Player Matchup

Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AlanFujimori
Heimdallr
Level 28
God Stats
4W - 5L
1,550 SR
Queue Stats
156W - 117L
1,584 Elo+
Solo
Ra
Ra
Thanam007
Ra
Level 23
God Stats
1W - 1L
1,628 SR
Queue Stats
45W - 43L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
Willbr28
Tsukuyomi
Level 27
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 6L
1,608 Elo+
Party 1
Ymir
Ymir
xandaoantonio73
Ymir
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 1
Team Averages
Level 22
1,535 SR
1,513 Elo+

VS

Team Averages
Level 21
1,478 SR
1,432 Elo+
Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DeDeZinPereira
Neith
Level 28
God Stats
14W - 12L
1,568 SR
Queue Stats
56W - 44L
1,566 Elo+
Solo
Da Ji
Da Ji
KitsuneKitsune
Da Ji
Level 6
God Stats
2W - 1L
1,322 SR
Queue Stats
4W - 8L
1,318 Elo+
Solo
Fenrir
Fenrir
smurftudo
Fenrir
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
156W - 183L
1,480 Elo+
Solo
Cthulhu
Cthulhu
zDrawk
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
6 / 4 / 1
8,310
594
9,368
13,262
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
AlanFujimori
Heimdallr
13
3 / 1 / 1
7,538
538
8,775
7,808
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 4
7,572
541
3,167
8,371
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Willbr28
Tsukuyomi
12
1 / 6 / 3
7,059
504
4,993
10,189
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,845
418
558
9,319
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 0 / 2
8,868
633
8,094
6,248
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 1
8,515
608
9,421
8,296
2,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 3
6,620
473
3,144
9,023
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
smurftudo
Fenrir
15
6 / 5 / 2
8,611
615
7,424
12,522
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
zDrawk
Cthulhu
11
1 / 1 / 5
7,111
508
3,808
9,286
7,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
11
Kills
18
18
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
4
1
1.63
W
Vulcan
 
Vulcan
5
0
2
6
L
Heimdallr
AlanFujimori
Heimdallr
3
1
1
3.5
W
6
1
1
6.5
W
0
4
3
0.38
L
1
3
4
1
L
Tsukuyomi
Willbr28
Tsukuyomi
1
6
3
0.42
W
Fenrir
smurftudo
Fenrir
6
5
2
1.4
L
0
4
0
0
W
Cthulhu
zDrawk
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
31,891
48,949
Taken
45,375
24,737
Mitigated
19,073
15,910
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,368
1,940
0
6,670
13,262
10,989
738
3,091
10,171
0
45,106
W
Vulcan
 
Vulcan
8,094
3,469
86
2,146
6,248
2,208
957
541
5,365
66,149
0
L
Heimdallr
AlanFujimori
Heimdallr
8,775
3,498
0
3,143
7,808
2,645
0
2,066
5,742
0
60,442
W
9,421
4,704
0
2,923
8,296
2,132
1,145
438
7,858
0
68,268
W
3,144
344
0
3,198
9,023
2,569
0
172
8,710
0
35,830
L
3,167
269
596
1,588
8,371
3,029
0
4,206
4,165
45,141
0
L
Tsukuyomi
Willbr28
Tsukuyomi
4,993
889
0
3,035
10,189
3,127
0
2,045
8,144
0
41,598
W
Fenrir
smurftudo
Fenrir
7,424
1,632
0
4,668
12,522
4,830
899
1,256
10,900
339
41,494
L
558
0
0
878
9,319
4,947
0
1,349
7,970
10,623
0
W
Cthulhu
zDrawk
Cthulhu
3,808
421
1,557
1,776
9,286
7,334
392
1,046
8,086
17,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
39,725
400
Minions Killed
453
0
Camps Cleared
0
1,367,621
Distance Traveled
1,427,908
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,310
594
84
6
0
261,584
2
W
Vulcan
8,868
633
140
10
0
307,476
6
L
Heimdallr
7,538
538
118
8
0
277,728
6
W
Neith
8,515
608
131
9
0
292,274
1
W
Da Ji
6,620
473
72
5
0
281,015
3
L
Ra
7,572
541
107
8
0
287,332
2
L
Tsukuyomi
7,059
504
76
5
0
296,247
0
W
Fenrir
8,611
615
86
6
0
262,866
0
L
Ymir
5,845
418
15
1
0
244,730
0
W
Cthulhu
7,111
508
24
2
0
284,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role