Player Matchup

Ares
Ares
BigDaddyKJ334
Ares
Level 49
God Stats
1W - 1L
1,240 SR
Queue Stats
4W - 3L
1,411 Elo+
Solo
Ullr
Ullr
JusToReal9368
Ullr
Level 47
God Stats
6W - 2L
1,421 SR
Queue Stats
95W - 92L
1,558 Elo+
Party 1
Merlin
Merlin
Loc LongStroke
Merlin
Level 140
God Stats
15W - 4L
1,714 SR
Queue Stats
113W - 73L
1,548 Elo+
Party 1
Da Ji
Da Ji
Magic560-PR
Da Ji
Level 34
God Stats
6W - 2L
1,500 SR
Queue Stats
43W - 44L
1,309 Elo+
Solo
Bellona
Bellona
Z3R0 Endings
Bellona
Level 42
God Stats
5W - 10L
1,223 SR
Queue Stats
213W - 232L
1,464 Elo+
Solo
Team Averages
Level 62
1,420 SR
1,458 Elo+

VS

Team Averages
Level 48
1,439 SR
1,428 Elo+
Horus
Horus
Crimson_Arrow88
Horus
Level 104
God Stats
2W - 5L
1,448 SR
Queue Stats
302W - 326L
1,392 Elo+
Party 2
Cliodhna
Cliodhna
MenKDanTank
Cliodhna
Level 43
God Stats
0W - 4L
1,063 SR
Queue Stats
44W - 42L
1,478 Elo+
Party 3
Baba Yaga
Baba Yaga
TrackStar254
Baba Yaga
Level 29
God Stats
2W - 2L
1,723 SR
Queue Stats
75W - 82L
1,532 Elo+
Party 3
Chiron
Chiron
ittsBigKev
Chiron
Level 15
God Stats
2W - 3L
1,252 SR
Queue Stats
27W - 36L
1,320 Elo+
Party 2
Sylvanus
Sylvanus
lane_the_creator
Sylvanus
Level 49
God Stats
3W - 9L
1,709 SR
Queue Stats
131W - 150L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
11,126
464
5,104
21,564
24,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 5 / 3
10,970
457
4,894
14,012
4,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 4 / 4
13,902
579
20,256
13,094
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 6 / 6
13,826
576
10,407
20,145
8,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Z3R0 Endings
Bellona
20
2 / 4 / 2
12,872
536
11,515
20,772
19,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
6,385
266
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
MenKDanTank
Cliodhna
18
4 / 9 / 7
11,292
471
14,221
19,635
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
TrackStar254
Baba Yaga
20
10 / 6 / 3
12,858
536
17,769
19,605
9,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
ittsBigKev
Chiron
19
7 / 5 / 3
12,688
529
14,794
18,993
7,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 2 / 2
11,609
484
11,117
17,577
24,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
22
Kills
23
23
Deaths
22
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
L
0
0
0
0
W
0
5
3
0.3
W
10
4
4
3
W
8
6
6
1.83
L
Cliodhna
MenKDanTank
Cliodhna
4
9
7
0.83
L
Baba Yaga
TrackStar254
Baba Yaga
10
6
3
1.92
W
Bellona
Z3R0 Endings
Bellona
2
4
2
0.75
L
Chiron
ittsBigKev
Chiron
7
5
3
1.7
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,176
Damage
57,901
89,587
Taken
75,810
64,228
Mitigated
49,195
18,318
Healing
26,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,104
198
0
2,739
21,564
24,081
1,125
5,938
15,442
47,716
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,894
1,880
0
352
14,012
4,765
0
2,521
11,411
0
71,974
W
20,256
433
0
625
13,094
7,580
923
5,496
7,262
88,283
0
W
10,407
2,490
0
7,806
20,145
8,041
442
3,911
15,952
0
100,257
L
Cliodhna
MenKDanTank
Cliodhna
14,221
1,970
0
4,424
19,635
7,303
0
5,771
13,864
0
81,025
L
Baba Yaga
TrackStar254
Baba Yaga
17,769
1,476
0
6,123
19,605
9,268
1,086
7,977
11,628
85,216
0
W
Bellona
Z3R0 Endings
Bellona
11,515
5,752
219
6,577
20,772
19,761
4,786
8,467
12,305
0
82,150
L
Chiron
ittsBigKev
Chiron
14,794
6,340
318
7,183
18,993
7,752
3,438
8,533
10,460
0
87,942
L
11,117
4,150
0
8,416
17,577
24,872
560
3,079
14,498
62,851
16,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,696
Gold Earned
54,832
634
Minions Killed
569
0
Camps Cleared
0
2,087,609
Distance Traveled
1,622,431
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,126
464
70
3
0
390,006
3
L
Horus
6,385
266
0
0
0
1,173
0
W
Ullr
10,970
457
123
5
0
341,144
1
W
Merlin
13,902
579
137
6
0
445,476
1
W
Da Ji
13,826
576
138
6
0
441,483
0
L
Cliodhna
11,292
471
110
5
0
469,811
0
L
Baba Yaga
12,858
536
139
6
0
424,804
3
W
Bellona
12,872
536
166
7
0
469,500
6
L
Chiron
12,688
529
164
7
0
393,719
3
L
Sylvanus
11,609
484
156
7
0
332,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role