Player Matchup

Chaac
Chaac
SaltyNasusMain
Chaac
Level 81
God Stats
24W - 8L
1,682 SR
Queue Stats
301W - 238L
1,480 Elo+
Solo
Fafnir
Fafnir
Vampire-232
Fafnir
Level 143
God Stats
4W - 7L
1,474 SR
Queue Stats
203W - 185L
1,535 Elo+
Solo
Danzaburou
Danzaburou
XxKing_KireyxX-2
Danzaburou
Level 129
God Stats
7W - 6L
1,505 SR
Queue Stats
343W - 393L
1,406 Elo+
Solo
Kali
Kali
iTZ_DeeJaY_K-oS
Kali
Level 160
God Stats
19W - 10L
1,623 SR
Queue Stats
1,660W - 1,578L
1,513 Elo+
Solo
Sol
Sol
uFaelz ll
Sol
Level 145
God Stats
26W - 39L
1,381 SR
Queue Stats
557W - 586L
1,531 Elo+
Solo
Team Averages
Level 132
1,533 SR
1,493 Elo+

VS

Team Averages
Level 118
1,525 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CeJayVe
Achilles
Level 124
God Stats
4W - 3L
1,508 SR
Queue Stats
145W - 119L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
CrimsonSwift13
Kuzenbo
Level 156
God Stats
8W - 8L
1,473 SR
Queue Stats
462W - 441L
1,489 Elo+
Solo
Heimdallr
Heimdallr
FredaveliDaDonx
Heimdallr
Level 109
God Stats
2W - 4L
1,447 SR
Queue Stats
195W - 195L
1,489 Elo+
Solo
Loki
Loki
SAUSEYboss71
Loki
Level 84
God Stats
3W - 3L
1,700 SR
Queue Stats
93W - 72L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 6
12,600
573
19,652
20,612
22,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
15
2 / 2 / 5
10,979
499
3,580
14,415
20,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
XxKing_KireyxX-2
Danzaburou
20
5 / 3 / 6
13,396
609
16,146
18,055
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 1 / 4
13,404
609
17,575
24,873
13,897
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 1 / 0
7,937
361
1,949
3,443
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
4
0 / 2 / 1
6,277
285
745
1,958
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
CeJayVe
Achilles
15
2 / 5 / 3
9,884
449
15,848
23,634
24,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 3
10,602
482
11,631
17,436
24,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
FredaveliDaDonx
Heimdallr
16
0 / 9 / 3
9,587
436
7,992
17,737
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 5 / 1
12,353
562
8,300
18,916
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
24
Kills
11
11
Deaths
24
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Achilles
CeJayVe
Achilles
2
5
3
0.7
L
4
3
3
1.83
L
Heimdallr
FredaveliDaDonx
Heimdallr
0
9
3
0.17
L
5
5
1
1.1
W
7
4
6
2.5
W
Fafnir
2
2
5
2.25
W
Danzaburou
XxKing_KireyxX-2
Danzaburou
5
3
6
2.67
W
10
1
4
12
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,902
Damage
44,516
81,398
Taken
79,681
65,179
Mitigated
63,927
40,708
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
745
238
0
630
1,958
256
0
0
1,779
5,199
0
L
Achilles
CeJayVe
Achilles
15,848
3,193
0
6,235
23,634
24,950
767
2,703
20,473
6,100
44,799
L
11,631
2,853
0
3,453
17,436
24,993
499
1,736
15,234
42,023
0
L
Heimdallr
FredaveliDaDonx
Heimdallr
7,992
3,556
506
2,839
17,737
5,446
0
747
16,838
0
67,581
L
8,300
2,536
0
6,568
18,916
8,282
0
326
18,326
0
120,995
W
19,652
6,425
0
10,078
20,612
22,196
1,055
5,620
14,301
289
78,003
W
Fafnir
3,580
767
836
3,916
14,415
20,453
385
2,520
11,461
30,957
0
W
Danzaburou
XxKing_KireyxX-2
Danzaburou
16,146
7,031
0
10,535
18,055
7,778
2,141
3,762
14,251
0
129,956
W
17,575
9,093
0
13,151
24,873
13,897
934
2,450
22,046
0
108,724
W
1,949
1,036
0
2,192
3,443
855
0
0
3,088
14,315
2,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,316
Gold Earned
48,703
562
Minions Killed
469
0
Camps Cleared
0
1,767,597
Distance Traveled
1,683,304
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,277
285
15
1
0
77,167
1
L
Achilles
9,884
449
81
4
0
417,707
4
L
Kuzenbo
10,602
482
72
3
0
395,773
1
L
Heimdallr
9,587
436
131
6
0
357,880
6
L
Loki
12,353
562
170
8
0
434,777
4
W
Chaac
12,600
573
126
6
0
447,197
5
W
Fafnir
10,979
499
68
3
0
396,067
9
W
Danzaburou
13,396
609
189
9
0
375,743
0
W
Kali
13,404
609
142
6
0
479,396
2
W
Sol
7,937
361
37
2
0
69,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role