Player Matchup

Osiris
Osiris
BluBufBandit169
Osiris
Level 28
God Stats
1W - 3L
1,512 SR
Queue Stats
34W - 21L
1,559 Elo+
Solo
Neith
Neith
LeGuedin
Neith
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 2L
1,598 Elo+
Solo
Merlin
Merlin
Neos302
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,255 Elo+
Solo
Pele
Pele
Vixerfixer88
Pele
Level 5
God Stats
0W - 2L
1,242 SR
Queue Stats
8W - 14L
1,401 Elo+
Solo
Cliodhna
Cliodhna
tatjames
Cliodhna
Level 25
God Stats
4W - 5L
1,536 SR
Queue Stats
10W - 10L
1,446 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,452 Elo+

VS

Team Averages
Level 22
1,482 SR
1,437 Elo+
Cliodhna
Cliodhna
Ex0yTiC
Cliodhna
Level 18
God Stats
11W - 12L
1,499 SR
Queue Stats
34W - 33L
1,391 Elo+
Party 1
Nemesis
Nemesis
Puuvilla
Nemesis
Level 29
God Stats
8W - 3L
1,520 SR
Queue Stats
174W - 156L
1,434 Elo+
Solo
Cthulhu
Cthulhu
akarabas50
Cthulhu
Level 18
God Stats
2W - 0L
1,575 SR
Queue Stats
13W - 12L
1,433 Elo+
Solo
Kukulkan
Kukulkan
nociya
Kukulkan
Level 28
God Stats
15W - 18L
1,552 SR
Queue Stats
120W - 129L
1,522 Elo+
Solo
Neith
Neith
nuKe_Famouzz
Neith
Level 17
God Stats
3W - 1L
1,265 SR
Queue Stats
38W - 35L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 4
11,413
1,038
16,779
22,962
32,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
LeGuedin
Neith
17
0 / 10 / 2
10,008
910
7,354
16,391
6,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Neos302
Merlin
17
0 / 7 / 4
10,358
942
9,863
16,813
6,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 13 / 3
10,782
980
6,866
21,253
8,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
tatjames
Cliodhna
17
6 / 8 / 4
12,384
1,126
18,273
17,690
7,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

43

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ex0yTiC
Cliodhna
18
8 / 5 / 14
11,657
1,060
17,158
13,527
5,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Puuvilla
Nemesis
20
17 / 2 / 13
14,613
1,328
25,953
18,617
15,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
akarabas50
Cthulhu
20
5 / 1 / 24
12,261
1,115
14,389
16,226
19,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
nociya
Kukulkan
20
10 / 1 / 22
13,205
1,200
20,982
5,293
2,415
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 2 / 19
11,466
1,042
10,869
9,493
4,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
135
11
Kills
43
43
Deaths
11
17
Assists
92
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Cliodhna
Ex0yTiC
Cliodhna
8
5
14
3
L
Neith
LeGuedin
Neith
0
10
2
0.1
L
Merlin
Neos302
Merlin
0
7
4
0.29
W
Nemesis
Puuvilla
Nemesis
17
2
13
11.75
L
2
13
3
0.27
W
Cthulhu
akarabas50
Cthulhu
5
1
24
17
W
Kukulkan
nociya
Kukulkan
10
1
22
21
W
3
2
19
6.25
L
Cliodhna
tatjames
Cliodhna
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,135
Damage
89,351
95,109
Taken
63,156
61,487
Mitigated
46,620
5,995
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,779
2,919
0
2,231
22,962
32,426
0
6,684
15,763
8,718
18,762
W
Cliodhna
Ex0yTiC
Cliodhna
17,158
1,710
0
195
13,527
5,877
0
3,136
9,915
0
31,965
L
Neith
LeGuedin
Neith
7,354
3,818
0
609
16,391
6,988
0
7,944
8,148
0
38,880
L
Merlin
Neos302
Merlin
9,863
458
186
858
16,813
6,448
0
5,435
11,139
47,749
0
W
Nemesis
Puuvilla
Nemesis
25,953
18,527
0
6,512
18,617
15,218
0
3,171
15,087
0
41,115
L
6,866
1,079
0
1,893
21,253
8,165
0
10,225
10,696
0
22,004
W
Cthulhu
akarabas50
Cthulhu
14,389
1,807
273
6,216
16,226
19,105
0
4,837
10,876
27,985
0
W
Kukulkan
nociya
Kukulkan
20,982
1,779
0
0
5,293
2,415
0
1,040
4,129
42,588
0
W
10,869
3,611
0
1,574
9,493
4,005
0
1,555
7,774
0
27,258
L
Cliodhna
tatjames
Cliodhna
18,273
1,655
0
218
17,690
7,460
0
3,382
13,992
0
22,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,945
Gold Earned
63,202
209
Minions Killed
210
4
Camps Cleared
7
1,035,125
Distance Traveled
1,058,928
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,413
1,038
17
2
0
228,420
0
W
Cliodhna
11,657
1,060
24
2
0
200,974
1
L
Neith
10,008
910
63
6
1
167,182
0
L
Merlin
10,358
942
81
7
2
212,540
0
W
Nemesis
14,613
1,328
52
5
3
220,557
0
L
Pele
10,782
980
31
3
0
187,707
0
W
Cthulhu
12,261
1,115
31
3
0
239,001
0
W
Kukulkan
13,205
1,200
51
5
3
214,794
0
W
Neith
11,466
1,042
52
5
1
183,602
0
L
Cliodhna
12,384
1,126
17
2
1
239,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role