Player Matchup

Sun Wukong
Sun Wukong
Sledgemain089
Sun Wukong
Level 122
God Stats
7W - 5L
1,595 SR
Queue Stats
279W - 285L
1,532 Elo+
Solo
Camazotz
Camazotz
TTVSisconater
Camazotz
Level 160
God Stats
1W - 0L
1,620 SR
Queue Stats
36W - 37L
1,532 Elo+
Party 2
Bacchus
Bacchus
Toodddify
Bacchus
Level 76
God Stats
20W - 14L
1,601 SR
Queue Stats
367W - 389L
1,519 Elo+
Solo
Cernunnos
Cernunnos
ineednaps
Cernunnos
Level 64
God Stats
1W - 0L
1,575 SR
Queue Stats
7W - 9L
1,454 Elo+
Solo
Janus
Janus
nwvp
Janus
Level 139
God Stats
10W - 10L
1,526 SR
Queue Stats
227W - 191L
1,600 Elo+
Party 2
Team Averages
Level 112
1,583 SR
1,527 Elo+

VS

Team Averages
Level 102
1,603 SR
1,559 Elo+
Tiamat
Tiamat
BosSoxfan15
Tiamat
Level 108
God Stats
36W - 34L
1,614 SR
Queue Stats
655W - 596L
1,623 Elo+
Party 1
Rama
Rama
Enzymee
Rama
Level 101
God Stats
3W - 5L
1,569 SR
Queue Stats
517W - 441L
1,582 Elo+
Party 1
Artio
Artio
GuiltyTrickster
Artio
Level 101
God Stats
20W - 15L
1,566 SR
Queue Stats
333W - 380L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
Joshum
Tsukuyomi
Level 57
God Stats
15W - 7L
1,648 SR
Queue Stats
312W - 304L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Slaughterson
Baron Samedi
Level 141
God Stats
53W - 32L
1,618 SR
Queue Stats
678W - 685L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sledgemain089
Sun Wukong
18
3 / 2 / 4
12,837
611
3,886
16,203
13,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
TTVSisconater
Camazotz
20
14 / 1 / 10
14,228
678
16,686
20,637
8,160
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Toodddify
Bacchus
15
0 / 1 / 15
10,867
517
4,514
17,148
21,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ineednaps
Cernunnos
20
11 / 3 / 6
13,323
634
20,261
17,403
6,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
nwvp
Janus
20
8 / 0 / 14
13,929
663
10,977
9,029
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 6 / 0
10,589
504
6,815
12,474
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Enzymee
Rama
15
2 / 7 / 2
9,774
465
10,026
14,922
3,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 3
7,857
374
4,050
21,304
14,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Joshum
Tsukuyomi
12
1 / 11 / 1
8,351
398
5,087
16,974
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Slaughterson
Baron Samedi
18
1 / 4 / 1
11,274
537
10,874
11,419
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
36
Kills
7
7
Deaths
36
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
6
0
0.5
L
Rama
Enzymee
Rama
2
7
2
0.43
L
0
8
3
0.19
L
Tsukuyomi
Joshum
Tsukuyomi
1
11
1
0.14
L
Baron Samedi
Slaughterson
Baron Samedi
1
4
1
0.38
W
Sun Wukong
Sledgemain089
Sun Wukong
3
2
4
2.5
W
Camazotz
TTVSisconater
Camazotz
14
1
10
19
W
Bacchus
Toodddify
Bacchus
0
1
15
7.5
W
Cernunnos
ineednaps
Cernunnos
11
3
6
4.67
W
Janus
nwvp
Janus
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,324
Damage
36,852
80,420
Taken
77,093
53,086
Mitigated
32,216
43,197
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,815
443
0
2,138
12,474
6,186
462
3,126
9,316
64,933
0
L
Rama
Enzymee
Rama
10,026
7,808
0
2,539
14,922
3,165
1,885
4,241
10,681
0
76,483
L
4,050
351
634
3,480
21,304
14,198
0
5,477
15,827
23,772
0
L
Tsukuyomi
Joshum
Tsukuyomi
5,087
497
0
3,012
16,974
3,748
0
3,167
13,713
0
44,578
L
Baron Samedi
Slaughterson
Baron Samedi
10,874
470
0
2,034
11,419
4,919
266
262
10,789
83,846
0
W
Sun Wukong
Sledgemain089
Sun Wukong
3,886
164
0
10,320
16,203
13,557
1,923
9,782
6,363
5,853
78,263
W
Camazotz
TTVSisconater
Camazotz
16,686
5,239
0
12,367
20,637
8,160
1,850
5,356
15,101
0
99,312
W
Bacchus
Toodddify
Bacchus
4,514
680
0
4,739
17,148
21,090
697
3,782
11,680
29,098
0
W
Cernunnos
ineednaps
Cernunnos
20,261
12,778
0
12,073
17,403
6,906
4,449
3,057
14,242
0
123,794
W
Janus
nwvp
Janus
10,977
839
280
3,418
9,029
3,373
2,246
3,860
5,003
110,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,184
Gold Earned
47,845
736
Minions Killed
564
0
Camps Cleared
0
2,191,397
Distance Traveled
1,866,324
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,589
504
135
6
0
405,646
3
L
Rama
9,774
465
139
7
0
320,827
2
L
Artio
7,857
374
33
2
0
348,163
8
L
Tsukuyomi
8,351
398
77
4
0
406,951
0
L
Baron Samedi
11,274
537
180
9
0
384,737
0
W
Sun Wukong
12,837
611
181
9
0
411,918
0
W
Camazotz
14,228
678
150
7
0
459,508
3
W
Bacchus
10,867
517
24
1
0
449,171
7
W
Cernunnos
13,323
634
185
9
0
425,521
1
W
Janus
13,929
663
196
9
0
445,279
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role