Player Matchup

Ra
Ra
Bizzping
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,618 Elo+
Solo
Nemesis
Nemesis
Old Cinders
Nemesis
Level 7
God Stats
19W - 21L
1,322 SR
Queue Stats
29W - 29L
1,216 Elo+
Solo
Cthulhu
Cthulhu
PupLeroy
Cthulhu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,391 Elo+
Solo
Yemoja
Yemoja
Rooster5699Crown
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,310 Elo+
Solo
Neith
Neith
narutogomez2251
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,151 Elo+
Solo
Team Averages
Level 10
1,464 SR
1,337 Elo+

VS

Team Averages
Level 9
1,488 SR
1,343 Elo+
Anubis
Anubis
KingZaracki
Anubis
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 3L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
LevelDenisgg
Zhong Kui
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 2L
1,415 Elo+
Party 1
Eset
Eset
NetnotTheSky
Eset
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Solo
Guan Yu
Guan Yu
Sorin279572
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
mana0248
Kukulkan
Level 23
God Stats
2W - 3L
1,454 SR
Queue Stats
51W - 83L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 16
13,917
1,160
22,670
11,294
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Old Cinders
Nemesis
19
15 / 2 / 4
13,077
1,090
19,502
11,798
3,526
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
PupLeroy
Cthulhu
19
3 / 1 / 15
12,273
1,023
9,813
11,304
14,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 1 / 19
12,540
1,045
5,291
7,717
7,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 2 / 16
11,685
974
16,959
12,715
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
0 / 6 / 3
11,111
926
5,519
14,367
6,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
LevelDenisgg
Zhong Kui
17
0 / 15 / 2
10,609
884
9,214
22,324
10,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 6 / 0
13,967
1,164
29,097
17,974
7,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Sorin279572
Guan Yu
16
0 / 7 / 0
9,752
813
3,860
22,817
27,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
mana0248
Kukulkan
16
0 / 5 / 1
9,506
792
2,067
6,980
2,878

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
13
38
Kills
7
7
Deaths
39
70
Assists
6
Player
Kills
Deaths
Assists
KDA
W
11
1
16
19
L
Anubis
0
6
3
0.25
L
Zhong Kui
LevelDenisgg
Zhong Kui
0
15
2
0.07
L
7
6
0
1.17
W
Nemesis
Old Cinders
Nemesis
15
2
4
8.5
W
Cthulhu
PupLeroy
Cthulhu
3
1
15
10.5
W
3
1
19
12.5
L
Guan Yu
Sorin279572
Guan Yu
0
7
0
0
L
Kukulkan
mana0248
Kukulkan
0
5
1
0.1
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,235
Damage
49,757
54,828
Taken
84,462
33,444
Mitigated
55,617
8,799
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,670
4,204
1,396
1,269
11,294
4,095
0
10,042
1,223
48,960
0
L
Anubis
5,519
253
0
1,763
14,367
6,399
0
6,646
7,721
23,392
0
L
Zhong Kui
LevelDenisgg
Zhong Kui
9,214
2,367
0
1,576
22,324
10,666
0
8,704
13,620
21,003
0
L
29,097
765
0
3,597
17,974
7,790
0
7,586
10,388
79,380
0
W
Nemesis
Old Cinders
Nemesis
19,502
13,369
0
1,385
11,798
3,526
0
10,018
1,700
0
31,839
W
Cthulhu
PupLeroy
Cthulhu
9,813
594
0
905
11,304
14,866
0
7,422
3,434
31,463
0
W
5,291
575
1,655
675
7,717
7,055
0
6,644
1,006
12,861
0
L
Guan Yu
Sorin279572
Guan Yu
3,860
504
224
1,267
22,817
27,884
0
12,163
10,654
0
14,841
L
Kukulkan
mana0248
Kukulkan
2,067
174
0
0
6,980
2,878
0
2,675
4,095
5,366
0
W
16,959
6,935
0
1,514
12,715
3,902
0
11,771
873
0
36,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,492
Gold Earned
54,945
218
Minions Killed
183
9
Camps Cleared
7
1,077,131
Distance Traveled
954,733
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,917
1,160
83
7
1
242,348
0
L
Anubis
11,111
926
45
4
1
172,667
0
L
Zhong Kui
10,609
884
15
1
3
177,209
1
L
Eset
13,967
1,164
113
9
2
244,751
0
W
Nemesis
13,077
1,090
25
2
6
207,490
1
W
Cthulhu
12,273
1,023
53
4
0
230,079
0
W
Yemoja
12,540
1,045
16
1
0
166,995
0
L
Guan Yu
9,752
813
8
1
1
236,103
0
L
Kukulkan
9,506
792
2
0
0
124,003
0
W
Neith
11,685
974
41
3
2
230,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role