Player Matchup

Cerberus
Cerberus
Beto2357
Cerberus
Level 108
God Stats
4W - 4L
1,460 SR
Queue Stats
95W - 63L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
MemelordSupreme
Ao Kuang
Level 126
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 1L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PooAlchemist
Tsukuyomi
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 102L
1,475 Elo+
Party 3
Anubis
Anubis
Razerbacksuckr
Anubis
Level 139
God Stats
1W - 0L
1,474 SR
Queue Stats
15W - 8L
1,613 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheBlubbMan
Ah Muzen Cab
Level 144
God Stats
1W - 1L
1,310 SR
Queue Stats
226W - 249L
1,486 Elo+
Party 3
Team Averages
Level 126
1,404 SR
1,490 Elo+

VS

Team Averages
Level 148
1,537 SR
1,491 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
God-Haiden
Chaac
Level 120
God Stats
7W - 8L
1,701 SR
Queue Stats
77W - 82L
1,496 Elo+
Party 2
Artemis
Artemis
Kingangell
Artemis
Level 147
God Stats
0W - 2L
1,662 SR
Queue Stats
88W - 86L
1,512 Elo+
Party 2
Olorun
Olorun
Ticoba
Olorun
Level 158
God Stats
1W - 2L
1,322 SR
Queue Stats
28W - 40L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beto2357
Cerberus
17
5 / 2 / 8
11,819
844
9,992
17,847
26,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
15
3 / 3 / 8
9,966
712
10,647
11,650
4,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
PooAlchemist
Tsukuyomi
16
3 / 1 / 6
9,640
689
8,859
8,491
3,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 1 / 4
11,059
790
12,067
7,439
4,249
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
TheBlubbMan
Ah Muzen Cab
19
3 / 0 / 4
10,580
756
9,210
6,423
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 4 / 2
9,834
702
4,732
10,858
4,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
 
Aphrodite
14
0 / 2 / 3
8,002
572
7,224
12,759
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
2 / 3 / 1
9,075
648
5,997
12,691
6,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Kingangell
Artemis
17
2 / 4 / 3
9,754
697
10,617
11,767
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Ticoba
Olorun
14
0 / 5 / 6
8,479
606
6,709
9,132
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
18
Kills
7
7
Deaths
18
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
2
1
L
Aphrodite
 
Aphrodite
0
2
3
0.75
W
Cerberus
Beto2357
Cerberus
5
2
8
4.5
L
Chaac
2
3
1
0.83
L
Artemis
Kingangell
Artemis
2
4
3
0.88
W
Ao Kuang
3
3
8
2.33
W
Tsukuyomi
PooAlchemist
Tsukuyomi
3
1
6
6
W
4
1
4
6
W
Ah Muzen Cab
TheBlubbMan
Ah Muzen Cab
3
0
4
5
L
Olorun
Ticoba
Olorun
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,775
Damage
35,279
51,850
Taken
57,207
42,488
Mitigated
21,695
15,498
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,732
1,803
0
1,303
10,858
4,100
1
4,478
6,380
0
29,929
L
Aphrodite
 
Aphrodite
7,224
480
3,138
6,080
12,759
4,250
0
6,455
6,304
23,867
0
W
Cerberus
Beto2357
Cerberus
9,992
307
0
3,682
17,847
26,576
31
3,481
13,824
26,789
0
L
Chaac
5,997
622
0
3,308
12,691
6,006
1
8,885
3,806
0
25,446
L
Artemis
Kingangell
Artemis
10,617
5,486
0
1,860
11,767
4,644
0
8,186
3,581
0
34,821
W
Ao Kuang
10,647
1,591
0
4,557
11,650
4,708
0
2,651
8,634
21,361
0
W
Tsukuyomi
PooAlchemist
Tsukuyomi
8,859
1,621
0
1,840
8,491
3,780
192
3,697
4,663
0
25,689
W
12,067
181
0
2,725
7,439
4,249
836
2,128
4,906
63,859
0
W
Ah Muzen Cab
TheBlubbMan
Ah Muzen Cab
9,210
1,209
0
2,694
6,423
3,175
2,037
2,115
4,079
0
59,538
L
Olorun
Ticoba
Olorun
6,709
894
1,762
1,936
9,132
2,695
0
5,100
4,032
24,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,064
Gold Earned
45,144
401
Minions Killed
315
12
Camps Cleared
5
1,412,561
Distance Traveled
1,251,598
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,834
702
79
6
3
273,437
3
L
Aphrodite
8,002
572
46
3
2
234,187
2
W
Cerberus
11,819
844
49
4
1
283,104
3
L
Chaac
9,075
648
57
4
0
245,813
2
L
Artemis
9,754
697
75
5
0
249,849
5
W
Ao Kuang
9,966
712
27
2
2
263,486
4
W
Tsukuyomi
9,640
689
30
2
0
296,454
1
W
Anubis
11,059
790
144
10
5
276,814
2
W
Ah Muzen Cab
10,580
756
151
11
4
292,703
2
L
Olorun
8,479
606
58
4
0
248,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role