Player Matchup

Fenrir
Fenrir
Barst
Fenrir
Level 47
God Stats
12W - 10L
1,087 SR
Queue Stats
43W - 64L
1,305 Elo+
Party 1
Gilgamesh
Gilgamesh
Kurneko03
Gilgamesh
Level 14
God Stats
11W - 5L
1,675 SR
Queue Stats
79W - 84L
1,566 Elo+
Solo
Ra
Ra
Maddox424
Ra
Level 44
God Stats
14W - 23L
1,422 SR
Queue Stats
251W - 279L
1,469 Elo+
Party 1
Team Averages
Level 35
1,395 SR
1,447 Elo+

VS

Team Averages
Level 72
1,553 SR
1,569 Elo+
Sol
Sol
BacchusOneTrick
Sol
Level 117
God Stats
30W - 17L
1,726 SR
Queue Stats
443W - 356L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
HercOneTrick
Sylvanus
Level 82
God Stats
9W - 11L
1,432 SR
Queue Stats
347W - 284L
1,634 Elo+
Party 2
Fenrir
Fenrir
Twinz33
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barst
Fenrir
13
0 / 3 / 4
8,927
558
7,097
19,076
23,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Kurneko03
Gilgamesh
13
3 / 8 / 3
10,018
626
11,350
21,606
27,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 4 / 3
9,693
606
17,893
12,619
8,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 5
12,335
771
28,296
13,463
6,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
HercOneTrick
Sylvanus
14
3 / 3 / 12
11,208
701
8,382
22,587
28,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Twinz33
Fenrir
14
2 / 1 / 12
10,422
651
8,918
12,706
12,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
15
15
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Fenrir
Barst
Fenrir
0
3
4
0.67
W
Sylvanus
HercOneTrick
Sylvanus
3
3
12
3
L
Gilgamesh
Kurneko03
Gilgamesh
3
8
3
0.56
L
3
4
3
1.13
W
Fenrir
Twinz33
Fenrir
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
45,596
53,301
Taken
48,756
58,954
Mitigated
47,139
12,506
Healing
24,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,296
12,536
0
6,242
13,463
6,447
3,033
3,868
9,595
79,077
0
L
Fenrir
Barst
Fenrir
7,097
912
450
1,143
19,076
23,209
0
12,526
6,198
612
14,192
W
Sylvanus
HercOneTrick
Sylvanus
8,382
1,405
5,316
10,290
22,587
28,616
202
9,129
13,458
19,486
0
L
Gilgamesh
Kurneko03
Gilgamesh
11,350
1,264
541
4,116
21,606
27,181
0
15,173
5,934
0
25,342
L
17,893
3,673
3,327
2,929
12,619
8,564
0
9,941
2,548
63,715
0
W
Fenrir
Twinz33
Fenrir
8,918
2,357
0
2,351
12,706
12,076
230
5,748
6,958
836
26,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
33,965
164
Minions Killed
185
6
Camps Cleared
8
893,221
Distance Traveled
864,792
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,335
771
128
8
2
283,266
3
L
Fenrir
8,927
558
27
2
3
331,205
1
W
Sylvanus
11,208
701
18
1
1
270,975
0
L
Gilgamesh
10,018
626
25
2
2
288,882
3
L
Ra
9,693
606
112
7
1
273,134
1
W
Fenrir
10,422
651
39
2
5
310,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role