Player Matchup

Gilgamesh
Gilgamesh
Buades
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,697 Elo+
Party 1
Kuzenbo
Kuzenbo
Jerry_kwz34
Kuzenbo
Level 143
God Stats
4W - 6L
1,544 SR
Queue Stats
252W - 213L
1,546 Elo+
Party 3
He Bo
He Bo
Kk-jodn34
He Bo
Level 81
God Stats
2W - 4L
1,558 SR
Queue Stats
422W - 393L
1,567 Elo+
Party 3
Cupid
Cupid
NouriSala
Cupid
Level 28
God Stats
4W - 3L
1,641 SR
Queue Stats
61W - 50L
1,502 Elo+
Party 3
Vamana
Vamana
Popcorngoddess
Vamana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 131L
1,466 Elo+
Party 1
Team Averages
Level 71
1,549 SR
1,556 Elo+

VS

Team Averages
Level 101
1,464 SR
1,574 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Betoneq
Cupid
Level 111
God Stats
6W - 2L
1,625 SR
Queue Stats
397W - 262L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
Volwiz
Cthulhu
Level 63
God Stats
13W - 5L
1,536 SR
Queue Stats
294W - 212L
1,584 Elo+
Party 2
Eset
Eset
artglooe
Eset
Level 143
God Stats
1W - 3L
1,159 SR
Queue Stats
122W - 121L
1,454 Elo+
Solo
Sol
Sol
krmszay
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 59L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buades
Gilgamesh
14
3 / 7 / 11
8,799
800
10,511
17,941
8,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Jerry_kwz34
Kuzenbo
15
4 / 6 / 13
8,726
793
14,734
15,410
8,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Kk-jodn34
He Bo
15
6 / 8 / 4
8,953
814
10,482
13,293
3,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
NouriSala
Cupid
15
2 / 5 / 12
8,097
736
6,896
15,611
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 3 / 5
8,959
814
5,572
12,504
11,510
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
7 / 6 / 9
9,627
875
13,450
12,216
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Betoneq
Cupid
18
10 / 2 / 10
10,856
987
15,935
8,962
4,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Volwiz
Cthulhu
16
6 / 4 / 7
9,932
903
13,589
17,399
19,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
15
2 / 6 / 13
9,378
853
13,228
13,111
5,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
17
4 / 2 / 14
9,801
891
12,492
10,314
4,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
82
19
Kills
29
29
Deaths
20
45
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
6
9
1.92
W
Cupid
Betoneq
Cupid
10
2
10
7.5
L
Gilgamesh
Buades
Gilgamesh
3
7
11
1.21
L
Kuzenbo
Jerry_kwz34
Kuzenbo
4
6
13
1.75
L
He Bo
Kk-jodn34
He Bo
6
8
4
1
L
Cupid
NouriSala
Cupid
2
5
12
1.6
L
4
3
5
2.17
W
Cthulhu
Volwiz
Cthulhu
6
4
7
2.38
W
Eset
2
6
13
1.42
W
Sol
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,195
Damage
68,694
74,759
Taken
62,002
37,219
Mitigated
40,103
23,391
Healing
20,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,450
5,043
2,220
1,976
12,216
5,845
975
5,142
6,875
0
25,782
W
Cupid
Betoneq
Cupid
15,935
9,199
3,394
2,176
8,962
4,268
1,264
3,556
5,250
0
30,615
L
Gilgamesh
Buades
Gilgamesh
10,511
1,515
2,190
1,307
17,941
8,292
0
10,456
7,200
0
16,891
L
Kuzenbo
Jerry_kwz34
Kuzenbo
14,734
3,397
812
1,253
15,410
8,299
0
8,286
6,882
22,912
0
L
He Bo
Kk-jodn34
He Bo
10,482
894
1,615
1,527
13,293
3,787
0
4,818
8,315
21,143
0
L
Cupid
NouriSala
Cupid
6,896
2,897
5,148
4,255
15,611
5,331
0
6,999
8,459
0
14,383
L
5,572
1,688
1,503
3,781
12,504
11,510
0
7,584
4,594
738
13,606
W
Cthulhu
Volwiz
Cthulhu
13,589
605
1,206
2,447
17,399
19,875
0
5,613
11,337
22,795
0
W
Eset
13,228
493
1,422
2,926
13,111
5,526
711
7,150
5,673
27,720
0
W
Sol
12,492
3,954
542
2,635
10,314
4,589
2,248
2,792
7,432
21,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,534
Gold Earned
49,594
87
Minions Killed
132
0
Camps Cleared
0
1,014,450
Distance Traveled
1,081,718
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,627
875
30
3
0
197,080
3
W
Cupid
10,856
987
28
3
0
214,961
1
L
Gilgamesh
8,799
800
14
1
0
218,599
0
L
Kuzenbo
8,726
793
18
2
0
183,183
5
L
He Bo
8,953
814
28
3
0
174,638
4
L
Cupid
8,097
736
11
1
0
215,943
5
L
Vamana
8,959
814
16
1
0
222,087
2
W
Cthulhu
9,932
903
25
2
0
210,526
0
W
Eset
9,378
853
33
3
0
218,831
3
W
Sol
9,801
891
16
1
0
240,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role