Player Matchup

Ymir
Ymir
RushPablo
Ymir
Level 65
God Stats
3W - 2L
1,452 SR
Queue Stats
28W - 37L
1,370 Elo+
Party 1
Cabrakan
Cabrakan
Themastersmiter
Cabrakan
Level 64
God Stats
3W - 0L
1,809 SR
Queue Stats
15W - 17L
1,414 Elo+
Party 1
Geb
Geb
lsphinxl
Geb
Level 125
God Stats
2W - 0L
1,738 SR
Queue Stats
31W - 42L
1,382 Elo+
Party 1
Team Averages
Level 85
1,666 SR
1,389 Elo+

VS

Team Averages
Level 130
1,499 SR
1,470 Elo+
Serqet
Serqet
GSM zManiack
Serqet
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 82L
1,498 Elo+
Solo
Guan Yu
Guan Yu
TheAbortiveMayo
Guan Yu
Level 144
God Stats
4W - 9L
1,374 SR
Queue Stats
338W - 395L
1,469 Elo+
Solo
Zeus
Zeus
xGrandDragonx14
Zeus
Level 142
God Stats
3W - 2L
1,622 SR
Queue Stats
170W - 190L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 3 / 5
13,529
644
3,170
17,680
22,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
17
9 / 7 / 3
14,881
709
15,927
25,315
16,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 6 / 11
13,670
651
12,733
23,567
28,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
8 / 5 / 7
13,883
661
16,867
19,723
7,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 1 / 0
9,545
455
0
1,209
195
19
8 / 8 / 5
14,253
679
34,750
21,395
8,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
16
16
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
8
5
7
2.3
W
Ymir
3
3
5
1.83
L
0
1
0
0
W
Cabrakan
9
7
3
1.5
W
2
6
11
1.25
L
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,830
Damage
51,617
66,562
Taken
42,327
67,622
Mitigated
16,420
15,616
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
16,867
5,584
0
4,048
19,723
7,814
804
13,375
6,348
0
50,505
W
Ymir
3,170
755
918
2,711
17,680
22,053
418
9,833
7,036
19,304
0
L
0
0
0
0
1,209
195
0
1,209
0
0
0
W
Cabrakan
15,927
523
0
5,731
25,315
16,625
814
15,364
9,139
49,941
0
W
12,733
2,944
1,555
4,701
23,567
28,944
1,312
10,137
13,430
36,920
0
L
34,750
4,071
397
3,956
21,395
8,411
1,000
17,713
3,682
86,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
37,681
148
Minions Killed
161
6
Camps Cleared
7
840,174
Distance Traveled
683,785
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,883
661
47
2
5
378,546
6
W
Ymir
13,529
644
21
1
2
211,643
2
L
Guan Yu
9,545
455
0
0
0
279
0
W
Cabrakan
14,881
709
84
4
4
279,780
1
W
Geb
13,670
651
43
2
0
348,751
2
L
Zeus
14,253
679
114
5
2
304,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role