Player Matchup

Tiamat
Tiamat
AscentT
Tiamat
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,594 Elo+
Solo
Tyr
Tyr
CVG_Luck13
Tyr
Level 33
God Stats
8W - 12L
1,415 SR
Queue Stats
231W - 284L
1,400 Elo+
Solo
Charybdis
Charybdis
Hug0_22W
Charybdis
Level 60
God Stats
5W - 13L
1,432 SR
Queue Stats
195W - 296L
1,374 Elo+
Party 1
Thanatos
Thanatos
nouzeey
Thanatos
Level 32
God Stats
2W - 17L
1,220 SR
Queue Stats
127W - 187L
1,426 Elo+
Party 1
Ares
Ares
shadowkiller4387
Ares
Level 47
God Stats
13W - 26L
1,415 SR
Queue Stats
155W - 225L
1,423 Elo+
Party 1
Team Averages
Level 41
1,396 SR
1,443 Elo+

VS

Team Averages
Level 86
1,450 SR
1,468 Elo+
Chiron
Chiron
Jgoia23
Chiron
Level 108
God Stats
7W - 4L
1,561 SR
Queue Stats
579W - 613L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
Murilo1130
Kukulkan
Level 27
God Stats
41W - 74L
1,362 SR
Queue Stats
43W - 80L
1,290 Elo+
Party 2
Thanatos
Thanatos
VINOTINTO22
Thanatos
Level 132
God Stats
93W - 88L
1,520 SR
Queue Stats
802W - 765L
1,572 Elo+
Solo
Artio
Artio
joao_vitttor
Artio
Level 101
God Stats
3W - 5L
1,353 SR
Queue Stats
497W - 542L
1,499 Elo+
Party 2
Hercules
Hercules
reda3089
Hercules
Level 62
God Stats
8W - 12L
1,456 SR
Queue Stats
61W - 73L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AscentT
Tiamat
7
1 / 4 / 0
4,151
593
1,170
4,216
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 2 / 0
3,688
527
1,105
4,664
1,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Hug0_22W
Charybdis
7
2 / 2 / 0
4,380
626
2,829
3,531
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
nouzeey
Thanatos
5
1 / 2 / 0
3,708
530
1,702
3,344
637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 3 / 0
2,906
415
687
3,490
868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jgoia23
Chiron
8
3 / 2 / 3
4,598
657
4,029
5,126
1,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Murilo1130
Kukulkan
8
0 / 1 / 3
4,726
675
283
1,426
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
VINOTINTO22
Thanatos
8
8 / 1 / 0
5,283
755
3,379
3,741
1,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 4
4,817
688
1,250
2,959
881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
reda3089
Hercules
8
0 / 0 / 2
4,283
612
2,332
2,871
2,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
4
Kills
13
13
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AscentT
Tiamat
1
4
0
0.25
L
0
2
0
0
L
Charybdis
Hug0_22W
Charybdis
2
2
0
1
W
Chiron
Jgoia23
Chiron
3
2
3
2.25
W
Kukulkan
Murilo1130
Kukulkan
0
1
3
1.5
W
Thanatos
VINOTINTO22
Thanatos
8
1
0
8
W
2
0
4
4
L
Thanatos
nouzeey
Thanatos
1
2
0
0.5
W
Hercules
reda3089
Hercules
0
0
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,493
Damage
11,273
19,245
Taken
16,123
5,023
Mitigated
5,620
5,661
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AscentT
Tiamat
1,170
357
0
785
4,216
967
0
243
3,933
12,163
0
L
1,105
400
0
1,127
4,664
1,926
119
0
4,664
0
9,398
L
Charybdis
Hug0_22W
Charybdis
2,829
1,448
0
1,270
3,531
625
0
605
2,926
0
17,776
W
Chiron
Jgoia23
Chiron
4,029
1,085
135
1,500
5,126
1,245
0
742
4,368
0
20,642
W
Kukulkan
Murilo1130
Kukulkan
283
64
0
250
1,426
376
280
181
1,205
19,746
0
W
Thanatos
VINOTINTO22
Thanatos
3,379
971
0
3,166
3,741
1,101
0
428
3,233
0
24,363
W
1,250
239
528
1,052
2,959
881
0
370
2,589
9,617
0
L
Thanatos
nouzeey
Thanatos
1,702
330
0
1,727
3,344
637
0
196
3,148
0
9,237
W
Hercules
reda3089
Hercules
2,332
879
0
1,103
2,871
2,017
0
0
2,871
0
15,432
L
687
52
0
752
3,490
868
0
449
3,041
2,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,833
Gold Earned
23,707
105
Minions Killed
201
0
Camps Cleared
0
564,272
Distance Traveled
641,658
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,151
593
26
4
0
100,190
0
L
Tyr
3,688
527
18
3
0
132,273
0
L
Charybdis
4,380
626
35
5
0
112,833
0
W
Chiron
4,598
657
38
5
0
125,477
0
W
Kukulkan
4,726
675
56
8
0
130,959
0
W
Thanatos
5,283
755
51
7
0
130,136
2
W
Artio
4,817
688
21
3
0
138,649
2
L
Thanatos
3,708
530
25
4
0
140,197
2
W
Hercules
4,283
612
35
5
0
116,437
1
L
Ares
2,906
415
1
0
0
78,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role