Player Matchup

Jing Wei
Jing Wei
KoaLaKoa
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,339 Elo+
Party 1
Chang'e
Chang'e
Reyna Meg
Chang'e
Level 26
God Stats
14W - 12L
1,493 SR
Queue Stats
52W - 59L
1,370 Elo+
Party 1
Apollo
Apollo
Throbmorton
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,390 Elo+
Party 2
Pele
Pele
VideogamesMcgee
Pele
Level 18
God Stats
23W - 13L
1,598 SR
Queue Stats
51W - 35L
1,477 Elo+
Solo
King Arthur
King Arthur
fpsSentineL
King Arthur
Level 21
God Stats
1W - 2L
1,193 SR
Queue Stats
11W - 17L
1,288 Elo+
Party 2
Team Averages
Level 19
1,457 SR
1,373 Elo+

VS

Team Averages
Level 18
1,581 SR
1,370 Elo+
Bastet
Bastet
Annyqí
Bastet
Level 28
God Stats
4W - 6L
1,568 SR
Queue Stats
53W - 62L
1,302 Elo+
Solo
Bellona
Bellona
JavieREKEEE
Bellona
Level 17
God Stats
7W - 6L
1,538 SR
Queue Stats
13W - 28L
1,282 Elo+
Solo
Jormungandr
Jormungandr
JuicyJensen
Jormungandr
Level 18
God Stats
1W - 1L
1,607 SR
Queue Stats
38W - 41L
1,523 Elo+
Solo
Olorun
Olorun
Mysticdung
Olorun
Level 3
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 4L
1,254 Elo+
Solo
Jing Wei
Jing Wei
moodymelly
Jing Wei
Level 23
God Stats
3W - 2L
1,468 SR
Queue Stats
51W - 48L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KoaLaKoa
Jing Wei
10
1 / 4 / 3
6,615
413
5,945
10,189
1,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Reyna Meg
Chang'e
12
3 / 3 / 1
7,557
472
3,414
8,312
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
9
0 / 3 / 2
5,851
366
3,313
6,089
1,483
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 2 / 2
9,197
575
9,274
12,030
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
fpsSentineL
King Arthur
9
0 / 5 / 1
6,275
392
2,564
8,975
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Annyqí
Bastet
15
10 / 1 / 1
9,328
583
9,510
12,156
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
JavieREKEEE
Bellona
10
1 / 1 / 1
6,897
431
3,558
6,066
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
JuicyJensen
Jormungandr
11
1 / 2 / 3
6,724
420
4,589
10,004
7,370
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Mysticdung
Olorun
9
1 / 5 / 1
6,647
415
2,758
5,386
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
moodymelly
Jing Wei
11
4 / 4 / 4
7,413
463
9,639
10,746
3,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
13
Kills
17
17
Deaths
13
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
Annyqí
Bastet
10
1
1
10.5
L
Bellona
JavieREKEEE
Bellona
1
1
1
1.5
L
Jormungandr
JuicyJensen
Jormungandr
1
2
3
1.25
W
Jing Wei
KoaLaKoa
Jing Wei
1
4
3
0.63
L
Olorun
Mysticdung
Olorun
1
5
1
0.3
W
Chang'e
Reyna Meg
Chang'e
3
3
1
1.17
W
Apollo
0
3
2
0.33
W
9
2
2
5
W
King Arthur
fpsSentineL
King Arthur
0
5
1
0.1
L
Jing Wei
moodymelly
Jing Wei
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,510
Damage
30,054
45,595
Taken
44,358
15,814
Mitigated
19,363
10,617
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Annyqí
Bastet
9,510
2,764
0
6,335
12,156
3,457
0
1,013
10,962
0
61,000
L
Bellona
JavieREKEEE
Bellona
3,558
951
0
1,783
6,066
3,575
438
790
5,060
595
22,769
L
Jormungandr
JuicyJensen
Jormungandr
4,589
876
0
1,445
10,004
7,370
232
470
9,497
32,773
0
W
Jing Wei
KoaLaKoa
Jing Wei
5,945
3,561
0
619
10,189
1,973
934
1,459
8,463
0
26,934
L
Olorun
Mysticdung
Olorun
2,758
1,188
0
568
5,386
1,798
817
1,610
3,646
20,224
3,488
W
Chang'e
Reyna Meg
Chang'e
3,414
83
887
1,783
8,312
2,391
999
2,117
6,155
34,126
0
W
Apollo
3,313
2,206
0
261
6,089
1,483
231
1,366
4,462
0
14,223
W
9,274
2,537
0
6,338
12,030
4,028
0
1,358
10,590
0
66,666
W
King Arthur
fpsSentineL
King Arthur
2,564
438
0
729
8,975
5,939
64
0
8,975
5,217
14,021
L
Jing Wei
moodymelly
Jing Wei
9,639
5,493
0
1,645
10,746
3,163
1,046
538
10,180
0
41,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
37,009
287
Minions Killed
303
0
Camps Cleared
0
1,427,655
Distance Traveled
1,274,647
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,328
583
86
5
0
315,775
6
L
Bellona
6,897
431
53
3
0
235,789
1
L
Jormungandr
6,724
420
50
3
0
289,900
0
W
Jing Wei
6,615
413
41
3
0
338,200
0
L
Olorun
6,647
415
49
3
0
147,343
0
W
Chang'e
7,557
472
70
4
0
289,118
3
W
Apollo
5,851
366
30
2
0
245,624
0
W
Pele
9,197
575
101
6
0
334,906
0
W
King Arthur
6,275
392
45
3
0
219,807
1
L
Jing Wei
7,413
463
65
4
0
285,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role