Player Matchup

Ares
Ares
Alireza_ji
Ares
Level 42
God Stats
0W - 4L
1,354 SR
Queue Stats
136W - 183L
1,349 Elo+
Party 2
Fenrir
Fenrir
ChinoMXM
Fenrir
Level 104
God Stats
11W - 8L
1,568 SR
Queue Stats
227W - 233L
1,497 Elo+
Solo
Ah Puch
Ah Puch
Turdburglar6696
Ah Puch
Level 157
God Stats
8W - 13L
1,552 SR
Queue Stats
530W - 529L
1,480 Elo+
Solo
Neith
Neith
amir_saam
Neith
Level 37
God Stats
10W - 12L
1,381 SR
Queue Stats
109W - 160L
1,331 Elo+
Party 2
Gilgamesh
Gilgamesh
picky-uncle3
Gilgamesh
Level 14
God Stats
0W - 2L
1,261 SR
Queue Stats
22W - 22L
1,547 Elo+
Party 2
Team Averages
Level 71
1,423 SR
1,441 Elo+

VS

Team Averages
Level 98
1,536 SR
1,450 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Smokage87
Charybdis
Level 119
God Stats
20W - 8L
1,722 SR
Queue Stats
468W - 406L
1,546 Elo+
Party 1
Zeus
Zeus
Tionnor V7
Zeus
Level 150
God Stats
68W - 45L
1,642 SR
Queue Stats
858W - 860L
1,438 Elo+
Solo
Susano
Susano
X-Radish
Susano
Level 40
God Stats
7W - 9L
1,474 SR
Queue Stats
209W - 170L
1,509 Elo+
Party 1
Yemoja
Yemoja
axdriver1
Yemoja
Level 48
God Stats
3W - 2L
1,342 SR
Queue Stats
24W - 38L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,622
187
0
0
0
Fenrir
ChinoMXM
Fenrir
12
8 / 6 / 2
7,603
543
6,112
12,888
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 7 / 4
6,852
489
5,414
9,836
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
amir_saam
Neith
10
4 / 3 / 3
6,579
470
6,594
8,233
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
picky-uncle3
Gilgamesh
11
4 / 4 / 1
6,843
489
6,435
11,842
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 3 / 2
7,729
552
6,437
9,346
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Smokage87
Charybdis
14
5 / 2 / 5
8,259
590
8,672
10,547
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 3 / 4
8,950
639
7,612
6,077
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
X-Radish
Susano
12
5 / 3 / 4
7,897
564
8,568
10,705
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
axdriver1
Yemoja
9
0 / 5 / 1
5,711
408
965
7,127
5,443
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
16
Kills
20
20
Deaths
16
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
3
2
2.33
L
0
0
0
0
L
Fenrir
ChinoMXM
Fenrir
8
6
2
1.5
W
Charybdis
Smokage87
Charybdis
5
2
5
3.75
W
4
3
4
2
L
0
7
4
0.29
W
Susano
X-Radish
Susano
5
3
4
2.33
L
Neith
amir_saam
Neith
4
3
3
1.83
W
Yemoja
axdriver1
Yemoja
0
5
1
0.1
L
Gilgamesh
picky-uncle3
Gilgamesh
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
32,254
42,799
Taken
43,802
16,672
Mitigated
20,003
5,238
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,437
1,395
0
2,812
9,346
6,174
682
108
8,909
0
29,521
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
ChinoMXM
Fenrir
6,112
952
0
1,757
12,888
4,409
0
3,904
8,702
0
29,163
W
Charybdis
Smokage87
Charybdis
8,672
2,908
0
3,647
10,547
3,185
335
1,422
8,958
0
54,388
W
7,612
380
0
200
6,077
1,751
1,527
1,396
4,559
61,515
0
L
5,414
36
0
1,457
9,836
2,984
0
2,995
6,653
39,222
0
W
Susano
X-Radish
Susano
8,568
2,075
0
342
10,705
3,450
0
1,874
8,517
0
47,929
L
Neith
amir_saam
Neith
6,594
1,852
0
1,069
8,233
2,987
0
403
7,586
0
25,870
W
Yemoja
axdriver1
Yemoja
965
467
384
669
7,127
5,443
424
419
6,592
12,851
0
L
Gilgamesh
picky-uncle3
Gilgamesh
6,435
1,370
0
955
11,842
6,292
0
791
10,621
1,127
28,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
38,546
226
Minions Killed
376
0
Camps Cleared
0
1,071,065
Distance Traveled
1,363,734
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,729
552
45
3
0
265,585
3
L
Ares
2,622
187
0
0
0
0
0
L
Fenrir
7,603
543
46
3
0
292,079
1
W
Charybdis
8,259
590
94
7
0
267,183
5
W
Zeus
8,950
639
135
10
0
279,571
1
L
Ah Puch
6,852
489
89
6
0
239,639
2
W
Susano
7,897
564
80
6
0
313,810
2
L
Neith
6,579
470
34
2
0
266,998
2
W
Yemoja
5,711
408
22
2
0
237,585
1
L
Gilgamesh
6,843
489
57
4
0
272,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role