Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Debreziner_01
Guan Yu
Level 104
God Stats
5W - 5L
1,410 SR
Queue Stats
162W - 123L
1,557 Elo+
Party 1
Olorun
Olorun
da_heu
Olorun
Level 160
God Stats
17W - 6L
1,594 SR
Queue Stats
175W - 114L
1,575 Elo+
Party 1
Team Averages
Level 138
1,501 SR
1,544 Elo+

VS

Team Averages
Level 105
1,524 SR
1,546 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
LilNugget28
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,521 Elo+
Solo
Hou Yi
Hou Yi
imPetuosoo---
Hou Yi
Level 147
God Stats
11W - 6L
1,572 SR
Queue Stats
323W - 237L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 5
7,920
792
4,560
10,796
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
11
2 / 1 / 6
7,113
711
6,991
9,189
8,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
da_heu
Olorun
12
3 / 2 / 5
7,419
742
7,553
7,367
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 2 / 2
7,256
726
8,657
7,253
1,787
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
LilNugget28
Bacchus
9
1 / 4 / 2
6,398
640
4,620
9,295
6,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 2 / 4
6,957
696
7,300
6,433
1,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
8
Kills
5
5
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
5
2.75
L
Nu Wa
 
Nu Wa
3
2
2
2
W
Guan Yu
2
1
6
5
L
Bacchus
LilNugget28
Bacchus
1
4
2
0.5
W
Olorun
da_heu
Olorun
3
2
5
2.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,104
Damage
20,577
27,352
Taken
22,981
19,100
Mitigated
10,003
7,984
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,560
617
0
1,635
10,796
7,973
218
3,818
6,978
778
12,958
L
Nu Wa
 
Nu Wa
8,657
2,719
0
809
7,253
1,787
98
2,032
5,221
27,737
0
W
Guan Yu
6,991
552
1,247
1,269
9,189
8,360
324
5,150
4,039
0
21,653
L
Bacchus
LilNugget28
Bacchus
4,620
539
384
1,827
9,295
6,624
0
4,008
5,287
14,903
0
W
Olorun
da_heu
Olorun
7,553
2,574
1,119
2,714
7,367
2,767
824
4,421
2,946
31,119
3,102
L
7,300
3,615
0
937
6,433
1,592
0
1,688
4,745
0
22,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,452
Gold Earned
20,611
117
Minions Killed
107
4
Camps Cleared
5
594,789
Distance Traveled
513,205
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,920
792
23
2
1
200,357
0
L
Nu Wa
7,256
726
52
5
2
165,341
1
W
Guan Yu
7,113
711
31
3
0
217,295
2
L
Bacchus
6,398
640
21
2
2
174,752
2
W
Olorun
7,419
742
63
6
3
177,137
2
L
Hou Yi
6,957
696
34
3
1
173,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role