Player Matchup

Medusa
Medusa
Gold V
EndOfWatch69
Medusa
Gold V
Level 122
God Stats
15W - 3L
1,775 SR
Queue Stats
128W - 136L
1,443 MMR
Solo
Khepri
Khepri
Gold V
Grave Arbitar
Khepri
Gold V
Level 81
God Stats
3W - 3L
1,508 SR
Queue Stats
110W - 113L
1,163 MMR
Party 1
Sol
Sol
Gold V
coolstooge
Sol
Gold V
Level 81
God Stats
26W - 20L
1,614 SR
Queue Stats
110W - 113L
1,163 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,632 SR
1,256 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,503 SR
1,239 MMR
Danzaburou
Danzaburou
Silver I
ArcaneDeamon
Danzaburou
Silver I
Level 157
God Stats
18W - 16L
1,494 SR
Queue Stats
1,104W - 1,181L
1,285 MMR
Solo
Hades
Hades
Bronze III
dartAndrey53
Hades
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,323 MMR
Solo
Ymir
Ymir
Silver II
yosoyn1
Ymir
Silver II
Level 126
God Stats
181W - 188L
1,515 SR
Queue Stats
1,385W - 1,596L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
2 / 2 / 1
8,486
606
4,904
3,876
1,299
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 5
9,414
672
5,034
14,721
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 4
8,902
636
13,647
10,093
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
PersephoneZeusGilgameshAchillesChaac

VS

Bans
CthulhuAresBacchusXing TianCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcaneDeamon
Danzaburou
14
2 / 1 / 1
9,689
692
9,059
9,249
3,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 2
8,946
639
12,774
11,474
8,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
yosoyn1
Ymir
11
0 / 4 / 3
8,642
617
3,993
17,641
15,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
4
4
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArcaneDeamon
Danzaburou
2
1
1
2.5
W
Medusa
2
2
1
1.25
W
2
1
5
4.5
W
3
1
4
5
L
2
2
2
1.5
L
Ymir
yosoyn1
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,585
Damage
25,826
28,690
Taken
38,364
22,515
Mitigated
28,074
8,317
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArcaneDeamon
Danzaburou
9,059
3,374
0
2,873
9,249
3,646
1,946
4,118
5,131
0
40,263
W
Medusa
4,904
3,001
0
201
3,876
1,299
990
2,277
1,599
0
7,433
W
5,034
750
0
3,326
14,721
16,973
419
7,054
7,667
17,436
0
W
13,647
5,113
720
4,070
10,093
4,243
1,022
7,475
2,618
31,650
3,504
L
12,774
393
471
5,688
11,474
8,920
479
6,911
4,563
37,110
0
L
Ymir
yosoyn1
Ymir
3,993
455
424
5,614
17,641
15,508
138
7,489
10,152
17,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
27,277
94
Minions Killed
140
3
Camps Cleared
10
607,261
Distance Traveled
712,798
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,689
692
66
5
6
250,948
1
W
Medusa
8,486
606
9
1
0
101,688
3
W
Khepri
9,414
672
24
2
1
260,321
4
W
Sol
8,902
636
61
4
2
245,252
1
L
Hades
8,946
639
57
4
2
256,363
0
L
Ymir
8,642
617
17
1
2
205,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role