Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DGermanBoy
Achilles
Level 149
God Stats
6W - 2L
1,562 SR
Queue Stats
64W - 46L
1,634 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
rex4511
Ah Muzen Cab
Level 126
God Stats
6W - 2L
1,789 SR
Queue Stats
248W - 210L
1,566 Elo+
Party 2
Team Averages
Level 133
1,617 SR
1,567 Elo+

VS

Team Averages
Level 115
1,473 SR
1,472 Elo+
Charybdis
Charybdis
ColonelKasai
Charybdis
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 38L
1,433 Elo+
Party 1
Skadi
Skadi
RuneSealedFox
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,474 Elo+
Party 1
Hercules
Hercules
SappRavenger
Hercules
Level 155
God Stats
0W - 1L
1,206 SR
Queue Stats
50W - 68L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 1 / 14
10,035
772
7,293
15,840
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
DGermanBoy
Achilles
12
8 / 0 / 8
9,649
742
12,002
12,778
17,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
rex4511
Ah Muzen Cab
14
7 / 0 / 11
9,790
753
18,201
5,493
4,089
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ColonelKasai
Charybdis
10
0 / 7 / 1
7,291
561
5,578
10,789
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
7,520
578
8,961
11,431
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SappRavenger
Hercules
10
1 / 8 / 0
7,374
567
10,534
20,780
16,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
20
Kills
1
1
Deaths
20
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
14
12
L
Charybdis
ColonelKasai
Charybdis
0
7
1
0.07
W
Achilles
DGermanBoy
Achilles
8
0
8
12
L
0
5
1
0.1
L
Hercules
SappRavenger
Hercules
1
8
0
0.13
W
Ah Muzen Cab
rex4511
Ah Muzen Cab
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,496
Damage
25,073
34,111
Taken
43,000
40,417
Mitigated
22,733
10,424
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,293
2,422
0
4,414
15,840
19,188
196
259
14,827
23,145
0
L
Charybdis
ColonelKasai
Charybdis
5,578
3,346
0
35
10,789
2,881
0
2,098
8,518
0
21,325
W
Achilles
DGermanBoy
Achilles
12,002
2,833
0
3,569
12,778
17,140
466
291
12,103
6,365
18,143
L
8,961
3,468
0
1,078
11,431
3,334
0
2,754
8,337
0
31,150
L
Hercules
SappRavenger
Hercules
10,534
3,807
505
9,397
20,780
16,518
0
5,428
14,445
156
16,860
W
Ah Muzen Cab
rex4511
Ah Muzen Cab
18,201
8,215
0
2,441
5,493
4,089
2,052
185
5,230
0
47,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
22,185
113
Minions Killed
124
6
Camps Cleared
4
742,937
Distance Traveled
625,670
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,035
772
32
2
2
237,713
3
L
Charybdis
7,291
561
46
4
0
190,205
1
W
Achilles
9,649
742
22
2
0
249,329
2
L
Skadi
7,520
578
49
4
2
221,134
1
L
Hercules
7,374
567
29
2
2
214,331
2
W
Ah Muzen Cab
9,790
753
59
5
4
255,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role