Player Matchup

Izanami
Izanami
ArticStorm22
Izanami
Level 104
God Stats
2W - 2L
1,836 SR
Queue Stats
342W - 329L
1,494 Elo+
Party 3
Achilles
Achilles
Fatalist01
Achilles
Level 41
God Stats
4W - 6L
1,584 SR
Queue Stats
11W - 11L
1,511 Elo+
Party 3
Bacchus
Bacchus
Xenovitch
Bacchus
Level 36
God Stats
7W - 5L
1,849 SR
Queue Stats
18W - 16L
1,733 Elo+
Party 1
Janus
Janus
levitime
Janus
Level 65
God Stats
5W - 7L
1,576 SR
Queue Stats
122W - 100L
1,670 Elo+
Party 1
Fenrir
Fenrir
wsvts
Fenrir
Level 104
God Stats
5W - 2L
1,619 SR
Queue Stats
150W - 145L
1,506 Elo+
Party 3
Team Averages
Level 70
1,693 SR
1,583 Elo+

VS

Team Averages
Level 105
1,682 SR
1,557 Elo+
Fafnir
Fafnir
ClawzForPrez
Fafnir
Level 29
God Stats
4W - 1L
1,900 SR
Queue Stats
19W - 13L
1,590 Elo+
Party 2
Aphrodite
Aphrodite
DrShizno
Aphrodite
Level 136
God Stats
8W - 10L
1,549 SR
Queue Stats
235W - 238L
1,516 Elo+
Party 2
Sol
Sol
LordQuesoDip
Sol
Level 86
God Stats
2W - 3L
1,394 SR
Queue Stats
97W - 75L
1,590 Elo+
Party 2
Kali
Kali
ShakerTheChief
Kali
Level 126
God Stats
4W - 1L
1,661 SR
Queue Stats
193W - 195L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
julioxxcotoxx
Cu Chulainn
Level 148
God Stats
3W - 0L
1,905 SR
Queue Stats
325W - 315L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArticStorm22
Izanami
18
3 / 3 / 0
10,776
567
12,629
13,980
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Fatalist01
Achilles
14
2 / 5 / 0
8,617
454
5,918
18,659
15,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Xenovitch
Bacchus
11
0 / 5 / 4
7,850
413
6,369
14,533
15,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
levitime
Janus
14
1 / 6 / 1
8,797
463
11,393
12,281
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
wsvts
Fenrir
14
0 / 4 / 1
9,235
486
6,325
17,179
14,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 2 / 14
10,940
576
7,632
18,177
17,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
DrShizno
Aphrodite
18
5 / 0 / 10
11,415
601
11,182
11,039
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 4
11,016
580
8,168
14,458
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 0 / 6
12,557
661
19,714
18,444
9,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
julioxxcotoxx
Cu Chulainn
17
1 / 2 / 7
10,626
559
8,458
13,509
12,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
6
Kills
23
23
Deaths
6
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArticStorm22
Izanami
3
3
0
1
W
Fafnir
2
2
14
4.5
W
Aphrodite
DrShizno
Aphrodite
5
0
10
10
L
Achilles
Fatalist01
Achilles
2
5
0
0.4
W
2
2
4
2
W
13
0
6
16
L
Bacchus
Xenovitch
Bacchus
0
5
4
0.4
W
Cu Chulainn
julioxxcotoxx
Cu Chulainn
1
2
7
2.25
L
Janus
levitime
Janus
1
6
1
0.25
L
Fenrir
wsvts
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,634
Damage
55,154
76,632
Taken
75,627
54,107
Mitigated
49,843
13,654
Healing
43,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArticStorm22
Izanami
12,629
8,166
0
2,975
13,980
4,840
4,876
8,257
5,723
0
98,391
W
Fafnir
7,632
1,932
3,634
5,921
18,177
17,281
301
6,304
11,873
19,322
0
W
Aphrodite
DrShizno
Aphrodite
11,182
1,420
7,458
8,767
11,039
6,088
1,073
3,868
7,171
82,523
0
L
Achilles
Fatalist01
Achilles
5,918
1,032
0
4,722
18,659
15,849
0
6,588
12,071
0
53,951
W
8,168
3,643
0
7,677
14,458
4,093
3,410
1,643
12,815
91,286
0
W
19,714
9,493
0
8,950
18,444
9,544
1,232
4,017
14,427
0
110,916
L
Bacchus
Xenovitch
Bacchus
6,369
919
0
1,524
14,533
15,770
0
7,746
6,787
15,136
0
W
Cu Chulainn
julioxxcotoxx
Cu Chulainn
8,458
2,760
0
764
13,509
12,837
320
2,452
11,057
0
56,562
L
Janus
levitime
Janus
11,393
744
119
1,519
12,281
3,443
0
3,303
8,978
60,794
0
L
Fenrir
wsvts
Fenrir
6,325
2,984
0
2,795
17,179
14,205
777
1,088
16,091
0
45,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
56,554
526
Minions Killed
557
0
Camps Cleared
0
1,836,591
Distance Traveled
1,958,442
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,776
567
188
10
0
363,651
10
W
Fafnir
10,940
576
12
1
0
390,294
6
W
Aphrodite
11,415
601
143
8
0
415,088
2
L
Achilles
8,617
454
92
5
0
363,956
1
W
Sol
11,016
580
144
8
0
347,392
3
W
Kali
12,557
661
146
8
0
445,332
0
L
Bacchus
7,850
413
16
1
0
380,953
2
W
Cu Chulainn
10,626
559
112
6
0
360,336
5
L
Janus
8,797
463
120
6
0
373,872
1
L
Fenrir
9,235
486
110
6
0
354,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role