Player Matchup

Xbalanque
Xbalanque
Cymbalta248
Xbalanque
Level 49
God Stats
1W - 0L
1,550 SR
Queue Stats
1W - 1L
1,161 Elo+
Party 1
Hun Batz
Hun Batz
HIERISIAN
Hun Batz
Level 77
God Stats
4W - 4L
1,470 SR
Queue Stats
21W - 16L
1,475 Elo+
Solo
Yemoja
Yemoja
Liria
Yemoja
Level 110
God Stats
1W - 0L
1,736 SR
Queue Stats
1W - 1L
1,161 Elo+
Party 1
Janus
Janus
Spider4ever
Janus
Level 66
God Stats
116W - 78L
1,623 SR
Queue Stats
121W - 81L
1,535 Elo+
Solo
Ymir
Ymir
Zorroix
Ymir
Level 106
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 3L
1,424 Elo+
Solo
Team Averages
Level 82
1,623 SR
1,351 Elo+

VS

Team Averages
Level 104
1,613 SR
1,423 Elo+
Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ChakaL-006
Jormungandr
Level 145
God Stats
0W - 1L
1,852 SR
Queue Stats
71W - 85L
1,469 Elo+
Solo
Bellona
Bellona
TThreepwood
Bellona
Level 63
God Stats
0W - 2L
1,751 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Jing Wei
Jing Wei
bivens0n
Jing Wei
Level 124
God Stats
1W - 5L
1,140 SR
Queue Stats
10W - 21L
1,294 Elo+
Solo
Eset
Eset
darkodrin
Eset
Level 66
God Stats
5W - 4L
1,821 SR
Queue Stats
42W - 58L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cymbalta248
Xbalanque
15
4 / 3 / 9
9,390
854
14,337
8,028
3,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
HIERISIAN
Hun Batz
17
9 / 1 / 10
11,103
1,009
15,152
9,784
4,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Liria
Yemoja
13
0 / 1 / 11
7,518
683
3,019
7,258
6,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 8
10,574
961
15,070
8,213
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Zorroix
Ymir
14
2 / 5 / 13
9,066
824
4,279
17,723
16,979
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 3 / 4
8,394
763
6,917
9,677
4,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
ChakaL-006
Jormungandr
13
0 / 4 / 9
7,966
724
6,829
16,075
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TThreepwood
Bellona
13
2 / 5 / 4
7,665
697
3,957
11,033
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
bivens0n
Jing Wei
15
5 / 3 / 5
9,106
828
6,873
10,958
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
14
3 / 7 / 6
8,710
792
9,882
11,855
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
22
Kills
12
12
Deaths
22
51
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
4
1.33
L
Jormungandr
ChakaL-006
Jormungandr
0
4
9
1.13
W
Xbalanque
Cymbalta248
Xbalanque
4
3
9
2.83
W
Hun Batz
HIERISIAN
Hun Batz
9
1
10
14
W
Yemoja
Liria
Yemoja
0
1
11
5.5
W
7
2
8
5.5
L
Bellona
TThreepwood
Bellona
2
5
4
0.8
W
Ymir
Zorroix
Ymir
2
5
13
1.7
L
Jing Wei
bivens0n
Jing Wei
5
3
5
2.5
L
Eset
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,857
Damage
34,458
51,006
Taken
59,598
35,346
Mitigated
33,210
14,999
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,917
2,328
0
327
9,677
4,584
0
3,997
5,526
0
31,360
L
Jormungandr
ChakaL-006
Jormungandr
6,829
1,402
0
2,349
16,075
14,383
14
4,785
11,068
26,027
0
W
Xbalanque
Cymbalta248
Xbalanque
14,337
4,761
515
1,244
8,028
3,975
2,938
2,893
4,971
0
37,241
W
Hun Batz
HIERISIAN
Hun Batz
15,152
5,590
0
0
9,784
4,593
1,083
3,508
6,128
0
36,793
W
Yemoja
Liria
Yemoja
3,019
1,199
9,099
2,388
7,258
6,419
571
1,636
5,554
10,356
0
W
15,070
598
0
1,187
8,213
3,380
564
2,761
5,282
38,264
0
L
Bellona
TThreepwood
Bellona
3,957
639
0
1,653
11,033
6,612
0
4,928
5,909
0
14,739
W
Ymir
Zorroix
Ymir
4,279
792
42
524
17,723
16,979
290
5,345
12,091
12,578
0
L
Jing Wei
bivens0n
Jing Wei
6,873
4,709
123
385
10,958
3,740
0
3,974
6,718
0
19,804
L
Eset
9,882
562
586
907
11,855
3,891
147
4,006
7,605
20,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,651
Gold Earned
41,841
225
Minions Killed
206
7
Camps Cleared
10
1,098,450
Distance Traveled
1,010,983
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,394
763
57
5
6
214,324
0
L
Jormungandr
7,966
724
45
4
0
194,036
2
W
Xbalanque
9,390
854
68
6
0
212,192
2
W
Hun Batz
11,103
1,009
45
4
3
240,589
3
W
Yemoja
7,518
683
18
2
0
209,200
1
W
Janus
10,574
961
72
7
4
251,488
8
L
Bellona
7,665
697
22
2
3
207,254
0
W
Ymir
9,066
824
22
2
0
184,981
1
L
Jing Wei
9,106
828
40
4
0
207,052
0
L
Eset
8,710
792
42
4
1
188,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role