Player Matchup

King Arthur
King Arthur
Frombeere
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Sobek
Sobek
Imperiator
Sobek
Level 45
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Bakasura
Bakasura
Spionat1
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Neith
Neith
Stixxl
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Team Averages
Level 27
1,463 SR
1,500 Elo+

VS

Team Averages
Level 49
1,456 SR
1,140 Elo+
Izanami
Izanami
Karembz
Izanami
Level 48
God Stats
1W - 7L
1,400 SR
Queue Stats
2W - 13L
1,071 Elo+
Party 1
Ymir
Ymir
YasMaGeul
Ymir
Level 42
God Stats
1W - 7L
1,480 SR
Queue Stats
7W - 17L
1,238 Elo+
Party 1
Zeus
Zeus
damso95
Zeus
Level 58
God Stats
10W - 21L
1,406 SR
Queue Stats
10W - 21L
1,235 Elo+
Party 1
Gilgamesh
Gilgamesh
jijolot95
Gilgamesh
Level 49
God Stats
2W - 10L
1,537 SR
Queue Stats
2W - 20L
1,018 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frombeere
King Arthur
16
2 / 7 / 4
10,472
698
9,857
23,989
25,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
16
2 / 3 / 5
10,902
727
8,944
19,211
27,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Spionat1
Bakasura
16
2 / 6 / 2
10,414
694
7,461
15,274
7,888
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Stixxl
Neith
18
4 / 5 / 3
11,382
759
11,202
14,252
5,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Karembz
Izanami
19
6 / 4 / 9
12,658
844
23,681
16,190
7,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
0 / 4 / 13
10,823
722
7,328
15,315
21,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
damso95
Zeus
18
8 / 2 / 8
12,901
860
18,493
5,713
2,302
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
jijolot95
Gilgamesh
19
7 / 1 / 9
12,897
860
12,675
16,346
17,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
10
Kills
21
21
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Frombeere
King Arthur
2
7
4
0.57
L
Sobek
2
3
5
1.5
W
Izanami
Karembz
Izanami
6
4
9
2.63
L
Bakasura
Spionat1
Bakasura
2
6
2
0.5
L
Neith
Stixxl
Neith
4
5
3
1.1
W
Ymir
0
4
13
1.63
W
Zeus
damso95
Zeus
8
2
8
6
W
Gilgamesh
jijolot95
Gilgamesh
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,464
Damage
62,177
72,726
Taken
53,564
66,151
Mitigated
49,446
15,638
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Frombeere
King Arthur
9,857
1,430
881
4,387
23,989
25,384
369
7,961
15,624
0
34,263
L
Sobek
8,944
789
0
5,047
19,211
27,070
262
7,998
10,970
25,829
0
W
Izanami
Karembz
Izanami
23,681
19,372
0
6,072
16,190
7,670
6,066
2,975
12,982
0
69,656
L
Bakasura
Spionat1
Bakasura
7,461
4,796
0
1,625
15,274
7,888
623
3,157
11,891
0
26,105
L
Neith
Stixxl
Neith
11,202
4,250
425
3,273
14,252
5,809
791
6,903
7,203
0
48,327
W
Ymir
7,328
597
0
130
15,315
21,868
466
3,505
11,416
17,534
0
W
Zeus
damso95
Zeus
18,493
2,119
1,423
787
5,713
2,302
1,072
1,553
4,080
56,982
0
W
Gilgamesh
jijolot95
Gilgamesh
12,675
2,933
591
5,428
16,346
17,606
1,260
1,480
14,094
0
36,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,170
Gold Earned
49,279
212
Minions Killed
252
7
Camps Cleared
13
1,038,445
Distance Traveled
1,121,159
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,472
698
52
3
0
251,501
0
L
Sobek
10,902
727
21
1
0
272,053
0
W
Izanami
12,658
844
116
8
6
273,855
0
L
Bakasura
10,414
694
61
4
4
272,371
0
L
Neith
11,382
759
78
5
3
242,520
1
W
Ymir
10,823
722
16
1
0
273,135
1
W
Zeus
12,901
860
73
5
6
280,037
3
W
Gilgamesh
12,897
860
47
3
1
294,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role