Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
KKasaba
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 59L
1,515 Elo+
Party 1
Medusa
Medusa
ShoMak
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,552 Elo+
Solo
Thor
Thor
mondragonxc
Thor
Level 12
God Stats
43W - 37L
1,553 SR
Queue Stats
60W - 50L
1,487 Elo+
Solo
Zeus
Zeus
oogaboogafee
Zeus
Level 14
God Stats
10W - 8L
1,476 SR
Queue Stats
47W - 39L
1,482 Elo+
Party 1
Team Averages
Level 16
1,506 SR
1,507 Elo+

VS

Team Averages
Level 11
1,548 SR
1,651 Elo+
Hercules
Hercules
Alstann
Hercules
Level 18
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 3L
1,645 Elo+
Solo
Tsukuyomi
Tsukuyomi
JSenpa2
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2
Hachiman
Hachiman
Raideshogun09
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2
Neith
Neith
TLDiv
Neith
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,823 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yungsammich
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
8 / 3 / 28
13,052
1,187
13,234
12,412
5,027
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
KKasaba
Da Ji
19
1 / 2 / 32
11,394
1,036
9,967
9,986
4,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
ShoMak
Medusa
20
9 / 2 / 25
13,794
1,254
23,616
8,918
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
12 / 3 / 13
13,213
1,201
18,572
8,892
4,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 3 / 20
14,116
1,283
30,187
11,592
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alstann
Hercules
18
3 / 8 / 8
11,540
1,049
7,630
29,073
26,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
JSenpa2
Tsukuyomi
17
2 / 7 / 8
10,592
963
6,219
16,073
4,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Raideshogun09
Hachiman
17
4 / 11 / 6
11,737
1,067
9,107
17,189
4,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
TLDiv
Neith
17
2 / 8 / 6
10,711
974
10,521
19,037
5,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
yungsammich
Morgan Le Fay
17
2 / 12 / 6
11,640
1,058
8,390
19,872
6,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
47
46
Kills
13
13
Deaths
46
118
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
3
28
7.33
L
Hercules
Alstann
Hercules
3
8
8
0.88
L
Tsukuyomi
JSenpa2
Tsukuyomi
2
7
8
0.86
W
Da Ji
KKasaba
Da Ji
1
2
32
8.5
L
Hachiman
Raideshogun09
Hachiman
4
11
6
0.64
W
Medusa
ShoMak
Medusa
9
2
25
10.75
L
Neith
TLDiv
Neith
2
8
6
0.63
W
12
3
13
6.17
W
16
3
20
8.67
L
Morgan Le Fay
yungsammich
Morgan Le Fay
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,576
Damage
41,867
51,800
Taken
101,244
20,490
Mitigated
46,982
8,565
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,234
3,546
0
3,749
12,412
5,027
0
1,542
10,870
20,565
0
L
Hercules
Alstann
Hercules
7,630
1,496
0
6,030
29,073
26,554
0
14,810
14,263
0
11,303
L
Tsukuyomi
JSenpa2
Tsukuyomi
6,219
726
0
151
16,073
4,591
0
6,206
9,867
0
12,919
W
Da Ji
KKasaba
Da Ji
9,967
406
0
250
9,986
4,199
0
1,650
8,336
0
16,960
L
Hachiman
Raideshogun09
Hachiman
9,107
5,250
0
0
17,189
4,555
0
5,783
11,406
0
27,704
W
Medusa
ShoMak
Medusa
23,616
9,003
0
2,672
8,918
3,257
0
1,799
7,119
0
58,818
L
Neith
TLDiv
Neith
10,521
4,585
0
1,224
19,037
5,077
0
8,680
10,357
0
35,392
W
18,572
1,955
0
0
8,892
4,109
0
1,329
7,563
162
44,178
W
30,187
2,941
423
1,471
11,592
3,898
0
2,070
9,522
47,423
0
L
Morgan Le Fay
yungsammich
Morgan Le Fay
8,390
791
25
2,155
19,872
6,205
0
8,104
11,768
40,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,569
Gold Earned
56,220
204
Minions Killed
174
13
Camps Cleared
5
1,092,603
Distance Traveled
1,002,430
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,052
1,187
25
2
2
216,474
1
L
Hercules
11,540
1,049
7
1
0
227,074
0
L
Tsukuyomi
10,592
963
13
1
0
188,473
2
W
Da Ji
11,394
1,036
16
1
1
235,168
2
L
Hachiman
11,737
1,067
32
3
2
197,853
3
W
Medusa
13,794
1,254
81
7
0
225,190
0
L
Neith
10,711
974
51
5
3
196,537
1
W
Thor
13,213
1,201
44
4
10
208,127
3
W
Zeus
14,116
1,283
38
3
0
207,644
2
L
Morgan Le Fay
11,640
1,058
71
6
0
192,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role