Player Matchup

Bellona
Bellona
AliksirMH
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,304 Elo+
Party 1
Artemis
Artemis
Geralmh
Artemis
Level 12
God Stats
1W - 1L
1,891 SR
Queue Stats
4W - 8L
1,195 Elo+
Party 1
Bastet
Bastet
Perspective1334
Bastet
Level 28
God Stats
9W - 12L
1,405 SR
Queue Stats
55W - 82L
1,306 Elo+
Party 3
Ymir
Ymir
Tradesminator
Ymir
Level 69
God Stats
13W - 28L
1,415 SR
Queue Stats
80W - 126L
1,337 Elo+
Party 1
Merlin
Merlin
XLF1R3
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 55L
1,248 Elo+
Party 3
Team Averages
Level 28
1,542 SR
1,278 Elo+

VS

Team Averages
Level 12
1,393 SR
1,375 Elo+
Chaac
Chaac
Blarnie733
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
Crucial Jon
Baron Samedi
Level 27
God Stats
12W - 15L
1,259 SR
Queue Stats
82W - 101L
1,364 Elo+
Solo
Thor
Thor
Ninjakue123
Thor
Level 4
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 2
Ares
Ares
tytansbelly
Ares
Level 7
God Stats
2W - 5L
1,422 SR
Queue Stats
2W - 6L
1,333 Elo+
Party 2
Skadi
Skadi
某不知名帅猴
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AliksirMH
Bellona
14
10 / 0 / 4
8,647
665
8,282
6,838
5,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Geralmh
Artemis
9
0 / 1 / 6
5,542
426
2,521
3,400
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 0 / 4
7,094
546
3,958
6,728
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 7
6,901
531
5,017
8,476
5,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Merlin
XLF1R3
Merlin
12
6 / 6 / 5
7,661
589
8,100
7,086
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 4 / 1
6,171
475
2,807
6,808
3,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Crucial Jon
Baron Samedi
11
3 / 6 / 2
6,538
503
3,663
9,434
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 8 / 3
5,817
447
3,880
10,145
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
5,276
406
1,764
7,726
3,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 5 / 0
4,999
385
4,630
6,704
2,214
Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
24
Kills
6
7
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
AliksirMH
Bellona
10
0
4
12
L
Chaac
1
4
1
0.38
L
Baron Samedi
Crucial Jon
Baron Samedi
3
6
2
0.67
W
Artemis
Geralmh
Artemis
0
1
6
3
L
2
8
3
0.44
W
5
0
4
7
W
3
0
7
6.5
W
Merlin
XLF1R3
Merlin
6
6
5
1.42
L
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
16,744
32,528
Taken
40,817
15,368
Mitigated
15,403
10,518
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AliksirMH
Bellona
8,282
2,136
569
1,989
6,838
5,313
466
167
6,340
0
44,019
L
Chaac
2,807
498
0
1,976
6,808
3,189
0
224
6,574
0
22,983
L
Baron Samedi
Crucial Jon
Baron Samedi
3,663
105
0
1,297
9,434
3,305
366
2,796
6,404
28,192
0
W
Artemis
Geralmh
Artemis
2,521
1,374
0
370
3,400
917
0
1,108
2,247
0
17,838
L
3,880
1,603
0
1,810
10,145
2,873
0
4,302
5,601
0
20,593
W
3,958
1,594
0
2,383
6,728
1,962
411
154
6,574
0
38,014
W
5,017
1,579
1,144
3,224
8,476
5,108
23
1,789
6,683
20,102
0
W
Merlin
XLF1R3
Merlin
8,100
765
79
760
7,086
2,068
252
1,941
4,898
32,617
0
L
1,764
315
802
1,288
7,726
3,822
0
2,590
5,048
10,944
0
L
4,630
2,379
0
402
6,704
2,214
0
2,535
4,073
0
21,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
28,801
294
Minions Killed
219
0
Camps Cleared
0
1,092,711
Distance Traveled
1,004,534
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,647
665
106
8
0
251,302
0
L
Chaac
6,171
475
57
4
0
229,900
0
L
Baron Samedi
6,538
503
57
4
0
195,589
3
W
Artemis
5,542
426
34
3
0
213,723
0
L
Thor
5,817
447
41
3
0
213,012
1
W
Bastet
7,094
546
69
5
0
198,041
3
W
Ymir
6,901
531
26
2
0
219,705
2
W
Merlin
7,661
589
59
5
0
209,940
0
L
Ares
5,276
406
22
2
0
181,530
0
L
Skadi
4,999
385
42
3
0
184,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role