Player Matchup

Sol
Sol
Diamond V
Idylliad
Sol
Diamond V
Level 153
God Stats
7W - 6L
1,614 SR
Queue Stats
133W - 129L
2,109 MMR
Solo
Serqet
Serqet
Platinum V
MoistSlurp
Serqet
Platinum V
Level 67
God Stats
2W - 0L
1,806 SR
Queue Stats
11W - 0L
1,948 MMR
Party 1
Charybdis
Charybdis
Platinum I
RaththeNomad
Charybdis
Platinum I
Level 160
God Stats
9W - 21L
1,463 SR
Queue Stats
948W - 940L
2,015 MMR
Solo
Fafnir
Fafnir
Platinum I
SuppórtOrFeed
Fafnir
Platinum I
Level 109
God Stats
28W - 21L
1,708 SR
Queue Stats
481W - 467L
2,027 MMR
Solo
Achilles
Achilles
Platinum IV
biggaysundae
Achilles
Platinum IV
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
2,056 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,618 SR
2,031 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,691 SR
1,933 MMR
Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum I
AsclepioMD
Ganesha
Platinum I
Level 155
God Stats
7W - 3L
1,784 SR
Queue Stats
349W - 336L
2,003 MMR
Solo
Thoth
Thoth
Platinum I
Caravannn
Thoth
Platinum I
Level 53
God Stats
10W - 5L
1,759 SR
Queue Stats
39W - 26L
2,201 MMR
Party 2
Loki
Loki
Platinum II
Mimii
Loki
Platinum II
Level 138
God Stats
5W - 4L
1,784 SR
Queue Stats
61W - 42L
1,981 MMR
Party 2
Anubis
Anubis
Diamond IV
Razzberries
Anubis
Diamond IV
Level 160
God Stats
9W - 11L
1,628 SR
Queue Stats
600W - 600L
1,979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
11,758
653
5,957
12,311
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
MoistSlurp
Serqet
18
10 / 0 / 3
12,196
678
10,290
9,642
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
RaththeNomad
Charybdis
17
1 / 0 / 2
10,823
601
5,718
9,586
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 7
11,254
625
3,328
15,502
18,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
biggaysundae
Achilles
18
5 / 1 / 4
12,204
678
10,199
11,897
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bans
CamazotzCliodhnaSetTiamatMulan

VS

Bans
GilgameshOdinNikeGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 1 / 0
7,570
421
1,803
7,430
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
AsclepioMD
Ganesha
10
0 / 2 / 0
7,130
396
2,057
6,972
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Caravannn
Thoth
16
3 / 4 / 0
9,973
554
9,283
8,936
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Mimii
Loki
15
0 / 6 / 2
8,766
487
4,614
15,443
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
14
0 / 8 / 0
8,294
461
4,986
11,491
3,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
21
Kills
3
3
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
Ganesha
AsclepioMD
Ganesha
0
2
0
0
L
Thoth
Caravannn
Thoth
3
4
0
0.75
W
3
2
4
2.5
L
Loki
Mimii
Loki
0
6
2
0.17
W
Serqet
MoistSlurp
Serqet
10
0
3
11.5
W
Charybdis
RaththeNomad
Charybdis
1
0
2
2
L
Anubis
0
8
0
0
W
2
0
7
5.5
W
Achilles
biggaysundae
Achilles
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
22,743
58,938
Taken
50,272
40,657
Mitigated
17,810
34,108
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,803
1,104
0
3,127
7,430
1,964
0
1,099
6,331
0
48,762
L
Ganesha
AsclepioMD
Ganesha
2,057
87
414
2,092
6,972
4,421
0
3,073
3,899
12,792
0
L
Thoth
Caravannn
Thoth
9,283
486
0
505
8,936
3,145
0
2,155
6,680
83,053
0
W
5,957
2,070
0
7,185
12,311
4,569
7,871
4,705
7,606
97,059
7,407
L
Loki
Mimii
Loki
4,614
1,244
0
3,614
15,443
4,853
0
2,477
12,694
0
64,985
W
Serqet
MoistSlurp
Serqet
10,290
2,336
0
4,425
9,642
2,879
318
3,263
6,379
0
65,953
W
Charybdis
RaththeNomad
Charybdis
5,718
4,027
0
5,636
9,586
3,448
7,395
2,452
7,134
0
82,727
L
Anubis
4,986
418
0
2,438
11,491
3,427
0
255
10,354
55,583
0
W
3,328
742
3,291
7,886
15,502
18,826
2,634
3,545
11,957
21,220
0
W
Achilles
biggaysundae
Achilles
10,199
3,127
0
5,685
11,897
10,935
1,784
4,473
7,424
0
68,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,235
Gold Earned
41,733
604
Minions Killed
550
0
Camps Cleared
0
1,840,853
Distance Traveled
1,456,941
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,570
421
124
7
0
207,179
1
L
Ganesha
7,130
396
7
0
0
243,713
4
L
Thoth
9,973
554
175
10
0
346,082
4
W
Sol
11,758
653
188
10
0
357,191
3
L
Loki
8,766
487
125
7
0
365,413
4
W
Serqet
12,196
678
102
6
0
418,126
3
W
Charybdis
10,823
601
140
8
0
322,381
5
L
Anubis
8,294
461
119
7
0
294,554
3
W
Fafnir
11,254
625
38
2
0
364,066
10
W
Achilles
12,204
678
136
8
0
379,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role