Player Matchup

Fenrir
Fenrir
Lanaxer
Fenrir
Level 27
God Stats
5W - 9L
1,277 SR
Queue Stats
53W - 61L
1,385 Elo+
Solo
Neith
Neith
Sergiooo_17
Neith
Level 4
God Stats
6W - 2L
1,302 SR
Queue Stats
13W - 11L
1,279 Elo+
Solo
Thor
Thor
Skanderdanden
Thor
Level 12
God Stats
3W - 3L
1,684 SR
Queue Stats
9W - 22L
1,283 Elo+
Solo
Yemoja
Yemoja
assassin-exil
Yemoja
Level 15
God Stats
2W - 3L
1,518 SR
Queue Stats
7W - 7L
1,492 Elo+
Solo
Bellona
Bellona
dollisokkur
Bellona
Level 7
God Stats
3W - 3L
1,429 SR
Queue Stats
6W - 6L
1,440 Elo+
Solo
Team Averages
Level 13
1,442 SR
1,376 Elo+

VS

Team Averages
Level 20
1,542 SR
1,357 Elo+
Raijin
Raijin
Jeffstelling09
Raijin
Level 26
God Stats
2W - 0L
1,754 SR
Queue Stats
68W - 60L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Piradd
Sun Wukong
Level 27
God Stats
1W - 1L
1,609 SR
Queue Stats
36W - 41L
1,357 Elo+
Solo
Hou Yi
Hou Yi
SanMM94
Hou Yi
Level 15
God Stats
1W - 2L
1,350 SR
Queue Stats
17W - 21L
1,392 Elo+
Solo
Neith
Neith
selestina_shi20
Neith
Level 5
God Stats
2W - 1L
1,494 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 1
Set
Set
xxdarkknight2006
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 152L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lanaxer
Fenrir
15
6 / 7 / 1
10,034
478
10,244
16,382
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 4
8,192
390
6,112
11,267
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 12 / 4
9,176
437
7,373
18,055
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 8 / 1
8,488
404
3,435
18,626
17,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
dollisokkur
Bellona
15
6 / 7 / 1
10,114
482
14,524
19,492
18,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 2 / 6
13,005
619
26,858
16,061
7,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Piradd
Sun Wukong
14
3 / 7 / 10
10,330
492
8,117
19,023
12,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
SanMM94
Hou Yi
19
8 / 1 / 6
12,497
595
16,725
13,871
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 9
9,005
429
2,373
5,168
1,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 2 / 10
12,055
574
10,798
16,389
6,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
15
Kills
38
38
Deaths
15
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
18
2
6
10.5
L
Fenrir
Lanaxer
Fenrir
6
7
1
0.93
W
Sun Wukong
Piradd
Sun Wukong
3
7
10
1.14
W
Hou Yi
SanMM94
Hou Yi
8
1
6
11
L
1
4
4
0.75
L
1
12
4
0.25
L
1
8
1
0.19
L
Bellona
dollisokkur
Bellona
6
7
1
0.93
W
0
3
9
1.5
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,688
Damage
64,871
83,822
Taken
70,512
51,756
Mitigated
34,371
13,072
Healing
23,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,858
3,872
171
7,707
16,061
7,377
64
1,603
14,458
85,616
0
L
Fenrir
Lanaxer
Fenrir
10,244
3,849
0
4,688
16,382
5,678
0
3,194
12,992
0
51,149
W
Sun Wukong
Piradd
Sun Wukong
8,117
1,439
0
1,804
19,023
12,924
251
1,396
17,627
0
31,565
W
Hou Yi
SanMM94
Hou Yi
16,725
10,651
0
6,574
13,871
5,606
942
1,582
12,289
0
108,658
L
6,112
2,135
0
2,962
11,267
4,088
185
3,839
7,264
0
34,263
L
7,373
1,985
0
2,008
18,055
5,921
321
6,419
11,218
0
40,999
L
3,435
462
259
1,193
18,626
17,447
0
6,994
11,388
35,709
0
L
Bellona
dollisokkur
Bellona
14,524
2,602
0
1,962
19,492
18,622
12
5,124
14,102
13,340
47,940
W
2,373
752
0
575
5,168
1,709
1,738
901
4,267
0
21,574
W
10,798
6,086
0
6,638
16,389
6,755
0
933
15,456
0
66,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
56,892
389
Minions Killed
518
0
Camps Cleared
0
1,802,478
Distance Traveled
1,868,794
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,005
619
138
7
0
374,448
0
L
Fenrir
10,034
478
88
4
0
385,843
3
W
Sun Wukong
10,330
492
57
3
0
412,000
4
W
Hou Yi
12,497
595
168
8
0
379,953
5
L
Neith
8,192
390
55
3
0
409,712
1
L
Thor
9,176
437
74
4
0
332,594
0
L
Yemoja
8,488
404
56
3
0
327,711
0
L
Bellona
10,114
482
116
6
0
346,618
0
W
Neith
9,005
429
46
2
0
276,299
2
W
Set
12,055
574
109
5
0
426,094
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role