529
86,368
Taken
90,439
45,701
Mitigated
56,244
38,285
Healing
15,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Belzin
Sylvanus
11,890
3,512
2,319
8,686
26,087
23,601
144
15,870
9,835
38,205
0
L
7,374
2,762
451
1,736
21,922
13,961
0
13,852
7,900
40,917
0
W
15,735
1,677
839
3,785
10,280
3,993
427
2,055
8,225
86,039
0
L
Kukulkan
0
0
0
0
1,010
113
0
301
633
705
0
W
22,595
3,502
120
9,701
19,141
10,526
3,167
7,244
11,897
65,711
0
W
Ymir
7,824
1,890
0
5,314
24,379
15,714
1,341
8,209
16,170
35,898
0
L
6,603
1,775
0
120
21,260
10,533
0
9,619
11,584
35,066
0
W
Sylvanus
Thawes
Sylvanus
3,622
1,575
2,259
7,189
14,520
7,556
628
1,690
12,830
51,549
0
L
Amaterasu
VorTeX-NixO
Amaterasu
5,662
3,418
0
2,401
20,160
8,036
0
9,394
10,711
0
26,778
W
Izanami
temp-825383
Izanami
21,590
17,869
140
8,938
18,048
7,912
7,735
6,669
11,379
0
117,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,546
Gold Earned
40,740
563
Minions Killed
213
0
Camps Cleared
0
1,729,994
Distance Traveled
1,331,716
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,481
431
53
2
0
267,960
1
L
Athena
10,216
464
70
3
0
420,717
1
W
Zeus
11,891
541
142
6
0
402,941
8
L
Kukulkan
5,581
254
2
0
0
40,207
0
W
Hades
11,879
540
92
4
0
336,540
0
W
Ymir
10,365
471
59
3
0
339,100
2
L
Ymir
8,144
370
44
2
0
267,831
2
W
Sylvanus
10,308
469
69
3
0
279,416
1
L
Amaterasu
7,318
333
44
2
0
335,001
1
W
Izanami
13,103
596
201
9
0
371,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role