Player Matchup

Danzaburou
Danzaburou
Gold III
LordHokage829
Danzaburou
Gold III
Level 123
God Stats
16W - 14L
1,649 SR
Queue Stats
110W - 126L
1,618 MMR
Solo
Scylla
Scylla
Gold V
NewAnxiety
Scylla
Gold V
Level 49
God Stats
2W - 2L
1,736 SR
Queue Stats
21W - 23L
1,553 MMR
Solo
Yemoja
Yemoja
Platinum II
xMFxFROSTSENSEI
Yemoja
Platinum II
Level 160
God Stats
45W - 64L
1,536 SR
Queue Stats
252W - 307L
1,667 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,641 SR
1,613 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,608 SR
1,500 MMR
Artemis
Artemis
Platinum I
 
Artemis
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
LGGG
Chaac
Bronze III
Level 149
God Stats
2W - 0L
1,739 SR
Queue Stats
3W - 3L
1,507 MMR
Solo
Sol
Sol
Gold II
Reht127
Sol
Gold II
Level 125
God Stats
9W - 9L
1,586 SR
Queue Stats
75W - 85L
1,494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LordHokage829
Danzaburou
15
2 / 6 / 5
12,701
577
9,689
19,360
6,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
NewAnxiety
Scylla
17
3 / 7 / 3
13,735
624
10,871
16,196
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 5
12,516
569
11,300
21,075
24,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TiamatAthenaOdinArtioGilgamesh

VS

Bans
Morgan Le FayAchillesZeusAresMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 3 / 9
13,391
609
24,344
15,088
5,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
LGGG
Chaac
19
8 / 2 / 5
14,416
655
16,157
23,454
26,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sol
18
3 / 2 / 10
13,731
624
12,178
12,911
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
7
Kills
15
15
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
9
2.83
W
Chaac
LGGG
Chaac
8
2
5
5.25
L
Danzaburou
LordHokage829
Danzaburou
2
6
5
0.75
L
Scylla
NewAnxiety
Scylla
3
7
3
0.64
W
Sol
3
2
10
4
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,860
Damage
52,679
56,631
Taken
51,453
35,172
Mitigated
36,784
8,105
Healing
20,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
24,344
6,478
0
2,543
15,088
5,625
2,469
8,319
6,769
0
81,369
W
Chaac
LGGG
Chaac
16,157
1,406
0
11,863
23,454
26,168
788
7,340
16,114
0
49,913
L
Danzaburou
LordHokage829
Danzaburou
9,689
3,145
0
2,217
19,360
6,203
841
3,909
15,019
0
34,546
L
Scylla
NewAnxiety
Scylla
10,871
313
0
1,259
16,196
4,154
688
3,157
12,660
58,872
0
W
Sol
12,178
1,963
0
5,949
12,911
4,991
158
7,259
5,652
67,032
4,850
L
11,300
1,015
1,988
2,641
21,075
24,815
0
4,869
15,730
34,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
41,538
220
Minions Killed
278
1
Camps Cleared
19
1,109,820
Distance Traveled
1,146,588
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,391
609
109
5
10
359,233
4
W
Chaac
14,416
655
45
2
2
387,461
2
L
Danzaburou
12,701
577
75
3
0
367,575
5
L
Scylla
13,735
624
101
5
1
370,682
5
W
Sol
13,731
624
124
6
7
399,894
5
L
Yemoja
12,516
569
44
2
0
371,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role