Player Matchup

Sol
Sol
Laisareis
Sol
Level 28
God Stats
8W - 2L
1,780 SR
Queue Stats
80W - 98L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
NIN_ger
Cthulhu
Level 20
God Stats
20W - 17L
1,721 SR
Queue Stats
44W - 56L
1,318 Elo+
Party 1
Odin
Odin
OTT-rhysmartin-
Odin
Level 18
God Stats
3W - 2L
1,310 SR
Queue Stats
48W - 45L
1,399 Elo+
Solo
Hachiman
Hachiman
SPL2025
Hachiman
Level 18
God Stats
5W - 5L
1,369 SR
Queue Stats
96W - 45L
1,749 Elo+
Solo
Thanatos
Thanatos
xd_putr1k
Thanatos
Level 5
God Stats
3W - 1L
1,477 SR
Queue Stats
3W - 4L
1,235 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,408 Elo+

VS

Team Averages
Level 18
1,384 SR
1,303 Elo+
Jormungandr
Jormungandr
BATCAVE QUEEN
Jormungandr
Level 17
God Stats
4W - 9L
1,200 SR
Queue Stats
9W - 16L
1,227 Elo+
Solo
Khepri
Khepri
IronManSam HD
Khepri
Level 27
God Stats
3W - 4L
1,444 SR
Queue Stats
34W - 54L
1,311 Elo+
Party 2
Rama
Rama
LilRail6404
Rama
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 21L
1,553 Elo+
Solo
Camazotz
Camazotz
STARDRAGONXD13
Camazotz
Level 26
God Stats
7W - 8L
1,491 SR
Queue Stats
50W - 63L
1,369 Elo+
Party 2
Ra
Ra
Vipera1967
Ra
Level 5
God Stats
5W - 3L
1,286 SR
Queue Stats
19W - 19L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 4
13,463
641
27,130
22,038
8,815
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NIN_ger
Cthulhu
17
3 / 3 / 17
11,462
546
12,576
13,239
13,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
6 / 1 / 6
12,503
595
11,449
13,412
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
SPL2025
Hachiman
20
16 / 1 / 5
14,950
712
24,074
23,508
9,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
xd_putr1k
Thanatos
19
9 / 1 / 11
12,977
618
15,324
20,254
8,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BATCAVE QUEEN
Jormungandr
13
1 / 6 / 4
8,611
410
8,910
20,777
12,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 8 / 5
8,248
393
4,845
24,198
19,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 7 / 3
11,002
524
14,168
19,941
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
12
5 / 12 / 2
8,379
399
12,637
25,796
7,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 12 / 1
7,915
377
4,807
16,746
10,357
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
45
Kills
12
12
Deaths
45
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BATCAVE QUEEN
Jormungandr
1
6
4
0.5
L
0
8
5
0.31
W
11
6
4
2.17
L
5
7
3
0.93
W
Cthulhu
NIN_ger
Cthulhu
3
3
17
3.83
W
6
1
6
9
W
Hachiman
SPL2025
Hachiman
16
1
5
18.5
L
Camazotz
5
12
2
0.5
L
1
12
1
0.13
W
Thanatos
xd_putr1k
Thanatos
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,553
Damage
45,367
92,451
Taken
107,458
51,743
Mitigated
55,881
55,163
Healing
21,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BATCAVE QUEEN
Jormungandr
8,910
1,901
0
2,533
20,777
12,030
286
6,833
13,310
40,176
0
L
4,845
526
2,297
2,838
24,198
19,080
0
9,137
14,433
20,004
0
W
27,130
12,707
0
10,556
22,038
8,815
5,884
5,572
16,466
100,207
0
L
14,168
11,729
0
7,087
19,941
6,430
0
6,023
13,528
0
73,959
W
Cthulhu
NIN_ger
Cthulhu
12,576
1,654
266
2,373
13,239
13,113
645
3,357
9,882
42,030
0
W
11,449
2,539
0
4,535
13,412
11,228
1,985
3,544
9,868
9,561
65,360
W
Hachiman
SPL2025
Hachiman
24,074
17,644
0
19,755
23,508
9,738
8,396
3,878
19,630
0
165,115
L
Camazotz
12,637
2,665
0
5,539
25,796
7,984
0
10,298
14,619
0
41,088
L
4,807
1,254
176
1,268
16,746
10,357
330
6,783
9,533
29,710
0
W
Thanatos
xd_putr1k
Thanatos
15,324
8,868
0
17,678
20,254
8,849
0
3,691
16,563
0
100,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,355
Gold Earned
44,155
715
Minions Killed
319
0
Camps Cleared
0
1,947,422
Distance Traveled
1,725,109
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,611
410
61
3
0
328,765
0
L
Khepri
8,248
393
24
1
0
364,421
7
W
Sol
13,463
641
159
8
0
310,756
0
L
Rama
11,002
524
119
6
0
342,671
1
W
Cthulhu
11,462
546
78
4
0
398,025
2
W
Odin
12,503
595
145
7
0
406,105
2
W
Hachiman
14,950
712
197
9
0
359,844
1
L
Camazotz
8,379
399
60
3
0
350,623
1
L
Ra
7,915
377
55
3
0
338,629
2
W
Thanatos
12,977
618
136
6
0
472,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role