Player Matchup

Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
Yesterday4
Sol
Gold II
Level 69
God Stats
23W - 17L
1,635 SR
Queue Stats
527W - 629L
1,277 MMR
Solo
Neith
Neith
Bronze I
dartAndrey53
Neith
Bronze I
Level 145
God Stats
2W - 2L
1,596 SR
Queue Stats
5W - 12L
1,061 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,577 SR
1,279 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,562 SR
1,121 MMR
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze I
RicsiHun-Sk1zo
Medusa
Bronze I
Level 108
God Stats
2W - 4L
1,478 SR
Queue Stats
9W - 21L
1,035 MMR
Party 1
Vulcan
Vulcan
Bronze V
alvilág
Vulcan
Bronze V
Level 83
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 14L
829 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 1 / 7
8,269
752
7,430
7,862
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 1 / 6
8,725
793
9,120
9,851
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 9
8,025
730
6,341
4,886
1,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
AresArtioOdinAphroditeGilgamesh

VS

Bans
Baron SamediThothKumbhakarnaAh PuchChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 3 / 1
6,613
601
2,445
10,742
6,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 3 / 0
7,409
674
4,534
9,868
3,426
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
alvilág
Vulcan
11
1 / 5 / 0
7,020
638
2,984
7,525
2,646
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
2
2
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
7
7.5
L
Achilles
 
Achilles
0
3
1
0.17
L
1
3
0
0.33
W
5
1
6
8
L
Vulcan
alvilág
Vulcan
1
5
0
0.2
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,891
Damage
9,963
22,599
Taken
28,135
13,256
Mitigated
12,253
9,610
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,430
413
159
1,160
7,862
8,145
90
1,351
6,511
25,700
0
L
Achilles
 
Achilles
2,445
624
204
3,167
10,742
6,181
0
5,218
5,187
0
7,488
L
4,534
2,335
0
1,177
9,868
3,426
0
5,950
3,719
0
23,908
W
9,120
3,264
0
5,755
9,851
3,492
2,083
1,370
8,481
42,288
0
L
Vulcan
alvilág
Vulcan
2,984
1,125
151
381
7,525
2,646
0
4,594
2,679
18,710
0
W
6,341
1,116
0
2,536
4,886
1,619
634
1,135
3,751
0
29,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
21,042
169
Minions Killed
90
9
Camps Cleared
0
669,176
Distance Traveled
526,012
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,269
752
50
5
1
225,524
2
L
Achilles
6,613
601
10
1
0
133,121
1
L
Medusa
7,409
674
45
4
0
203,898
2
W
Sol
8,725
793
63
6
7
221,804
3
L
Vulcan
7,020
638
35
3
0
188,993
0
W
Neith
8,025
730
56
5
1
221,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role